Should I Dodge?

League of Legends Lobby Advisor

Malphite

  • Tank
  • Mage

Computed from 252,381 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
5 / 10
Defense
9 / 10
Magic
7 / 10
Difficulty
2 / 10
Role Win Rate Pick Rate
Top 51.4% 6.9%
Jungle 50.4% 1.4%
Mid 51.1% 1.0%
Support 47.4% 1.0%

Malphite is banned in about 16.3% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Malphite's Top win rate is 1.4 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Malphite is tracked in 4 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Top — its numbers in Jungle (1.4% pick rate), Mid (1.0% pick rate), and Support (1.0% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Malphite's Top Build

In Emerald+ games on patch 26.21, Malphite's most common Top setup runs Flash and Ignite with Arcane Comet, maxes W first, and builds Sunfire Aegis, Frozen Heart, and Thornmail — 51.8% win rate over 57,013 games.

  • Summoner spells Flash + Ignite 52.6%11,476 games
  • Runes Arcane Comet + Resolve 52.1%25,186 games
  • Skill priority W > E > Q 52.8%5,324 games
  • Starter Doran's Helm + Health Potion 53.6%6,450 games
  • Boots Plated Steelcaps 53.8%36,965 games
  • First three items Sunfire Aegis → Frozen Heart → Thornmail 61.2%1,191 games

Our Read on Malphite

Reading the Numbers

One ability explains most of Malphite's reputation: a long-range dash that knocks up every enemy it passes through can single-handedly end a teamfight before it starts, and that kind of swing potential gets banned on reputation as much as on results. His flex range across top, jungle, mid, and support also means his aggregate blends very different games together, from a slow top-lane tank matchup to an all-in engage support, which keeps any single win-rate number from telling the whole story.

When a Teammate Locks Malphite

A Malphite pick signals your team is building around one big engage, not a long grinding fight -- his ultimate rewards grouping up and diving in together the instant it lands. Ask him to hold it for a clean shot at the enemy team rather than using it early to save a lane. He's simple and forgiving to play, too, which makes him a reasonable pick even for a teammate who's still learning the role.

When the Enemy Has Malphite

Grouping predictably in his ultimate's line is the moment an enemy Malphite is at his most dangerous, so spread out in fights rather than clustering near choke points where one dash can catch everyone. He has little to offer outside of that engage window and doesn't threaten much on his own in a straight duel, so a squad that respects his ultimate's cooldown instead of fearing him constantly is reading the matchup correctly.

Last reviewed 13 October 2026

Malphite's Top Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 51.0% 6.3% 14,561 0.14σ No
Bronze 51.0% 6.6% 19,034 0.17σ No
Silver 51.4% 7.1% 25,203 0.24σ No
Gold 51.5% 7.1% 28,828 0.27σ No
Platinum 51.6% 7.0% 30,677 0.32σ No
Emerald 51.9% 7.0% 24,447 0.42σ No
Diamond 51.2% 6.9% 22,087 0.27σ No
Master 51.8% 6.2% 9,440 0.38σ No
Grandmaster 52.9% 4.8% 457 0.39σ No

Malphite's Top win rate ranges from 51.0% at Bronze to 52.9% at Grandmaster across the 9 of 10 ranked tiers with at least 200 games in this role — a 1.9-point spread. Measured against each tier's own noise floor, that's 0.39σ at Grandmaster and 0.17σ at Bronze, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
No strong lean
Threats
Hard crowd control

Curated reads, not measured: how we judge these

Who Counters Malphite in Top?

Champions That Counter Malphite

Champion Win Rate vs Malphite Edge (noise-widths)
Dr. Mundo 56.8% 1.43σ
Swain 55.8% 1.21σ
Brand 55.6% 1.17σ
Skarner 55.5% 1.15σ
Singed 55.5% 1.15σ

Champions Malphite Counters

Champion Win Rate vs Malphite Edge (noise-widths)
Corki 35.2% 3.10σ
Draven 36.1% 2.90σ
Lucian 36.2% 2.90σ
Qiyana 37.4% 2.63σ
Kalista 38.0% 2.51σ

At most five champions are listed in each direction for Malphite: 5 listed as countering it here, 5 it counters back, with a tight, 1-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

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