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Gnar build

Runes

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 40.4%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 45.6%
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 61.8%
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 46.5%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 46.8%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 50.4%
Cut DownCut DownDeal more damage to high health enemy champions. 50.0%
Last StandLast StandDeal more damage to champions while you are low on health. 45.4%

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. —
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. —
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 53.5%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. —
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 41.7%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 45.3%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. —

Stat shards

Adaptive ForceAdaptive Force—
Attack SpeedAttack Speed47.0%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force46.6%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth46.5%
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling47.1%

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 40.4%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 45.6%
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 61.8%
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 46.5%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 46.8%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 50.4%
Cut DownCut DownDeal more damage to high health enemy champions. 50.0%
Last StandLast StandDeal more damage to champions while you are low on health. 45.4%

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. —
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. —
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 53.5%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. —
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 41.7%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 45.3%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. —

Stat shards

Adaptive ForceAdaptive Force—
Attack SpeedAttack Speed47.0%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force46.6%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth46.5%
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling47.1%

Items

Starter Items

  • Gustwalker HatchlingGustwalker HatchlingJungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 56.3%17.8% pick76 games
  • Gustwalker HatchlingGustwalker HatchlingJungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters. 44.3%11.4% pick50 games
  • Scorchclaw PupScorchclaw PupJungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately. 43.1%24.7% pick114 games

Boots

  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 0.0%41.6% pick5 games
  • Berserker's GreavesBerserker's Greaves30% Attack Speed 45 Move Speed 50.8%15.3% pick56 games
  • Mercury's TreadsMercury's Treads20 Magic Resist 45 Move Speed 30% Tenacity 38.0%21.7% pick85 games

Core Build

  1. Trinity ForceTrinity Force36 Attack Damage 30% Attack Speed 333 Health 15 Ability Haste Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.Black CleaverBlack Cleaver45 Attack Damage 400 Health 20 Ability Haste Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.Sterak's GageSterak's Gage400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds. 55.6%11.7% pick34 games

Fourth

  • Wit's EndWit's End50% Attack Speed 45 Magic Resist 20% Tenacity Fray Attacks deal bonus magic damage On-Hit. Wit's End 54.7%12.0% pick16 games

Skills

Skill Priority

  1. Boomerang Throw / Boulder TossQQ: Boomerang Throw / Boulder TossGnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced. Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.
  2. Hyper / WallopWW: Hyper / WallopGnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed. Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.
  3. Hop / CrunchEE: Hop / CrunchGnar leaps to a location and bounces off the head of any unit he lands on, traveling further. Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.

17.0% WR 5 Matches

Skill Path

48.3%171 games
Ability123456789101112131415161718
Boomerang Throw / Boulder TossQQ: Boomerang Throw / Boulder TossGnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced. Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.QQQQQ
Hyper / WallopWW: Hyper / WallopGnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed. Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.WWW
Hop / CrunchEE: Hop / CrunchGnar leaps to a location and bounces off the head of any unit he lands on, traveling further. Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.E
GNAR!RR: GNAR!Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. SmiteSmiteDeals true damage to a monster or minion. 16.8%6 games Mainstream

Computed from 1 ranked Solo/Duo games collected through the Riot API · patch 26.22 · thin sections topped up from wider ranks, regions or the previous patch.

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