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Nocturne build

Runes

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 49.3%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 49.0%
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 49.6%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 49.5%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 50.7%
Cut DownCut DownDeal more damage to high health enemy champions. 51.1%
Last StandLast StandDeal more damage to champions while you are low on health. 48.7%

Domination

Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions. 52.2%
Taste of BloodTaste of BloodHeal when you damage an enemy champion. 47.1%
Sudden ImpactSudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. 50.3%
Sixth SenseSixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. 50.6%
Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. 49.3%
Deep WardDeep WardYour wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. —
Treasure HunterTreasure HunterUnique takedowns grant additional gold the first time they are collected. —
Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. —
Ultimate HunterUltimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate. 49.6%

Stat shards

Adaptive ForceAdaptive Force49.2%
Attack SpeedAttack Speed49.6%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force49.6%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth49.8%
Tenacity and Slow ResistTenacity and Slow Resist50.8%
Health ScalingHealth Scaling49.5%

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 49.3%
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 49.0%
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 49.6%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 49.5%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 50.7%
Cut DownCut DownDeal more damage to high health enemy champions. 51.1%
Last StandLast StandDeal more damage to champions while you are low on health. 48.7%

Domination

Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions. 52.2%
Taste of BloodTaste of BloodHeal when you damage an enemy champion. 47.1%
Sudden ImpactSudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. 50.3%
Sixth SenseSixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. 50.6%
Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. 49.3%
Deep WardDeep WardYour wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. —
Treasure HunterTreasure HunterUnique takedowns grant additional gold the first time they are collected. —
Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. —
Ultimate HunterUltimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate. 49.6%

Stat shards

Adaptive ForceAdaptive Force49.2%
Attack SpeedAttack Speed49.6%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force49.6%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth49.8%
Tenacity and Slow ResistTenacity and Slow Resist50.8%
Health ScalingHealth Scaling49.5%

Items

Starter Items

  • Scorchclaw PupScorchclaw PupJungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 47.3%67.1% pick17 games
  • Scorchclaw PupScorchclaw PupJungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately. 50.6%30.9% pick47,482 games
  • Gustwalker HatchlingGustwalker HatchlingJungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 46.5%7.4% pick9,598 games

Boots

  • Mercury's TreadsMercury's Treads20 Magic Resist 45 Move Speed 30% Tenacity 24.6%47.2% pick8 games
  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 46.6%20.8% pick7 games
  • Berserker's GreavesBerserker's Greaves30% Attack Speed 45 Move Speed 50.2%4.2% pick5,000 games

Core Build

  1. Experimental HexplateExperimental Hexplate40 Attack Damage 20% Attack Speed 450 Health Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Black CleaverBlack Cleaver45 Attack Damage 400 Health 20 Ability Haste Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds. 54.3%7.4% pick7,499 games
  2. Experimental HexplateExperimental Hexplate40 Attack Damage 20% Attack Speed 450 Health Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Death's DanceDeath's Dance60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds. 53.8%3.3% pick3,801 games
  3. Profane HydraProfane Hydra55 Attack Damage 18 Lethality 10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.Axiom ArcAxiom Arc55 Attack Damage 18 Lethality 20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold. 53.7%4.0% pick3,350 games
  4. Profane HydraProfane Hydra55 Attack Damage 18 Lethality 10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.Axiom ArcAxiom Arc55 Attack Damage 18 Lethality 20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds. 53.6%20.0% pick18,675 games
  5. Experimental HexplateExperimental Hexplate40 Attack Damage 20% Attack Speed 450 Health Hexcharged Gain 30 Ultimate Ability Haste. Overdrive After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. 60.1%3.0% pick3,260 games

Fourth

  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 59.5%22.4% pick10,790 games
  • Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. Lord Dominik's Regards 56.9%15.9% pick8,418 games
  • The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold. The Collector 56.4%5.6% pick2,554 games
  • Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds. Voltaic Cyclosword 55.6%7.0% pick3,476 games
  • Death's DanceDeath's Dance60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds. Death's Dance 55.5%12.1% pick6,565 games

Fifth

  • Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. Lord Dominik's Regards 59.6%4.8% pick943 games
  • Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds. Voltaic Cyclosword 59.0%5.4% pick991 games
  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 58.7%30.6% pick5,541 games
  • Death's DanceDeath's Dance60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds. Death's Dance 58.5%12.5% pick2,355 games
  • The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold. The Collector 58.4%4.4% pick768 games

Sixth

  • Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds. Voltaic Cyclosword 62.8%5.4% pick231 games
  • Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage Infinity Edge 62.5%4.7% pick207 games
  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 56.5%20.6% pick870 games
  • Maw of MalmortiusMaw of Malmortius60 Attack Damage 15 Ability Haste 40 Magic Resist Lifeline Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat. Maw of Malmortius 52.2%4.7% pick193 games
  • The CollectorThe Collector50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold. The Collector 51.7%5.4% pick243 games

Skills

Skill Priority

  1. DuskbringerQQ: DuskbringerNocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage.
  2. Unspeakable HorrorEE: Unspeakable HorrorNocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.
  3. Shroud of DarknessWW: Shroud of DarknessNocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.

50.9% WR 19 Matches

Skill Path

41.9%7 games
Ability123456789101112131415161718
DuskbringerQQ: DuskbringerNocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage.QQQQQ
Shroud of DarknessWW: Shroud of DarknessNocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.W
Unspeakable HorrorEE: Unspeakable HorrorNocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.EEE
ParanoiaRR: ParanoiaNocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. SmiteSmiteDeals true damage to a monster or minion. 45.3%23 games Mainstream

Computed from 23 ranked Solo/Duo games collected through the Riot API · patch 26.22 · thin sections topped up from wider ranks, regions or the previous patch.

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