Should I Dodge?

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Hwei build

51.0% win rate 2 tier

Runes

Sorcery

Summon AerySummon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies. 54.6%
Arcane CometArcane CometDamaging a champion with an ability hurls a damaging comet at their location. 50.5%
Stormraider's SurgeStormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 52.0%
Deathfire TouchDeathfire TouchDamaging a champion with an ability burns them over time. 51.5%
Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. —
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. 51.0%
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. —
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 50.6%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 54.1%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. 54.5%
ScorchScorchYour first damaging ability hit every 10s burns champions. 50.9%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 51.7%

Precision

Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. —
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 51.5%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. —
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 50.9%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 47.4%
Cut DownCut DownDeal more damage to high health enemy champions. 51.2%
Last StandLast StandDeal more damage to champions while you are low on health. —

Stat shards

Adaptive ForceAdaptive Force51.3%
Attack SpeedAttack Speed50.8%
Ability HasteAbility Haste53.1%
Adaptive ForceAdaptive Force50.7%
Move SpeedMove Speed52.8%
Health ScalingHealth Scaling—
HealthHealth51.3%
Tenacity and Slow ResistTenacity and Slow Resist49.9%
Health ScalingHealth Scaling50.9%

Sorcery

Summon AerySummon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies. 54.6%
Arcane CometArcane CometDamaging a champion with an ability hurls a damaging comet at their location. 50.5%
Stormraider's SurgeStormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 52.0%
Deathfire TouchDeathfire TouchDamaging a champion with an ability burns them over time. 51.5%
Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. —
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. 51.0%
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. —
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 50.6%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 54.1%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. 54.5%
ScorchScorchYour first damaging ability hit every 10s burns champions. 50.9%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 51.7%

Inspiration

Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. —
Cash BackCash BackGet some gold back when you purchase Legendary Items. 51.2%
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. 54.5%
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. 49.8%
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste 51.0%
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. —
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. —

Stat shards

Adaptive ForceAdaptive Force51.3%
Attack SpeedAttack Speed50.8%
Ability HasteAbility Haste53.1%
Adaptive ForceAdaptive Force50.7%
Move SpeedMove Speed52.8%
Health ScalingHealth Scaling—
HealthHealth51.3%
Tenacity and Slow ResistTenacity and Slow Resist49.9%
Health ScalingHealth Scaling50.9%

Items

Starter Items

  • Doran's RingDoran's Ring18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.Health Potion×2Health PotionConsume Restores 120 Health over 15 seconds. 51.0%97.1% pick30,967 games
  • Tear of the GoddessTear of the Goddess240 Mana Manaflow (8s, max 4 charges) Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360. Helping Hand Attacks deal an additional 5 physical damage to minions.Health Potion×2Health PotionConsume Restores 120 Health over 15 seconds. 49.0%0.9% pick252 games
  • Health Potion×2Health PotionConsume Restores 120 Health over 15 seconds.Doran's RingDoran's Ring18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions. 83.0%0.0% pick5 games

Boots

  • Sorcerer's ShoesSorcerer's Shoes12 Magic Penetration 45 Move Speed 51.8%59.3% pick18,597 games
  • Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste. 51.4%29.0% pick9,138 games
  • Mercury's TreadsMercury's Treads20 Magic Resist 45 Move Speed 30% Tenacity 50.6%7.2% pick2,161 games

Core Build

  1. Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Liandry's TormentLiandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Zhonya's HourglassZhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds. 59.7%4.6% pick797 games
  2. Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Hextech RocketbeltHextech Rocketbelt60 Ability Power 350 Health 10 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage.ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage. 57.4%3.2% pick475 games
  3. Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Zhonya's HourglassZhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds. 56.5%6.5% pick1,163 games
  4. Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Liandry's TormentLiandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. 55.0%3.5% pick658 games
  5. Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. 54.4%16.1% pick2,792 games

Fourth

  • Mejai's SoulstealerMejai's Soulstealer20 Ability Power 100 Health Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory. Mejai's Soulstealer 72.6%8.0% pick630 games
  • ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage. Shadowflame 59.1%7.0% pick457 games
  • Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. Rabadon's Deathcap 57.3%26.5% pick1,746 games
  • Void StaffVoid Staff95 Ability Power 40% Magic Penetration Void Staff 56.2%9.5% pick649 games
  • CryptbloomCryptbloom75 Ability Power 30% Magic Penetration 20 Ability Haste Life from Death When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals. Cryptbloom 55.0%9.2% pick654 games

Fifth

  • Mejai's SoulstealerMejai's Soulstealer20 Ability Power 100 Health Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory. Mejai's Soulstealer 67.7%9.8% pick190 games
  • MorellonomiconMorellonomicon75 Ability Power 350 Health 15 Ability Haste Grievous Wounds Dealing magic damage to champions applies 40% Wounds for 3 seconds. Morellonomicon 63.9%8.9% pick141 games
  • ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage. Shadowflame 64.8%3.6% pick56 games
  • Void StaffVoid Staff95 Ability Power 40% Magic Penetration Void Staff 52.4%12.6% pick212 games
  • Banshee's VeilBanshee's Veil105 Ability Power 40 Magic Resist Annul Grants a Spell Shield that blocks the next enemy Ability. Banshee's Veil 50.5%4.2% pick74 games

Sixth

  • Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. Rabadon's Deathcap 57.8%17.4% pick35 games
  • Void StaffVoid Staff95 Ability Power 40% Magic Penetration Void Staff 46.5%16.9% pick28 games
  • CryptbloomCryptbloom75 Ability Power 30% Magic Penetration 20 Ability Haste Life from Death When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals. Cryptbloom 59.1%12.4% pick22 games
  • Banshee's VeilBanshee's Veil105 Ability Power 40 Magic Resist Annul Grants a Spell Shield that blocks the next enemy Ability. Banshee's Veil 45.8%6.6% pick18 games
  • Horizon FocusHorizon Focus75 Ability Power 25 Ability Haste Hypershot Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds. Focus When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds. Horizon Focus 39.3%2.3% pick5 games

Skills

Skill Priority

  1. Subject: DisasterQQ: Subject: DisasterHwei envisions a series of disasters, allowing him to paint a devastating blow. This ability replaces Hwei's abilities with damaging abilities: Devastating Fire, Severing Bolt, and Molten Fissure.
  2. Subject: TormentEE: Subject: TormentHwei envisions a series of torments, allowing him to paint controlling visages. This ability replaces Hwei's abilities with crowd control abilities: Grim Visage, Gaze of the Abyss, and Crushing Maw.
  3. Subject: SerenityWW: Subject: SerenityHwei envisions a series of serenities, allowing him to paint invigorating settings. This ability replaces Hwei's abilities with utility abilities: Fleeting Current, Pool of Reflection, and Stirring Lights.

51.1% WR 31,337 Matches

Skill Path

53.2%5,913 games
Ability123456789101112131415161718
Subject: DisasterQQ: Subject: DisasterHwei envisions a series of disasters, allowing him to paint a devastating blow. This ability replaces Hwei's abilities with damaging abilities: Devastating Fire, Severing Bolt, and Molten Fissure.QQQQQ
Subject: SerenityWW: Subject: SerenityHwei envisions a series of serenities, allowing him to paint invigorating settings. This ability replaces Hwei's abilities with utility abilities: Fleeting Current, Pool of Reflection, and Stirring Lights.W
Subject: TormentEE: Subject: TormentHwei envisions a series of torments, allowing him to paint controlling visages. This ability replaces Hwei's abilities with crowd control abilities: Grim Visage, Gaze of the Abyss, and Crushing Maw.EEE
Spiraling DespairRR: Spiraling DespairHwei paints a vision of pure despair. The first enemy champion struck becomes the center of an expanding painting that slows and damages nearby enemies. The vision explodes after reaching its maximum size or when the champion dies.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. TeleportTeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. 51.0%28,920 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. BarrierBarrierGain a brief Shield. 48.1%860 games Situational

Computed from 31,971 ranked Solo/Duo games collected through the Riot API · patch 26.21.

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