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Jhin build

Showing patch 26.21: not enough games on 26.22 yet.

Runes

Sorcery

Summon AerySummon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies. —
Arcane CometArcane CometDamaging a champion with an ability hurls a damaging comet at their location. 48.6%
Stormraider's SurgeStormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. —
Deathfire TouchDeathfire TouchDamaging a champion with an ability burns them over time. 49.5%
Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 49.0%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. 42.7%
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. 42.2%
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 45.3%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 43.2%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. 50.7%
ScorchScorchYour first damaging ability hit every 10s burns champions. 50.4%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 40.6%

Precision

Absorb LifeAbsorb LifeKilling a target heals you. 37.2%
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 49.1%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 40.9%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 49.1%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 36.7%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. 39.9%
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 40.7%
Cut DownCut DownDeal more damage to high health enemy champions. 46.6%
Last StandLast StandDeal more damage to champions while you are low on health. —

Stat shards

Adaptive ForceAdaptive Force42.4%
Attack SpeedAttack Speed47.2%
Ability HasteAbility Haste43.2%
Adaptive ForceAdaptive Force42.7%
Move SpeedMove Speed45.4%
Health ScalingHealth Scaling—
HealthHealth47.4%
Tenacity and Slow ResistTenacity and Slow Resist43.3%
Health ScalingHealth Scaling40.9%

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. —
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 39.3%
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. —
Absorb LifeAbsorb LifeKilling a target heals you. 37.2%
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 49.1%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 40.9%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 49.1%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 36.7%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. 39.9%
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 40.7%
Cut DownCut DownDeal more damage to high health enemy champions. 46.6%
Last StandLast StandDeal more damage to champions while you are low on health. —

Sorcery

Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 49.0%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. 42.7%
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. 42.2%
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 45.3%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 43.2%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. 50.7%
ScorchScorchYour first damaging ability hit every 10s burns champions. 50.4%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 40.6%

Stat shards

Adaptive ForceAdaptive Force42.4%
Attack SpeedAttack Speed47.2%
Ability HasteAbility Haste43.2%
Adaptive ForceAdaptive Force42.7%
Move SpeedMove Speed45.4%
Health ScalingHealth Scaling—
HealthHealth47.4%
Tenacity and Slow ResistTenacity and Slow Resist43.3%
Health ScalingHealth Scaling40.9%

Items

Starter Items

  • Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 54.1%3.2% pick96 games
  • Health Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 42.6%90.0% pick2,491 games
  • Control WardControl WardConsume Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies. 28.3%2.5% pick103 games

Boots

  • Boots of SwiftnessBoots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. 43.9%86.1% pick2,311 games
  • Berserker's GreavesBerserker's Greaves30% Attack Speed 45 Move Speed 43.3%3.9% pick138 games
  • Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste. 42.7%6.1% pick192 games

Core Build

  1. HubrisHubris55 Attack Damage 18 Lethality 10 Ability Haste Eminence When a champion that you damaged within 3 seconds dies, gain Attack Damage plus per champion killed for 90 seconds.The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 50.3%6.2% pick84 games
  2. The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 47.0%6.3% pick90 games
  3. HubrisHubris55 Attack Damage 18 Lethality 10 Ability Haste Eminence When a champion that you damaged within 3 seconds dies, gain Attack Damage plus per champion killed for 90 seconds.The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. 51.8%3.2% pick48 games
  4. The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike DamageRapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. 38.3%3.4% pick47 games
  5. The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. 42.0%2.0% pick38 games

Fourth

  • Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. Lord Dominik's Regards 49.3%24.0% pick135 games
  • Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. Rapid Firecannon 48.6%11.7% pick61 games
  • Mortal ReminderMortal Reminder35 Attack Damage 30% Armor Penetration 25% Critical Strike Chance Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds. Mortal Reminder 36.5%5.4% pick28 games

Skills

Skill Priority

  1. Deadly FlourishWW: Deadly FlourishJhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.
  2. Dancing GrenadeQQ: Dancing GrenadeJhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.
  3. Captive AudienceEE: Captive AudienceJhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals. Beauty in Death - When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.

44.9% WR 668 Matches

Skill Path

44.0%259 games
Ability123456789101112131415161718
Dancing GrenadeQQ: Dancing GrenadeJhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.QQQ
Deadly FlourishWW: Deadly FlourishJhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.WWWWW
Captive AudienceEE: Captive AudienceJhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals. Beauty in Death - When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.E
Curtain CallRR: Curtain CallJhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. HealHealRestores Health and grants Move Speed to you and target allied champion. 44.0%1,242 games Mainstream
  • ExhaustExhaustSlows target enemy champion and reduces their damage dealt. FlashFlashTeleports you a short distance toward your cursor. 44.2%552 games Situational

Computed from 3,042 ranked Solo/Duo games collected through the Riot API · patch 26.21 (the previous patch: not enough games on 26.22 yet).

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