Should I Dodge?

League of Legends Lobby Advisor

Ezreal

  • Marksman
  • Mage

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
7 / 10
Defense
2 / 10
Magic
6 / 10
Difficulty
7 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
ADC 46.3% 10.9%

About 4.0% of games at this tier see Ezreal banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Ezreal's ADC numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Ezreal's ADC win rate is 3.7 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Ezreal is tracked in exactly one role at this tier scope, ADC — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Ezreal's ADC Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 44.6% 7.2% 0.71σ Yes
Bronze 46.7% 8.8% 0.55σ Yes
Silver 46.5% 10.1% 0.60σ Yes
Gold 46.6% 11.1% 0.63σ Yes
Platinum 46.3% 11.7% 0.75σ Yes
Emerald 46.4% 11.8% 0.79σ Yes
Diamond 45.4% 11.3% 1.05σ Yes
Master 46.2% 11.5% 0.80σ Yes
Grandmaster 45.3% 12.2% 0.62σ Yes
Challenger 45.1% 13.3% 0.40σ No

Ezreal's ADC win rate ranges from 44.6% at Iron to 46.7% at Bronze across the 10 of 10 ranked tiers with published data for this role — a 2.1-point spread. Measured against each tier's own noise floor, that's 0.55σ at Bronze and 0.71σ at Iron, with both clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Ezreal's power curve as a late-game lean — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Should I Dodge's curated read flags Ezreal's kit as carrying poke — a community-consensus judgment about what the kit threatens, not measured win-rate data, and the same read behind the counter-build suggestions on the analyzer.

Should I Dodge maintains Ezreal's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Ezreal?

Matchups below are for Ezreal's ADC role -- its highest-pick-rate lane, played in 10.9% of its recorded games at this tier.

Champions That Counter Ezreal

Champion Win Rate vs Ezreal Edge (noise-widths)
Kog'Maw 56.8% 1.43σ
Yasuo 56.8% 1.42σ
Swain 56.7% 1.41σ
Katarina 56.7% 1.40σ
Sivir 56.4% 1.34σ

The stats source lists at most five champions in each direction for Ezreal: 5 listed as countering it here, 0 it counters back, with a tight, 0-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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