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Garen build

48.5% win rate 3 tier

Runes

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. —
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 47.9%
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 49.0%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 31.9%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 49.9%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 39.6%
Cut DownCut DownDeal more damage to high health enemy champions. 48.7%
Last StandLast StandDeal more damage to champions while you are low on health. 49.6%

Sorcery

Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 51.3%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. —
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. 51.8%
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. —
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 50.6%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. —
ScorchScorchYour first damaging ability hit every 10s burns champions. —
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 59.5%

Stat shards

Adaptive ForceAdaptive Force48.7%
Attack SpeedAttack Speed42.3%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force47.7%
Move SpeedMove Speed42.3%
Health ScalingHealth Scaling44.6%
HealthHealth51.3%
Tenacity and Slow ResistTenacity and Slow Resist37.4%
Health ScalingHealth Scaling47.3%

Sorcery

Summon AerySummon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies. —
Arcane CometArcane CometDamaging a champion with an ability hurls a damaging comet at their location. —
Stormraider's SurgeStormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 61.1%
Deathfire TouchDeathfire TouchDamaging a champion with an ability burns them over time. —
Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 51.3%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. —
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. 51.8%
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. —
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 50.6%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. —
ScorchScorchYour first damaging ability hit every 10s burns champions. —
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 59.5%

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. 43.7%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. —
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 61.2%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 54.2%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 63.2%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 62.6%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 32.3%

Stat shards

Adaptive ForceAdaptive Force48.7%
Attack SpeedAttack Speed42.3%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force47.7%
Move SpeedMove Speed42.3%
Health ScalingHealth Scaling44.6%
HealthHealth51.3%
Tenacity and Slow ResistTenacity and Slow Resist37.4%
Health ScalingHealth Scaling47.3%

Items

Starter Items

  • Doran's ShieldDoran's Shield110 Health Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 51.8%76.4% pick180 games
  • Doran's BladeDoran's Blade10 Attack Damage 80 Health 2.5% OmnivampHealth PotionHealth PotionConsume Restores 120 Health over 15 seconds. 42.4%10.4% pick23 games
  • Doran's HelmDoran's Helm150 Health 8 Armor 8 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 31.9%5.3% pick13 games

Boots

  • Berserker's GreavesBerserker's Greaves30% Attack Speed 45 Move Speed 50.3%82.4% pick193 games
  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 55.7%8.5% pick18 games
  • Mercury's TreadsMercury's Treads20 Magic Resist 45 Move Speed 30% Tenacity 28.1%5.9% pick9 games

Core Build

  1. StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Phantom DancerPhantom Dancer65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz Become Ghosted.Mortal ReminderMortal Reminder35 Attack Damage 30% Armor Penetration 25% Critical Strike Chance Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds. 50.9%24.4% pick35 games
  2. StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Youmuu's GhostbladeYoumuu's Ghostblade55 Attack Damage 18 Lethality 4% Move Speed Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds.Phantom DancerPhantom Dancer65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz Become Ghosted. 53.2%7.9% pick19 games
  3. StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Phantom DancerPhantom Dancer65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz Become Ghosted.Dead Man's PlateDead Man's Plate350 Health 55 Armor 4% Move Speed Shipwrecker While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage. Unsinkable Reduce the effectiveness of Slows by 15%. 61.4%9.4% pick15 games
  4. StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Phantom DancerPhantom Dancer65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz Become Ghosted.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 38.0%9.8% pick10 games
  5. StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Mortal ReminderMortal Reminder35 Attack Damage 30% Armor Penetration 25% Critical Strike Chance Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Phantom DancerPhantom Dancer65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz Become Ghosted. 78.4%4.5% pick7 games

Fourth

  • Dead Man's PlateDead Man's Plate350 Health 55 Armor 4% Move Speed Shipwrecker While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage. Unsinkable Reduce the effectiveness of Slows by 15%. Dead Man's Plate 60.2%37.1% pick24 games
  • Spear of ShojinSpear of Shojin45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). Spear of Shojin 76.5%8.6% pick9 games
  • Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage Infinity Edge 58.1%10.1% pick8 games
  • Force of NatureForce of Nature400 Health 55 Magic Resist 4% Move Speed Steadfast Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times. Force of Nature 70.4%9.9% pick8 games
  • Sterak's GageSterak's Gage400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds. Sterak's Gage 49.5%7.5% pick7 games

Fifth

  • Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage Infinity Edge 95.2%11.0% pick5 games
  • Sterak's GageSterak's Gage400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds. Sterak's Gage 39.1%16.3% pick5 games
  • Force of NatureForce of Nature400 Health 55 Magic Resist 4% Move Speed Steadfast Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times. Force of Nature 94.0%9.5% pick11 games
  • Dead Man's PlateDead Man's Plate350 Health 55 Armor 4% Move Speed Shipwrecker While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage. Unsinkable Reduce the effectiveness of Slows by 15%. Dead Man's Plate 74.6%13.3% pick11 games
  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 60.0%12.7% pick9 games

Sixth

  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 76.8%12.9% pick6 games
  • Youmuu's GhostbladeYoumuu's Ghostblade55 Attack Damage 18 Lethality 4% Move Speed Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds. Youmuu's Ghostblade 73.8%7.8% pick5 games
  • Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage Infinity Edge 45.7%16.2% pick5 games
  • Force of NatureForce of Nature400 Health 55 Magic Resist 4% Move Speed Steadfast Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times. Force of Nature 34.5%14.5% pick5 games
  • Dead Man's PlateDead Man's Plate350 Health 55 Armor 4% Move Speed Shipwrecker While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage. Unsinkable Reduce the effectiveness of Slows by 15%. Dead Man's Plate 51.8%8.7% pick402 games

Skills

Skill Priority

  1. JudgmentEE: JudgmentGaren rapidly spins his sword around his body, dealing physical damage to nearby enemies.
  2. Decisive StrikeQQ: Decisive StrikeGaren gains a burst of Move Speed, breaking free of all slows affecting him. His next attack strikes a vital area of his foe, dealing bonus damage and silencing them.
  3. CourageWW: CourageGaren passively increases his Armor and Magic Resist by killing enemies. He may also activate this ability to give him a shield and tenacity for a brief moment followed by a lesser amount of damage reduction for a longer duration.

49.3% WR 215 Matches

Skill Path

54.8%130 games
Ability123456789101112131415161718
Decisive StrikeQQ: Decisive StrikeGaren gains a burst of Move Speed, breaking free of all slows affecting him. His next attack strikes a vital area of his foe, dealing bonus damage and silencing them.QQQ
CourageWW: CourageGaren passively increases his Armor and Magic Resist by killing enemies. He may also activate this ability to give him a shield and tenacity for a brief moment followed by a lesser amount of damage reduction for a longer duration.W
JudgmentEE: JudgmentGaren rapidly spins his sword around his body, dealing physical damage to nearby enemies.EEEEE
Demacian JusticeRR: Demacian JusticeGaren calls upon the might of Demacia to attempt to execute an enemy champion.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 50.0%221 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. TeleportTeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. 19.7%9 games Situational

Computed from 234 ranked Solo/Duo games collected through the Riot API · patch 26.22 · thin sections topped up from wider ranks, regions or the previous patch.

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