Should I Dodge?

League of Legends Lobby Advisor

Skarner

  • Tank
  • Fighter

Computed from 32,133 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
7 / 10
Defense
8 / 10
Magic
5 / 10
Difficulty
5 / 10
Role Win Rate Pick Rate
Top 46.8% 0.1%
Jungle 48.9% 0.8%
Support 48.2% 0.2%

Skarner is banned in about 0.2% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Skarner's Jungle win rate is 1.1 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Skarner is tracked in 3 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Jungle — its numbers in Top (0.1% pick rate) and Support (0.2% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Skarner's Jungle Build

In ranked games on patch 26.21 (the previous patch, as the current one has too few games yet), Skarner's most common Jungle setup runs Flash and Smite with Grasp of the Undying, maxes Q first, and builds Heartsteel, Unending Despair, and Jak'Sho, The Protean — 48.9% win rate over 23,550 games.

  • Summoner spells Flash + Smite 48.9%23,190 games
  • Runes Grasp of the Undying + Inspiration 49.5%14,064 games
  • Skill priority Q > W > E 49.5%21,713 games
  • Starter Scorchclaw Pup 50.7%5,494 games
  • Boots Mercury's Treads 50.4%9,107 games
  • First three items Heartsteel → Unending Despair → Jak'Sho, The Protean 57.6%582 games

Skarner's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 49.3% 0.7% 1,718 0.09σ No
Bronze 46.2% 0.7% 2,146 0.63σ Yes
Silver 48.2% 0.7% 2,665 0.30σ No
Gold 48.8% 0.8% 3,485 0.22σ No
Platinum 49.3% 0.8% 3,879 0.13σ No
Emerald 50.4% 0.9% 3,443 0.10σ No
Diamond 51.6% 1.1% 3,759 0.37σ No
Master 51.5% 1.4% 2,389 0.32σ No

Skarner's Jungle win rate ranges from 46.2% at Bronze to 51.6% at Diamond across the 8 of 10 ranked tiers with at least 200 games in this role — a 5.5-point spread. Measured against each tier's own noise floor, that's 0.37σ at Diamond and 0.63σ at Bronze, with only the Bronze figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 2 tiers under 200 games not shown.

Power curve
No strong lean
Threats
Hard crowd control

Curated reads, not measured: how we judge these

Who Counters Skarner in Jungle?

Champions That Counter Skarner

Champion Win Rate vs Skarner Edge (noise-widths)
Mordekaiser 56.8% 1.41σ
Shaco 56.1% 1.28σ
Taliyah 55.7% 1.20σ
Trundle 54.7% 0.98σ
Wukong 54.6% 0.97σ

Champions Skarner Counters

Champion Win Rate vs Skarner Edge (noise-widths)
Poppy 43.2% 1.43σ
Karthus 44.0% 1.25σ
Qiyana 45.1% 1.02σ
Rengar 45.6% 0.93σ
Hecarim 45.6% 0.92σ

At most five champions are listed in each direction for Skarner: 5 listed as countering it here, 5 it counters back, with a tight, 2-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

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