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Leona build

Showing patch 26.21: not enough games on 26.22 yet.

Runes

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 41.8%
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 36.1%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. —
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 35.8%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 39.4%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 35.8%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 39.2%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 38.8%
Cut DownCut DownDeal more damage to high health enemy champions. 37.0%
Last StandLast StandDeal more damage to champions while you are low on health. 37.9%

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. 35.3%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. 36.5%
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. —
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 42.2%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 34.5%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 38.7%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 39.1%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 38.5%

Stat shards

Adaptive ForceAdaptive Force41.2%
Attack SpeedAttack Speed31.7%
Ability HasteAbility Haste38.6%
Adaptive ForceAdaptive Force35.0%
Move SpeedMove Speed38.8%
Health ScalingHealth Scaling38.0%
HealthHealth37.3%
Tenacity and Slow ResistTenacity and Slow Resist48.8%
Health ScalingHealth Scaling35.6%

Resolve

Grasp of the UndyingGrasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 36.4%
AftershockAftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 35.6%
GuardianGuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. —
DemolishDemolishYour third attack against turrets deals bonus damage. 35.3%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. 36.5%
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. —
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 42.2%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 34.5%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 38.7%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 39.1%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 38.5%

Precision

Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 35.8%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 39.4%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 35.8%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 39.2%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 38.8%
Cut DownCut DownDeal more damage to high health enemy champions. 37.0%
Last StandLast StandDeal more damage to champions while you are low on health. 37.9%

Stat shards

Adaptive ForceAdaptive Force41.2%
Attack SpeedAttack Speed31.7%
Ability HasteAbility Haste38.6%
Adaptive ForceAdaptive Force35.0%
Move SpeedMove Speed38.8%
Health ScalingHealth Scaling38.0%
HealthHealth37.3%
Tenacity and Slow ResistTenacity and Slow Resist48.8%
Health ScalingHealth Scaling35.6%

Items

Starter Items

  • Doran's BladeDoran's Blade10 Attack Damage 80 Health 2.5% OmnivampHealth PotionHealth PotionConsume Restores 120 Health over 15 seconds. 40.4%36.7% pick246 games
  • Doran's ShieldDoran's Shield110 Health Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 34.8%32.9% pick245 games
  • Doran's HelmDoran's Helm150 Health 8 Armor 8 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 32.9%16.0% pick118 games

Boots

  • Mercury's TreadsMercury's Treads20 Magic Resist 45 Move Speed 30% Tenacity 39.6%21.9% pick138 games
  • Berserker's GreavesBerserker's Greaves30% Attack Speed 45 Move Speed 39.1%11.0% pick74 games
  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 35.3%55.7% pick345 games

Core Build

  1. Kraken SlayerKraken Slayer45 Attack Damage 40% Attack Speed 4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Navori FlickerbladeNavori Flickerblade40% Attack Speed 25% Critical Strike Chance 4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.Guinsoo's RagebladeGuinsoo's Rageblade30 Attack Damage 30 Ability Power 25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant 8% Attack Speed for 4 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice. 59.6%12.0% pick30 games
  2. Kraken SlayerKraken Slayer45 Attack Damage 40% Attack Speed 4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Navori FlickerbladeNavori Flickerblade40% Attack Speed 25% Critical Strike Chance 4% Move Speed Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.Titanic HydraTitanic Hydra40 Attack Damage 600 Health Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. 83.5%5.6% pick15 games

Skills

Skill Priority

  1. Shield of DaybreakQQ: Shield of DaybreakLeona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target.
  2. EclipseWW: EclipseLeona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.
  3. Zenith BladeEE: Zenith BladeLeona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.

44.6% WR 74 Matches

Skill Path

22.5%14 games
Ability123456789101112131415161718
Shield of DaybreakQQ: Shield of DaybreakLeona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target.QQQQQ
EclipseWW: EclipseLeona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.WWW
Zenith BladeEE: Zenith BladeLeona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.E
Solar FlareRR: Solar FlareLeona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. TeleportTeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. 36.6%181 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 36.3%425 games Mainstream

Computed from 710 ranked Solo/Duo games collected through the Riot API · patch 26.21 (the previous patch: not enough games on 26.22 yet).

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