Should I Dodge?

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Zeri build

Showing patch 26.21: not enough games on 26.22 yet.

Runes

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 47.3%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 45.5%
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. —
Absorb LifeAbsorb LifeKilling a target heals you. 48.6%
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 47.1%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 49.1%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. 43.0%
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 47.5%
Cut DownCut DownDeal more damage to high health enemy champions. 47.2%
Last StandLast StandDeal more damage to champions while you are low on health. 46.9%

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. —
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. —
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 46.0%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. —
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 44.1%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 44.7%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. —

Stat shards

Adaptive ForceAdaptive Force44.7%
Attack SpeedAttack Speed47.2%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force46.5%
Move SpeedMove Speed59.7%
Health ScalingHealth Scaling—
HealthHealth49.0%
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling45.6%

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 47.3%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 45.5%
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. —
Absorb LifeAbsorb LifeKilling a target heals you. 48.6%
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 47.1%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 49.1%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. 43.0%
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 47.5%
Cut DownCut DownDeal more damage to high health enemy champions. 47.2%
Last StandLast StandDeal more damage to champions while you are low on health. 46.9%

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. —
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. —
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 46.0%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. —
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 44.1%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 44.7%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. —

Stat shards

Adaptive ForceAdaptive Force44.7%
Attack SpeedAttack Speed47.2%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force46.5%
Move SpeedMove Speed59.7%
Health ScalingHealth Scaling—
HealthHealth49.0%
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling45.6%

Items

Starter Items

  • Doran's BowDoran's Bow7 Attack Damage 15% Attack Speed 1.5% OmnivampHealth Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 48.2%76.2% pick836 games
  • Doran's BladeDoran's Blade10 Attack Damage 80 Health 2.5% OmnivampHealth PotionHealth PotionConsume Restores 120 Health over 15 seconds. 41.7%8.1% pick79 games
  • Doran's HelmDoran's Helm150 Health 8 Armor 8 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 27.2%6.2% pick76 games

Boots

  • Gluttonous GreavesGluttonous Greaves45 Move Speed 4% Omnivamp Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 52.4%28.3% pick322 games
  • Berserker's GreavesBerserker's Greaves30% Attack Speed 45 Move Speed 47.5%55.3% pick549 games
  • Boots of SwiftnessBoots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. 42.1%10.4% pick98 games

Core Build

  1. StormrazorStormrazor50 Attack Damage 25% Attack Speed 25% Critical Strike Chance Energized Moving and Attacking generates an Energized Attack. Bolt Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.Runaan's HurricaneRunaan's Hurricane40% Attack Speed 25% Critical Strike Chance 5% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 60.0%18.2% pick139 games
  2. Yun Tal WildarrowsYun Tal Wildarrows50 Attack Damage 45% Attack Speed 0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Runaan's HurricaneRunaan's Hurricane40% Attack Speed 25% Critical Strike Chance 5% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 56.3%22.8% pick149 games
  3. Yun Tal WildarrowsYun Tal Wildarrows50 Attack Damage 45% Attack Speed 0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Fiendhunter BoltsFiendhunter Bolts45% Attack Speed 25% Critical Strike Chance 4% Move Speed Night Vigil Gain 30 Ultimate Ability Haste. Opening Barrage After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 50.2%7.1% pick50 games
  4. StormrazorStormrazor50 Attack Damage 25% Attack Speed 25% Critical Strike Chance Energized Moving and Attacking generates an Energized Attack. Bolt Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.Runaan's HurricaneRunaan's Hurricane40% Attack Speed 25% Critical Strike Chance 5% Move Speed Wind's Fury Attacks fire bolts at 2 additional enemies near the target. Each bolt deals physical damage and applies On-Hit effects.Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. 51.3%4.7% pick40 games
  5. StormrazorStormrazor50 Attack Damage 25% Attack Speed 25% Critical Strike Chance Energized Moving and Attacking generates an Energized Attack. Bolt Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.Phantom DancerPhantom Dancer65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz Become Ghosted.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 54.8%3.0% pick20 games

Fourth

  • Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. Lord Dominik's Regards 58.6%46.6% pick180 games
  • Immortal ShieldbowImmortal Shieldbow55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds. Immortal Shieldbow 68.4%6.3% pick24 games

Fifth

  • BloodthirsterBloodthirster80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield. Bloodthirster 66.1%20.0% pick35 games
  • Experimental HexplateExperimental Hexplate40 Attack Damage 20% Attack Speed 450 Health Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds. Experimental Hexplate 29.7%7.8% pick9 games
  • Randuin's OmenRanduin's Omen350 Health 75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds. Randuin's Omen 99.2%3.8% pick6 games

Skills

Skill Priority

  1. Spark SurgeEE: Spark SurgeZeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.
  2. Ultrashock LaserWW: Ultrashock LaserZeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.
  3. Burst FireQQ: Burst FireBurst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.

59.4% WR 458 Matches

Skill Path

56.5%219 games
Ability123456789101112131415161718
Burst FireQQ: Burst FireBurst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.QQQQ
Ultrashock LaserWW: Ultrashock LaserZeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.W
Spark SurgeEE: Spark SurgeZeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.EEEE
Lightning CrashRR: Lightning CrashZeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. GhostGhostGain Move Speed and ignore unit collision for the duration. 51.7%273 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 58.2%56 games Situational

Computed from 1,087 ranked Solo/Duo games collected through the Riot API · patch 26.21 (the previous patch: not enough games on 26.22 yet).

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