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Karthus build

72.7% win rate

Runes

Domination

ElectrocuteElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. —
Dark HarvestDark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 64.1%
Hail of BladesHail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. —
Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions. 64.1%
Taste of BloodTaste of BloodHeal when you damage an enemy champion. —
Sudden ImpactSudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. —
Sixth SenseSixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. 53.3%
Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. 47.3%
Deep WardDeep WardYour wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. —
Treasure HunterTreasure HunterUnique takedowns grant additional gold the first time they are collected. 49.5%
Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. —
Ultimate HunterUltimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate. 47.9%

Precision

Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 53.2%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 49.7%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. —
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 49.3%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 48.3%
Cut DownCut DownDeal more damage to high health enemy champions. —
Last StandLast StandDeal more damage to champions while you are low on health. 53.8%

Stat shards

Adaptive ForceAdaptive Force80.2%
Attack SpeedAttack Speed—
Ability HasteAbility Haste51.9%
Adaptive ForceAdaptive Force69.4%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth52.2%
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling82.0%

Domination

ElectrocuteElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. —
Dark HarvestDark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 64.1%
Hail of BladesHail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. —
Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions. 64.1%
Taste of BloodTaste of BloodHeal when you damage an enemy champion. —
Sudden ImpactSudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. —
Sixth SenseSixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. 53.3%
Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. 47.3%
Deep WardDeep WardYour wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. —
Treasure HunterTreasure HunterUnique takedowns grant additional gold the first time they are collected. 49.5%
Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. —
Ultimate HunterUltimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate. 47.9%

Sorcery

Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 48.9%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. —
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. —
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 50.8%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. —
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. 52.7%
ScorchScorchYour first damaging ability hit every 10s burns champions. 51.2%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 48.8%

Stat shards

Adaptive ForceAdaptive Force80.2%
Attack SpeedAttack Speed—
Ability HasteAbility Haste51.9%
Adaptive ForceAdaptive Force69.4%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth52.2%
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling82.0%

Items

Starter Items

  • Scorchclaw PupScorchclaw PupJungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 23.2%31.6% pick22 games
  • Scorchclaw PupScorchclaw PupJungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately. 50.0%16.2% pick8 games
  • Gustwalker HatchlingGustwalker HatchlingJungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 47.1%7.4% pick2,351 games

Boots

  • Sorcerer's ShoesSorcerer's Shoes12 Magic Penetration 45 Move Speed 67.6%100.0% pick33 games

Core Build

  1. Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Zhonya's HourglassZhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds. 47.2%16.6% pick10 games
  2. Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. 67.4%11.3% pick7 games
  3. Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies. 57.3%4.3% pick1,355 games
  4. MalignanceMalignance90 Ability Power 600 Mana 15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. 54.3%4.4% pick998 games
  5. Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Liandry's TormentLiandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage. 52.0%7.4% pick2,143 games

Fourth

  • Void StaffVoid Staff95 Ability Power 40% Magic Penetration Void Staff 100.0%56.6% pick5 games
  • Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. Rabadon's Deathcap 5.6%18.4% pick5 games
  • Mejai's SoulstealerMejai's Soulstealer20 Ability Power 100 Health Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory. Mejai's Soulstealer 72.0%4.5% pick820 games
  • StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies. Stormsurge 60.2%6.7% pick1,116 games
  • Liandry's TormentLiandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. Liandry's Torment 56.2%7.2% pick1,244 games

Fifth

  • Mejai's SoulstealerMejai's Soulstealer20 Ability Power 100 Health Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory. Mejai's Soulstealer 73.4%6.0% pick559 games
  • Void StaffVoid Staff95 Ability Power 40% Magic Penetration Void Staff 60.3%24.4% pick2,025 games
  • StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies. Stormsurge 58.3%10.3% pick776 games
  • Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. Rabadon's Deathcap 58.0%22.0% pick1,780 games
  • MalignanceMalignance90 Ability Power 600 Mana 15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist. Malignance 56.1%6.0% pick435 games

Sixth

  • Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. Rabadon's Deathcap 61.1%12.3% pick383 games
  • StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies. Stormsurge 59.5%18.0% pick491 games
  • Liandry's TormentLiandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. Liandry's Torment 58.7%8.3% pick231 games
  • Void StaffVoid Staff95 Ability Power 40% Magic Penetration Void Staff 58.5%18.1% pick515 games
  • MalignanceMalignance90 Ability Power 600 Mana 15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist. Malignance 57.8%10.8% pick291 games

Skills

Skill Priority

  1. Lay WasteQQ: Lay WasteKarthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.
  2. DefileEE: DefileKarthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.
  3. Wall of PainWW: Wall of PainKarthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.

69.4% WR 34 Matches

Skill Path

74.4%29 games
Ability123456789101112131415161718
Lay WasteQQ: Lay WasteKarthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.QQQQQ
Wall of PainWW: Wall of PainKarthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.W
DefileEE: DefileKarthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.EEE
RequiemRR: RequiemAfter channeling for 3 seconds, Karthus deals damage to all enemy champions.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • ExhaustExhaustSlows target enemy champion and reduces their damage dealt. SmiteSmiteDeals true damage to a monster or minion. 51.3%24 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. SmiteSmiteDeals true damage to a monster or minion. 86.9%10 games Mainstream

Computed from 34 ranked Solo/Duo games collected through the Riot API · patch 26.22 · thin sections topped up from wider ranks, regions or the previous patch.

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