Should I Dodge?

League of Legends Lobby Advisor

Malphite

  • Tank
  • Mage

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
5 / 10
Defense
9 / 10
Magic
7 / 10
Difficulty
2 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Top 51.5% 6.9%
Jungle 49.7% 1.3%
Mid 50.7% 1.0%
Support 47.8% 1.3%

About 13.5% of games at this tier see Malphite banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Malphite's Top numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Malphite's Top win rate is 1.5 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Malphite is tracked in 4 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Top — its numbers in Jungle (1.3% pick rate), Mid (1.0% pick rate), and Support (1.3% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Malphite's Top Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 49.0% 5.9% 0.13σ No
Bronze 51.5% 6.4% 0.24σ No
Silver 51.4% 6.9% 0.24σ No
Gold 51.8% 7.2% 0.33σ No
Platinum 52.2% 7.3% 0.44σ No
Emerald 52.0% 6.9% 0.43σ No
Diamond 50.9% 6.9% 0.19σ No
Master 50.0% 6.4% 0.01σ No
Grandmaster 51.1% 5.1% 0.14σ No
Challenger 50.0% 4.7% 0.00σ No

Malphite's Top win rate ranges from 49.0% at Iron to 52.2% at Platinum across the 10 of 10 ranked tiers with published data for this role — a 3.2-point spread. Measured against each tier's own noise floor, that's 0.44σ at Platinum and 0.13σ at Iron, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Malphite's power curve as no strong lean either way — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Should I Dodge's curated read flags Malphite's kit as carrying hard crowd control — a community-consensus judgment about what the kit threatens, not measured win-rate data, and the same read behind the counter-build suggestions on the analyzer.

Should I Dodge maintains Malphite's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Malphite?

Matchups below are for Malphite's Top role -- its highest-pick-rate lane, played in 6.9% of its recorded games at this tier.

Champions That Counter Malphite

Champion Win Rate vs Malphite Edge (noise-widths)
Singed 55.2% 1.10σ
Dr. Mundo 54.4% 0.92σ
Cho'Gath 54.4% 0.91σ
Shen 54.2% 0.87σ
Mordekaiser 54.0% 0.84σ

Champions Malphite Counters

Champion Win Rate vs Malphite Edge (noise-widths)
Vayne 37.8% 2.55σ
Riven 42.1% 1.65σ
Quinn 43.3% 1.40σ
Jayce 43.5% 1.37σ
Tryndamere 43.6% 1.35σ

The stats source lists at most five champions in each direction for Malphite: 5 listed as countering it here, 5 it counters back, with a tight, 1-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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