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Sett build

Showing patch 26.21: not enough games on 26.22 yet.

Runes

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 48.0%
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. —
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 49.3%
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 48.5%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 49.2%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 56.8%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. —
Cut DownCut DownDeal more damage to high health enemy champions. —
Last StandLast StandDeal more damage to champions while you are low on health. 49.9%

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. 45.4%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. 53.1%
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. —
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 49.3%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s —
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 53.7%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 47.3%

Stat shards

Adaptive ForceAdaptive Force54.4%
Attack SpeedAttack Speed48.9%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force49.7%
Move SpeedMove Speed44.6%
Health ScalingHealth Scaling40.0%
HealthHealth50.2%
Tenacity and Slow ResistTenacity and Slow Resist54.6%
Health ScalingHealth Scaling48.3%

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 48.0%
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. —
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. —
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 49.3%
Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 48.5%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 49.2%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 56.8%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. —
Cut DownCut DownDeal more damage to high health enemy champions. —
Last StandLast StandDeal more damage to champions while you are low on health. 49.9%

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. 45.4%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. 53.1%
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. —
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 49.3%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s —
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 53.7%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 47.3%

Stat shards

Adaptive ForceAdaptive Force54.4%
Attack SpeedAttack Speed48.9%
Ability HasteAbility Haste—
Adaptive ForceAdaptive Force49.7%
Move SpeedMove Speed44.6%
Health ScalingHealth Scaling40.0%
HealthHealth50.2%
Tenacity and Slow ResistTenacity and Slow Resist54.6%
Health ScalingHealth Scaling48.3%

Items

Starter Items

  • Doran's BowDoran's Bow7 Attack Damage 15% Attack Speed 1.5% OmnivampHealth Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 52.1%9.4% pick133 games
  • Doran's BladeDoran's Blade10 Attack Damage 80 Health 2.5% OmnivampHealth PotionHealth PotionConsume Restores 120 Health over 15 seconds. 50.5%40.2% pick590 games
  • Doran's ShieldDoran's Shield110 Health Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 48.9%40.4% pick590 games

Boots

  • Mercury's TreadsMercury's Treads20 Magic Resist 45 Move Speed 30% Tenacity 55.5%13.8% pick176 games
  • Boots of SwiftnessBoots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. 49.0%54.6% pick706 games
  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 48.5%27.2% pick357 games

Core Build

  1. StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Overlord's BloodmailOverlord's Bloodmail40 Attack Damage 550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 10% increased Attack Damage based on your percent missing Health.Warmog's ArmorWarmog's Armor1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0). 66.9%7.1% pick62 games
  2. StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Overlord's BloodmailOverlord's Bloodmail40 Attack Damage 550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 10% increased Attack Damage based on your percent missing Health.Sterak's GageSterak's Gage400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds. 56.3%15.5% pick130 games
  3. StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Black CleaverBlack Cleaver45 Attack Damage 400 Health 20 Ability Haste Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.Overlord's BloodmailOverlord's Bloodmail40 Attack Damage 550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 10% increased Attack Damage based on your percent missing Health. 51.3%16.5% pick150 games
  4. StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Overlord's BloodmailOverlord's Bloodmail40 Attack Damage 550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 10% increased Attack Damage based on your percent missing Health.Black CleaverBlack Cleaver45 Attack Damage 400 Health 20 Ability Haste Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds. 49.7%5.7% pick48 games
  5. StridebreakerStridebreaker40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35% decaying Move Speed per champion hit for 3 seconds.Black CleaverBlack Cleaver45 Attack Damage 400 Health 20 Ability Haste Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.Sterak's GageSterak's Gage400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds. 48.8%3.9% pick40 games

Fourth

  • Sterak's GageSterak's Gage400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds. Sterak's Gage 54.8%28.5% pick127 games
  • Spear of ShojinSpear of Shojin45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). Spear of Shojin 62.2%7.8% pick37 games
  • Black CleaverBlack Cleaver45 Attack Damage 400 Health 20 Ability Haste Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds. Black Cleaver 56.5%8.3% pick36 games
  • Phantom DancerPhantom Dancer65% Attack Speed 25% Critical Strike Chance 10% Move Speed Spectral Waltz Become Ghosted. Phantom Dancer 27.5%2.6% pick7 games

Fifth

  • Spear of ShojinSpear of Shojin45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). Spear of Shojin 67.8%20.8% pick48 games
  • Sterak's GageSterak's Gage400 Health 20% Tenacity The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds. Sterak's Gage 35.1%12.0% pick26 games

Skills

Skill Priority

  1. Knuckle DownQQ: Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.
  2. HaymakerWW: HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.
  3. FacebreakerEE: FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.

50.4% WR 1,141 Matches

Skill Path

54.3%233 games
Ability123456789101112131415161718
Knuckle DownQQ: Knuckle DownSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.QQQQQ
HaymakerWW: HaymakerSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.WWW
FacebreakerEE: FacebreakerSett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.E
The Show StopperRR: The Show StopperSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. GhostGhostGain Move Speed and ignore unit collision for the duration. 55.1%387 games Mainstream
  • ExhaustExhaustSlows target enemy champion and reduces their damage dealt. FlashFlashTeleports you a short distance toward your cursor. 53.1%185 games Situational

Computed from 1,465 ranked Solo/Duo games collected through the Riot API · patch 26.21 (the previous patch: not enough games on 26.22 yet).

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