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Draven build

Showing patch 26.21: not enough games on 26.22 yet.

Runes

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 45.8%
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 47.3%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. —
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 50.6%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 45.7%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 47.0%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. 44.0%
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 49.3%
Cut DownCut DownDeal more damage to high health enemy champions. 47.4%
Last StandLast StandDeal more damage to champions while you are low on health. 44.5%

Inspiration

Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. —
Cash BackCash BackGet some gold back when you purchase Legendary Items. 48.1%
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. 48.1%
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. —
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste 46.0%
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. —
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. —

Stat shards

Adaptive ForceAdaptive Force49.3%
Attack SpeedAttack Speed46.2%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force46.5%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth45.4%
Tenacity and Slow ResistTenacity and Slow Resist52.2%
Health ScalingHealth Scaling52.4%

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 45.8%
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 47.3%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. —
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 50.6%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 45.7%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 47.0%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. 44.0%
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 49.3%
Cut DownCut DownDeal more damage to high health enemy champions. 47.4%
Last StandLast StandDeal more damage to champions while you are low on health. 44.5%

Sorcery

Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. —
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. —
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. 41.4%
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. —
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 45.7%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. 46.8%
ScorchScorchYour first damaging ability hit every 10s burns champions. —
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 46.7%

Stat shards

Adaptive ForceAdaptive Force49.3%
Attack SpeedAttack Speed46.2%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force46.5%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth45.4%
Tenacity and Slow ResistTenacity and Slow Resist52.2%
Health ScalingHealth Scaling52.4%

Items

Starter Items

  • Doran's BladeDoran's Blade10 Attack Damage 80 Health 2.5% OmnivampHealth PotionHealth PotionConsume Restores 120 Health over 15 seconds. 47.1%36.0% pick1,042 games
  • Doran's BowDoran's Bow7 Attack Damage 15% Attack Speed 1.5% OmnivampHealth Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 46.1%57.2% pick1,842 games
  • Health Potionร—2Health PotionConsume Restores 120 Health over 15 seconds.Doran's BowDoran's Bow7 Attack Damage 15% Attack Speed 1.5% Omnivamp 52.9%1.0% pick40 games

Boots

  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 50.3%14.9% pick394 games
  • Berserker's GreavesBerserker's Greaves30% Attack Speed 45 Move Speed 48.0%60.6% pick1,724 games
  • Gluttonous GreavesGluttonous Greaves45 Move Speed 4% Omnivamp Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 47.8%11.1% pick306 games

Core Build

  1. BloodthirsterBloodthirster80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.Hexoptics C44Hexoptics C4455 Attack Damage 25% Critical Strike Chance Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 57.3%5.3% pick116 games
  2. BloodthirsterBloodthirster80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 53.9%3.0% pick73 games
  3. BloodthirsterBloodthirster80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike DamageLord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. 53.5%3.8% pick75 games
  4. BloodthirsterBloodthirster80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 52.5%15.6% pick229 games
  5. BloodthirsterBloodthirster80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield.The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. 51.3%5.6% pick95 games

Fourth

  • Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. Lord Dominik's Regards 64.0%26.8% pick258 games
  • The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold. The Collector 59.8%5.5% pick63 games
  • Mortal ReminderMortal Reminder35 Attack Damage 30% Armor Penetration 25% Critical Strike Chance Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds. Mortal Reminder 57.8%6.6% pick59 games
  • Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. Rapid Firecannon 56.0%6.9% pick72 games
  • Immortal ShieldbowImmortal Shieldbow55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds. Immortal Shieldbow 47.4%7.8% pick97 games

Fifth

  • Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. Rapid Firecannon 59.6%12.1% pick57 games
  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 56.4%12.3% pick60 games
  • Immortal ShieldbowImmortal Shieldbow55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds. Immortal Shieldbow 47.9%11.1% pick50 games
  • Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. Lord Dominik's Regards 66.9%9.3% pick43 games
  • Mercurial ScimitarMercurial Scimitar50 Attack Damage 35 Magic Resist 10% Life Steal ACTIVE Quicksilver Removes all crowd control debuffs (excluding Airborne) and grants Move Speed. Mercurial Scimitar 74.9%8.5% pick29 games

Sixth

  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 62.1%22.0% pick29 games
  • Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. Rapid Firecannon 60.9%10.0% pick15 games
  • Phantom DancerPhantom Dancer65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz Become Ghosted. Phantom Dancer 59.7%2.9% pick6 games

Skills

Skill Priority

  1. Spinning AxeQQ: Spinning AxeDraven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
  2. Blood RushWW: Blood RushDraven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
  3. Stand AsideEE: Stand AsideDraven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.

46.9% WR 2,974 Matches

Skill Path

47.9%595 games
Ability123456789101112131415161718
Spinning AxeQQ: Spinning AxeDraven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.QQQQQ
Blood RushWW: Blood RushDraven gains increased Move Speed and Attack Speed. The Move Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.WWWW
Stand AsideEE: Stand AsideDraven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.E
Whirling DeathRR: Whirling DeathDraven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction. Executes enemies who have less health than Draven's number of Adoration stacks.R

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 51.1%480 games Situational
  • FlashFlashTeleports you a short distance toward your cursor. HealHealRestores Health and grants Move Speed to you and target allied champion. 51.5%82 games Situational

Computed from 3,096 ranked Solo/Duo games collected through the Riot API · patch 26.21 (the previous patch: not enough games on 26.22 yet).

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