Should I Dodge?

League of Legends Lobby Advisor

Pyke build

Showing patch 26.21: not enough games on 26.22 yet.

Runes

Domination

ElectrocuteElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 35.0%
Dark HarvestDark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. —
Hail of BladesHail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 37.3%
Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions. 32.7%
Taste of BloodTaste of BloodHeal when you damage an enemy champion. —
Sudden ImpactSudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. 41.4%
Sixth SenseSixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. 36.4%
Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. 39.8%
Deep WardDeep WardYour wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. —
Treasure HunterTreasure HunterUnique takedowns grant additional gold the first time they are collected. 46.2%
Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. 23.8%
Ultimate HunterUltimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate. 36.6%

Inspiration

Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. 44.9%
Cash BackCash BackGet some gold back when you purchase Legendary Items. —
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. —
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. —
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste 45.1%
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. —
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. —

Stat shards

Adaptive ForceAdaptive Force40.4%
Attack SpeedAttack Speed32.4%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force40.8%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth—
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling38.5%

Domination

ElectrocuteElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 35.0%
Dark HarvestDark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. —
Hail of BladesHail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 37.3%
Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions. 32.7%
Taste of BloodTaste of BloodHeal when you damage an enemy champion. —
Sudden ImpactSudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. 41.4%
Sixth SenseSixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. 36.4%
Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. 39.8%
Deep WardDeep WardYour wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. —
Treasure HunterTreasure HunterUnique takedowns grant additional gold the first time they are collected. 46.2%
Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. 23.8%
Ultimate HunterUltimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate. 36.6%

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. —
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. —
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. —
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. —
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 37.5%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. —
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 36.0%

Stat shards

Adaptive ForceAdaptive Force40.4%
Attack SpeedAttack Speed32.4%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force40.8%
Move SpeedMove Speed—
Health ScalingHealth Scaling—
HealthHealth—
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling38.5%

Items

Starter Items

  • Gustwalker HatchlingGustwalker HatchlingJungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 47.7%37.2% pick101 games
  • Scorchclaw PupScorchclaw PupJungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 34.1%32.7% pick107 games
  • Gustwalker HatchlingGustwalker HatchlingJungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters. 29.0%11.7% pick36 games

Boots

  • Boots of SwiftnessBoots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. 38.8%66.3% pick177 games
  • Berserker's GreavesBerserker's Greaves30% Attack Speed 45 Move Speed 38.2%10.6% pick30 games
  • Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste. 36.9%10.7% pick28 games

Core Build

  1. Profane HydraProfane Hydra55 Attack Damage 18 Lethality 10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Edge of NightEdge of Night50 Attack Damage 15 Lethality 250 Health Annul Grants a Spell Shield that blocks the next enemy Ability. 47.0%4.0% pick12 games
  2. Profane HydraProfane Hydra55 Attack Damage 18 Lethality 10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.Voltaic CycloswordVoltaic Cyclosword55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.BastionbreakerBastionbreaker55 Attack Damage 18 Lethality 15 Ability Haste Shaped Charge (0s) Dealing Ability damage to a Champion or Epic Monster deals an additional true damage. Sabotage Taking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds. 43.7%6.3% pick9 games

Fourth

  • Axiom ArcAxiom Arc55 Attack Damage 18 Lethality 20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown. Axiom Arc 51.7%14.9% pick11 games
  • Umbral GlaiveUmbral Glaive60 Attack Damage 18 Lethality 15 Ability Haste Nightstalker After being unseen by enemies briefly, your next attack against a champion deals an additional true damage. Blackout When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them. Umbral Glaive 19.9%8.5% pick7 games

Skills

Skill Priority

  1. Bone SkewerQQ: Bone SkewerPyke either stabs an enemy in front of him or pulls an enemy towards him.
  2. Phantom UndertowEE: Phantom UndertowPyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
  3. Ghostwater DiveWW: Ghostwater DivePyke enters Camouflage and gains significant Move Speed that decays over time.

39.4% WR 269 Matches

Skill Path

40.0%181 games
Ability123456789101112131415161718
Bone SkewerQQ: Bone SkewerPyke either stabs an enemy in front of him or pulls an enemy towards him.QQQQQ
Ghostwater DiveWW: Ghostwater DivePyke enters Camouflage and gains significant Move Speed that decays over time.W
Phantom UndertowEE: Phantom UndertowPyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.EEE
Death From BelowRR: Death From BelowPyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. SmiteSmiteDeals true damage to a monster or minion. 37.5%295 games Mainstream

Computed from 311 ranked Solo/Duo games collected through the Riot API · patch 26.21 (the previous patch: not enough games on 26.22 yet).

An unhandled error has occurred. Reload ๐Ÿ—™

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.