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Skarner build

Showing patch 26.21: not enough games on 26.22 yet.

Runes

Domination

ElectrocuteElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. —
Dark HarvestDark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. —
Hail of BladesHail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. —
Cheap ShotCheap ShotDeal bonus true damage to enemy champions with impaired movement or actions. —
Taste of BloodTaste of BloodHeal when you damage an enemy champion. —
Sudden ImpactSudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. —
Sixth SenseSixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. —
Grisly MementosGrisly MementosCollect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. —
Deep WardDeep WardYour wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. —
Treasure HunterTreasure HunterUnique takedowns grant additional gold the first time they are collected. —
Relentless HunterRelentless HunterUnique takedowns grant permanent out of combat MS. —
Ultimate HunterUltimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate. —

Inspiration

Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. —
Cash BackCash BackGet some gold back when you purchase Legendary Items. —
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. —
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. —
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste —
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. —
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. —

Stat shards

Adaptive ForceAdaptive Force26.9%
Attack SpeedAttack Speed—
Ability HasteAbility Haste25.8%
Adaptive ForceAdaptive Force25.3%
Move SpeedMove Speed—
Health ScalingHealth Scaling24.0%
HealthHealth—
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling25.8%

Resolve

Grasp of the UndyingGrasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. —
AftershockAftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. —
GuardianGuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. —
DemolishDemolishYour third attack against turrets deals bonus damage. —
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. —
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. —
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. —
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s —
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 20.9%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. —
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. —

Inspiration

Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. —
Cash BackCash BackGet some gold back when you purchase Legendary Items. —
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. —
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. —
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste —
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. —
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. —

Stat shards

Adaptive ForceAdaptive Force26.9%
Attack SpeedAttack Speed—
Ability HasteAbility Haste25.8%
Adaptive ForceAdaptive Force25.3%
Move SpeedMove Speed—
Health ScalingHealth Scaling24.0%
HealthHealth—
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling25.8%

Items

Starter Items

  • Doran's ShieldDoran's Shield110 Health Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 25.5%35.5% pick31 games
  • Sapphire CrystalSapphire Crystal300 ManaRefillable PotionRefillable PotionActive (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop. 29.9%12.8% pick13 games
  • Doran's HelmDoran's Helm150 Health 8 Armor 8 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 3.9%5.7% pick9 games

Boots

  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 19.5%43.0% pick37 games

Skills

Skill Priority

  1. Shattered Earth / UpheavalQQ: Shattered Earth / UpheavalSkarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.
  2. Seismic BastionWW: Seismic BastionSkarner gains a shield and creates an earthquake whose shockwave damages and slows foes.
  3. Ixtal's ImpactEE: Ixtal's ImpactSkarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.

23.6% WR 69 Matches

Skill Path

26.8%21 games
Ability123456789101112131415161718
Shattered Earth / UpheavalQQ: Shattered Earth / UpheavalSkarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.QQQQQ
Seismic BastionWW: Seismic BastionSkarner gains a shield and creates an earthquake whose shockwave damages and slows foes.WWW
Ixtal's ImpactEE: Ixtal's ImpactSkarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.E
ImpaleRR: ImpaleSkarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • GhostGhostGain Move Speed and ignore unit collision for the duration. TeleportTeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed. 36.8%22 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 39.4%14 games Situational

Computed from 91 ranked Solo/Duo games collected through the Riot API · patch 26.21 (the previous patch: not enough games on 26.22 yet).

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