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Ezreal build

50.0% win rate

Runes

Inspiration

Glacial AugmentGlacial AugmentImmobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies. —
Unsealed SpellbookUnsealed SpellbookSwap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps. —
First StrikeFirst StrikeWhen you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 44.9%
Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. 37.7%
Cash BackCash BackGet some gold back when you purchase Legendary Items. 45.3%
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. 44.2%
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. 41.8%
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste 42.5%
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. —
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. 45.6%

Precision

Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 43.2%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 37.3%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 46.6%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 45.4%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. 34.5%
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 36.3%
Cut DownCut DownDeal more damage to high health enemy champions. 45.6%
Last StandLast StandDeal more damage to champions while you are low on health. —

Stat shards

Adaptive ForceAdaptive Force44.5%
Attack SpeedAttack Speed39.2%
Ability HasteAbility Haste42.8%
Adaptive ForceAdaptive Force42.0%
Move SpeedMove Speed48.2%
Health ScalingHealth Scaling—
HealthHealth45.1%
Tenacity and Slow ResistTenacity and Slow Resist45.4%
Health ScalingHealth Scaling39.0%

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 38.8%
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 34.6%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 33.5%
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 43.2%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 37.3%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 46.6%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 45.4%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. 34.5%
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 36.3%
Cut DownCut DownDeal more damage to high health enemy champions. 45.6%
Last StandLast StandDeal more damage to champions while you are low on health. —

Inspiration

Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. 37.7%
Cash BackCash BackGet some gold back when you purchase Legendary Items. 45.3%
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. 44.2%
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. 41.8%
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste 42.5%
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. —
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. 45.6%

Stat shards

Adaptive ForceAdaptive Force44.5%
Attack SpeedAttack Speed39.2%
Ability HasteAbility Haste42.8%
Adaptive ForceAdaptive Force42.0%
Move SpeedMove Speed48.2%
Health ScalingHealth Scaling—
HealthHealth45.1%
Tenacity and Slow ResistTenacity and Slow Resist45.4%
Health ScalingHealth Scaling39.0%

Items

Starter Items

  • Health Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 38.6%91.6% pick5 games
  • Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 42.9%2.9% pick245 games

Boots

  • Sorcerer's ShoesSorcerer's Shoes12 Magic Penetration 45 Move Speed 43.1%9.6% pick839 games
  • Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste. 43.0%84.6% pick5,932 games
  • Gluttonous GreavesGluttonous Greaves45 Move Speed 4% Omnivamp Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 50.7%1.7% pick126 games

Core Build

  1. Umbral GlaiveUmbral Glaive60 Attack Damage 18 Lethality 15 Ability Haste Nightstalker After being unseen by enemies briefly, your next attack against a champion deals an additional true damage. Blackout When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.BastionbreakerBastionbreaker55 Attack Damage 18 Lethality 15 Ability Haste Shaped Charge (0s) Dealing Ability damage to a Champion or Epic Monster deals an additional true damage. Sabotage Taking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds. 47.9%28.3% pick981 games
  2. Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.BastionbreakerBastionbreaker55 Attack Damage 18 Lethality 15 Ability Haste Shaped Charge (0s) Dealing Ability damage to a Champion or Epic Monster deals an additional true damage. Sabotage Taking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.Serylda's GrudgeSerylda's Grudge45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second. 45.4%4.4% pick150 games
  3. Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Umbral GlaiveUmbral Glaive60 Attack Damage 18 Lethality 15 Ability Haste Nightstalker After being unseen by enemies briefly, your next attack against a champion deals an additional true damage. Blackout When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.BastionbreakerBastionbreaker55 Attack Damage 18 Lethality 15 Ability Haste Shaped Charge (0s) Dealing Ability damage to a Champion or Epic Monster deals an additional true damage. Sabotage Taking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds. 45.2%4.1% pick147 games
  4. Umbral GlaiveUmbral Glaive60 Attack Damage 18 Lethality 15 Ability Haste Nightstalker After being unseen by enemies briefly, your next attack against a champion deals an additional true damage. Blackout When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Serylda's GrudgeSerylda's Grudge45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second. 42.0%6.1% pick214 games
  5. Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.BastionbreakerBastionbreaker55 Attack Damage 18 Lethality 15 Ability Haste Shaped Charge (0s) Dealing Ability damage to a Champion or Epic Monster deals an additional true damage. Sabotage Taking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.Umbral GlaiveUmbral Glaive60 Attack Damage 18 Lethality 15 Ability Haste Nightstalker After being unseen by enemies briefly, your next attack against a champion deals an additional true damage. Blackout When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them. 56.4%2.9% pick104 games

Fourth

  • Edge of NightEdge of Night50 Attack Damage 15 Lethality 250 Health Annul Grants a Spell Shield that blocks the next enemy Ability. Edge of Night 58.5%6.0% pick77 games
  • Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. Rabadon's Deathcap 54.0%3.9% pick78 games
  • Serylda's GrudgeSerylda's Grudge45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second. Serylda's Grudge 50.8%37.3% pick470 games
  • Serpent's FangSerpent's Fang55 Attack Damage 15 Lethality Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver, reduce Shields on them by %. Serpent's Fang 38.4%7.8% pick102 games
  • ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage. Shadowflame 42.0%2.5% pick40 games

Fifth

  • Serpent's FangSerpent's Fang55 Attack Damage 15 Lethality Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver, reduce Shields on them by %. Serpent's Fang 39.8%6.5% pick19 games
  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 53.4%5.8% pick14 games
  • StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies. Stormsurge 56.2%1.1% pick7 games

Skills

Skill Priority

  1. Mystic ShotQQ: Mystic ShotEzreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
  2. Arcane ShiftEE: Arcane ShiftEzreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
  3. Essence FluxWW: Essence FluxEzreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.

46.1% WR 5 Matches

Skill Path

46.1%5 games
Ability123456789101112131415161718
Mystic ShotQQ: Mystic ShotEzreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.QQQQQ
Essence FluxWW: Essence FluxEzreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.W
Arcane ShiftEE: Arcane ShiftEzreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.EEE
Trueshot BarrageRR: Trueshot BarrageEzreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. HealHealRestores Health and grants Move Speed to you and target allied champion. 43.6%3,625 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 41.8%2,127 games Mainstream

Computed from 2 ranked Solo/Duo games collected through the Riot API · patch 26.22 · thin sections topped up from wider ranks, regions or the previous patch.

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