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Sivir build

Runes

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 32.6%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. —
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. —
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 41.2%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 37.3%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. —
Cut DownCut DownDeal more damage to high health enemy champions. 37.0%
Last StandLast StandDeal more damage to champions while you are low on health. —

Inspiration

Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. —
Cash BackCash BackGet some gold back when you purchase Legendary Items. —
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. —
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. 43.8%
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste —
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. —
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. —

Stat shards

Adaptive ForceAdaptive Force35.4%
Attack SpeedAttack Speed37.9%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force34.7%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth43.3%
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling32.6%

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 32.6%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. —
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. —
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 41.2%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 37.3%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. —
Cut DownCut DownDeal more damage to high health enemy champions. 37.0%
Last StandLast StandDeal more damage to champions while you are low on health. —

Sorcery

Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. —
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. 34.7%
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. —
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. —
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. —
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. 37.6%
ScorchScorchYour first damaging ability hit every 10s burns champions. 46.3%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 42.2%

Stat shards

Adaptive ForceAdaptive Force35.4%
Attack SpeedAttack Speed37.9%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force34.7%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth43.3%
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling32.6%

Items

Starter Items

  • Health Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 40.7%87.4% pick140 games

Boots

  • Berserker's GreavesBerserker's Greaves30% Attack Speed 45 Move Speed 40.3%74.5% pick136 games
  • Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste. 29.2%6.6% pick12 games

Skills

Skill Priority

  1. Boomerang BladeQQ: Boomerang BladeSivir hurls her crossblade like a boomerang, dealing damage each way.
  2. RicochetWW: RicochetSivir's next few basic attacks gain additional attack speed and bounce to nearby targets, dealing reduced damage while bouncing.
  3. Spell ShieldEE: Spell ShieldCreates a magical barrier that blocks a single enemy ability cast on Sivir. She receives health and a burst of movement speed if a spell is blocked.

37.8% WR 137 Matches

Skill Path

29.7%29 games
Ability123456789101112131415161718
Boomerang BladeQQ: Boomerang BladeSivir hurls her crossblade like a boomerang, dealing damage each way.QQQQQ
RicochetWW: RicochetSivir's next few basic attacks gain additional attack speed and bounce to nearby targets, dealing reduced damage while bouncing.WWW
Spell ShieldEE: Spell ShieldCreates a magical barrier that blocks a single enemy ability cast on Sivir. She receives health and a burst of movement speed if a spell is blocked.E
On The HuntRR: On The HuntSivir leads her allies in battle, granting them a surge of Move Speed for a period of time. In addition, Sivir's attacks reduce her spell cooldowns.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. HealHealRestores Health and grants Move Speed to you and target allied champion. 45.0%50 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. BarrierBarrierGain a brief Shield. 39.6%41 games Situational

Computed from 1 ranked Solo/Duo games collected through the Riot API · patch 26.22 · thin sections topped up from wider ranks, regions or the previous patch.

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