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Malphite build

36.8% win rate

Runes

Sorcery

Summon AerySummon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies. —
Arcane CometArcane CometDamaging a champion with an ability hurls a damaging comet at their location. 40.2%
Stormraider's SurgeStormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. —
Deathfire TouchDeathfire TouchDamaging a champion with an ability burns them over time. —
Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 49.2%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. 40.0%
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. —
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 39.9%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 50.9%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. —
ScorchScorchYour first damaging ability hit every 10s burns champions. 40.0%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 49.8%

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. 50.9%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. 17.6%
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 15.6%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 68.9%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 52.6%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 62.6%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 51.1%

Stat shards

Adaptive ForceAdaptive Force20.1%
Attack SpeedAttack Speed51.3%
Ability HasteAbility Haste51.9%
Adaptive ForceAdaptive Force20.6%
Move SpeedMove Speed52.1%
Health ScalingHealth Scaling52.2%
HealthHealth43.1%
Tenacity and Slow ResistTenacity and Slow Resist51.6%
Health ScalingHealth Scaling40.4%

Resolve

Grasp of the UndyingGrasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 81.6%
AftershockAftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. —
GuardianGuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. —
DemolishDemolishYour third attack against turrets deals bonus damage. 50.9%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. 17.6%
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 15.6%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 68.9%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 52.6%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 62.6%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 51.1%

Sorcery

Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 49.2%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. 40.0%
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. —
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 39.9%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 50.9%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. —
ScorchScorchYour first damaging ability hit every 10s burns champions. 40.0%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 49.8%

Stat shards

Adaptive ForceAdaptive Force20.1%
Attack SpeedAttack Speed51.3%
Ability HasteAbility Haste51.9%
Adaptive ForceAdaptive Force20.6%
Move SpeedMove Speed52.1%
Health ScalingHealth Scaling52.2%
HealthHealth43.1%
Tenacity and Slow ResistTenacity and Slow Resist51.6%
Health ScalingHealth Scaling40.4%

Items

Starter Items

  • Doran's RingDoran's Ring18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.Health Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 39.9%90.8% pick73 games
  • Doran's ShieldDoran's Shield110 Health Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 65.0%4.6% pick11 games
  • Doran's HelmDoran's Helm150 Health 8 Armor 8 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 53.7%3.1% pick8 games

Boots

  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 68.0%53.3% pick60 games
  • Mercury's TreadsMercury's Treads20 Magic Resist 45 Move Speed 30% Tenacity 19.7%24.3% pick19 games
  • Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste. 0.6%19.4% pick6 games

Core Build

  1. Sunfire AegisSunfire Aegis350 Health 50 Armor 10 Ability Haste Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Frozen HeartFrozen Heart75 Armor 400 Mana 20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%. 99.7%52.9% pick6 games
  2. Sunfire AegisSunfire Aegis350 Health 50 Armor 10 Ability Haste Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Kaenic RookernKaenic Rookern400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield. 89.1%14.7% pick5 games
  3. Sunfire AegisSunfire Aegis350 Health 50 Armor 10 Ability Haste Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Jak'Sho, The ProteanJak'Sho, The Protean350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat. 1.1%43.6% pick9 games
  4. Sunfire AegisSunfire Aegis350 Health 50 Armor 10 Ability Haste Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Kaenic RookernKaenic Rookern400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield.ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. 51.7%1.0% pick5 games
  5. Sunfire AegisSunfire Aegis350 Health 50 Armor 10 Ability Haste Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Frozen HeartFrozen Heart75 Armor 400 Mana 20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. 59.0%3.9% pick4,048 games

Fourth

  • Kaenic RookernKaenic Rookern400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield. Kaenic Rookern 66.2%57.4% pick5 games
  • Jak'Sho, The ProteanJak'Sho, The Protean350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat. Jak'Sho, The Protean 74.0%9.1% pick9 games
  • Randuin's OmenRanduin's Omen350 Health 75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds. Randuin's Omen 56.1%3.7% pick5 games
  • Unending DespairUnending Despair400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. Unending Despair 61.1%4.9% pick1,917 games
  • Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. Rabadon's Deathcap 52.8%4.2% pick1,661 games

Fifth

  • Unending DespairUnending Despair400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. Unending Despair 59.6%7.6% pick757 games
  • MalignanceMalignance90 Ability Power 600 Mana 15 Ability Haste Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist. Malignance 57.7%4.7% pick491 games
  • Kaenic RookernKaenic Rookern400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield. Kaenic Rookern 57.5%9.5% pick964 games
  • Randuin's OmenRanduin's Omen350 Health 75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds. Randuin's Omen 56.3%12.6% pick1,254 games
  • Jak'Sho, The ProteanJak'Sho, The Protean350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat. Jak'Sho, The Protean 55.5%18.8% pick1,854 games

Sixth

  • Jak'Sho, The ProteanJak'Sho, The Protean350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat. Jak'Sho, The Protean 58.4%10.5% pick140 games
  • StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies. Stormsurge 58.0%4.7% pick54 games
  • Unending DespairUnending Despair400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. Unending Despair 47.7%5.5% pick67 games
  • Randuin's OmenRanduin's Omen350 Health 75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds. Randuin's Omen 47.8%8.9% pick122 games
  • Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. Rabadon's Deathcap 46.0%6.7% pick89 games

Skills

Skill Priority

  1. Seismic ShardQQ: Seismic ShardMalphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.
  2. Ground SlamEE: Ground SlamMalphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.
  3. ThunderclapWW: ThunderclapMalphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.

43.1% WR 55 Matches

Skill Path

87.0%17 games
Ability123456789101112131415161718
Seismic ShardQQ: Seismic ShardMalphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.QQQQQ
ThunderclapWW: ThunderclapMalphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.W
Ground SlamEE: Ground SlamMalphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.EEE
Unstoppable ForceRR: Unstoppable ForceMalphite launches himself to a location at high speed, damaging enemies and knocking them into the air.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. TeleportTeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. 26.8%73 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 78.3%19 games Mainstream

Computed from 94 ranked Solo/Duo games collected through the Riot API · patch 26.22 · thin sections topped up from wider ranks, regions or the previous patch.

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