Should I Dodge?

League of Legends Lobby Advisor

Rakan

  • Support

Computed from 100,033 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
2 / 10
Defense
4 / 10
Magic
8 / 10
Difficulty
5 / 10
Role Win Rate Pick Rate
Support 50.8% 3.4%

Rakan is banned in about 0.4% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Rakan's Support win rate is 0.8 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Rakan is tracked in exactly one role at this tier scope, Support — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Rakan's Support Build

In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Rakan's most common Support setup runs Flash and Heal with Guardian, maxes W first, and builds Zeke's Convergence, Knight's Vow, and Locket of the Iron Solari — 31.4% win rate over 6 games.

  • Summoner spells Flash + Heal 35.6%5 games
  • Runes Guardian + Domination 51.0%5,322 games
  • Skill priority W > E > Q 52.6%78,031 games
  • Starter Health Potion ×2 33.8%5 games
  • Boots Ionian Boots of Lucidity 31.4%6 games
  • First three items Zeke's Convergence → Knight's Vow → Locket of the Iron Solari 61.6%2,326 games

Rakan's Support Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 50.6% 2.2% 5,214 0.08σ No
Bronze 50.2% 2.5% 7,414 0.04σ No
Silver 50.3% 2.9% 10,391 0.04σ No
Gold 51.0% 3.3% 13,653 0.18σ No
Platinum 51.2% 3.9% 17,253 0.23σ No
Emerald 50.9% 4.5% 15,950 0.20σ No
Diamond 51.1% 5.6% 17,975 0.25σ No
Master 50.7% 6.8% 11,147 0.15σ No
Grandmaster 52.0% 8.7% 912 0.27σ No
Challenger 46.2% 11.6% 250 0.31σ No

Rakan's Support win rate ranges from 46.2% at Challenger to 52.0% at Grandmaster across the 10 of 10 ranked tiers with at least 200 games in this role — a 5.8-point spread. Measured against each tier's own noise floor, that's 0.27σ at Grandmaster and 0.31σ at Challenger, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral.

Power curve
No strong lean
Threats
Hard crowd control and shielding

Curated reads, not measured: how we judge these

Who Counters Rakan in Support?

Champions That Counter Rakan

Champion Win Rate vs Rakan Edge (noise-widths)
Taliyah 55.2% 1.09σ
Janna 54.2% 0.88σ
Swain 53.6% 0.76σ
Zilean 53.6% 0.74σ
Taric 53.0% 0.63σ

Champions Rakan Counters

Champion Win Rate vs Rakan Edge (noise-widths)
Lee Sin 35.9% 2.95σ
Wukong 39.4% 2.22σ
Twitch 39.4% 2.21σ
Briar 39.5% 2.19σ
Mel 40.7% 1.95σ

At most five champions are listed in each direction for Rakan: the 5 that counter it here lean sustain-heavy, with a tight, 2-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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