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Rakan build

100.0% win rate

Runes

Resolve

Grasp of the UndyingGrasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. —
AftershockAftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. —
GuardianGuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. 51.2%
DemolishDemolishYour third attack against turrets deals bonus damage. 50.6%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. 51.2%
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. 53.2%
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 47.8%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 55.1%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 50.9%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 49.6%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. 51.4%
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 51.0%

Domination

Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions. —
Taste of BloodTaste of BloodHeal when you damage an enemy champion. —
Sudden ImpactSudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. 51.0%
Sixth SenseSixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. 50.5%
Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. 49.1%
Deep WardDeep WardYour wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. 51.2%
Treasure HunterTreasure HunterUnique takedowns grant additional gold the first time they are collected. —
Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. 50.5%
Ultimate HunterUltimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate. 50.8%

Stat shards

Adaptive ForceAdaptive Force51.0%
Attack SpeedAttack Speed50.7%
Ability HasteAbility Haste50.2%
Adaptive ForceAdaptive Force50.7%
Move SpeedMove Speed50.9%
Health ScalingHealth Scaling51.1%
HealthHealth51.5%
Tenacity and Slow ResistTenacity and Slow Resist51.0%
Health ScalingHealth Scaling50.6%

Resolve

Grasp of the UndyingGrasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. —
AftershockAftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. —
GuardianGuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. 51.2%
DemolishDemolishYour third attack against turrets deals bonus damage. 50.6%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. 51.2%
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. 53.2%
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 47.8%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 55.1%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 50.9%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 49.6%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. 51.4%
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 51.0%

Sorcery

Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. —
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. —
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. 50.9%
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 47.0%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 50.9%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. —
ScorchScorchYour first damaging ability hit every 10s burns champions. 50.1%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. —

Stat shards

Adaptive ForceAdaptive Force51.0%
Attack SpeedAttack Speed50.7%
Ability HasteAbility Haste50.2%
Adaptive ForceAdaptive Force50.7%
Move SpeedMove Speed50.9%
Health ScalingHealth Scaling51.1%
HealthHealth51.5%
Tenacity and Slow ResistTenacity and Slow Resist51.0%
Health ScalingHealth Scaling50.6%

Items

Starter Items

  • Health Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 51.6%96.9% pick8 games
  • Control WardControl WardConsume Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies. 47.4%2.1% pick1,776 games
  • Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 49.5%1.6% pick1,417 games

Boots

  • Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste. 42.4%86.9% pick8 games
  • Boots of SwiftnessBoots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. 54.9%7.1% pick6,634 games
  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 51.6%7.6% pick7,331 games

Core Build

  1. Zeke's ConvergenceZeke's Convergence300 Health 25 Armor 25 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Knight's VowKnight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy.Locket of the Iron SolariLocket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds. 61.6%4.7% pick2,326 games
  2. Zeke's ConvergenceZeke's Convergence300 Health 25 Armor 25 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Locket of the Iron SolariLocket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Knight's VowKnight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy. 61.2%15.1% pick5,807 games
  3. Zeke's ConvergenceZeke's Convergence300 Health 25 Armor 25 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Shurelya's BattlesongShurelya's Battlesong50 Ability Power 15 Ability Haste 4% Move Speed 125% Base Mana Regen Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.Knight's VowKnight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy. 60.5%3.0% pick1,120 games
  4. Locket of the Iron SolariLocket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Zeke's ConvergenceZeke's Convergence300 Health 25 Armor 25 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Knight's VowKnight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy. 60.5%5.0% pick1,902 games
  5. Locket of the Iron SolariLocket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Shurelya's BattlesongShurelya's Battlesong50 Ability Power 15 Ability Haste 4% Move Speed 125% Base Mana Regen Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.Zeke's ConvergenceZeke's Convergence300 Health 25 Armor 25 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%. 59.0%3.8% pick1,208 games

Fourth

  • Shurelya's BattlesongShurelya's Battlesong50 Ability Power 15 Ability Haste 4% Move Speed 125% Base Mana Regen Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds. Shurelya's Battlesong 62.3%12.6% pick993 games
  • RedemptionRedemption30 Ability Power 15 Ability Haste 100% Base Mana Regen 10% Heal and Shield Power Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds. Redemption 60.4%20.0% pick1,606 games
  • BandlepipesBandlepipes200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed. Bandlepipes 59.7%17.7% pick1,438 games
  • Imperial MandateImperial Mandate60 Ability Power 15 Ability Haste 150% Base Mana Regen Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds. Imperial Mandate 55.1%3.7% pick306 games
  • ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. Thornmail 55.5%8.1% pick609 games

Fifth

  • BandlepipesBandlepipes200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed. Bandlepipes 56.9%10.3% pick58 games
  • ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. Thornmail 45.7%25.1% pick110 games
  • RedemptionRedemption30 Ability Power 15 Ability Haste 100% Base Mana Regen 10% Heal and Shield Power Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds. Redemption 51.9%8.0% pick37 games
  • Shurelya's BattlesongShurelya's Battlesong50 Ability Power 15 Ability Haste 4% Move Speed 125% Base Mana Regen Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds. Shurelya's Battlesong 23.8%6.1% pick35 games
  • Randuin's OmenRanduin's Omen350 Health 75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds. Randuin's Omen 57.3%3.9% pick17 games

Skills

Skill Priority

  1. Grand EntranceWW: Grand EntranceDashes to a location, knocking up nearby enemies on arrival.
  2. Battle DanceEE: Battle DanceFlies to an allied champion granting them a shield. Can be re-cast for free for a short duration.
  3. Gleaming QuillQQ: Gleaming QuillFlings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.

65.7% WR 5 Matches

Skill Path

56.7%9,168 games
Ability123456789101112131415161718
Gleaming QuillQQ: Gleaming QuillFlings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.Q
Grand EntranceWW: Grand EntranceDashes to a location, knocking up nearby enemies on arrival.WWWWW
Battle DanceEE: Battle DanceFlies to an allied champion granting them a shield. Can be re-cast for free for a short duration.EEE
The QuicknessRR: The QuicknessGains Move Speed, charming and dealing magic damage to enemies touched.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. HealHealRestores Health and grants Move Speed to you and target allied champion. 60.5%6 games Mainstream
  • ExhaustExhaustSlows target enemy champion and reduces their damage dealt. FlashFlashTeleports you a short distance toward your cursor. 50.3%16,325 games Situational

Computed from 2 ranked Solo/Duo games collected through the Riot API · patch 26.22 · thin sections topped up from wider ranks, regions or the previous patch.

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