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Smolder build

49.9% win rate 2 tier

Runes

Sorcery

Summon AerySummon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies. —
Arcane CometArcane CometDamaging a champion with an ability hurls a damaging comet at their location. 43.6%
Stormraider's SurgeStormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. —
Deathfire TouchDeathfire TouchDamaging a champion with an ability burns them over time. 50.3%
Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 48.5%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. 46.5%
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. 50.6%
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 48.0%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 50.4%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. 50.1%
ScorchScorchYour first damaging ability hit every 10s burns champions. 47.4%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 50.3%

Inspiration

Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. 50.4%
Cash BackCash BackGet some gold back when you purchase Legendary Items. 48.8%
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. 48.5%
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. 46.1%
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste 48.7%
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. —
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. 50.8%

Stat shards

Adaptive ForceAdaptive Force50.2%
Attack SpeedAttack Speed45.8%
Ability HasteAbility Haste51.3%
Adaptive ForceAdaptive Force47.5%
Move SpeedMove Speed50.3%
Health ScalingHealth Scaling—
HealthHealth47.5%
Tenacity and Slow ResistTenacity and Slow Resist50.6%
Health ScalingHealth Scaling50.2%

Precision

Press the AttackPress the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. —
Lethal TempoLethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. —
Fleet FootworkFleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 47.5%
ConquerorConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. —
Absorb LifeAbsorb LifeKilling a target heals you. 64.4%
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 49.8%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 45.1%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 45.1%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 46.5%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. 47.5%
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 45.1%
Cut DownCut DownDeal more damage to high health enemy champions. 47.0%
Last StandLast StandDeal more damage to champions while you are low on health. —

Sorcery

Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 48.5%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. 46.5%
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. 50.6%
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 48.0%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 50.4%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. 50.1%
ScorchScorchYour first damaging ability hit every 10s burns champions. 47.4%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 50.3%

Stat shards

Adaptive ForceAdaptive Force50.2%
Attack SpeedAttack Speed45.8%
Ability HasteAbility Haste51.3%
Adaptive ForceAdaptive Force47.5%
Move SpeedMove Speed50.3%
Health ScalingHealth Scaling—
HealthHealth47.5%
Tenacity and Slow ResistTenacity and Slow Resist50.6%
Health ScalingHealth Scaling50.2%

Items

Starter Items

  • Doran's HelmDoran's Helm150 Health 8 Armor 8 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 50.8%31.7% pick8,675 games
  • Doran's BladeDoran's Blade10 Attack Damage 80 Health 2.5% OmnivampHealth PotionHealth PotionConsume Restores 120 Health over 15 seconds. 49.4%59.9% pick16,091 games
  • Doran's RingDoran's Ring18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.Health Potion×2Health PotionConsume Restores 120 Health over 15 seconds. 45.7%2.9% pick742 games

Boots

  • Gluttonous GreavesGluttonous Greaves45 Move Speed 4% Omnivamp Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 52.3%46.4% pick12,177 games
  • Boots of SwiftnessBoots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. 50.6%19.9% pick5,056 games
  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 50.3%3.7% pick1,050 games

Core Build

  1. Essence ReaverEssence Reaver50 Attack Damage 20 Ability Haste 25% Critical Strike Chance Spellblade After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike DamageLord Dominik's RegardsLord Dominik's Regards35 Attack Damage 35% Armor Penetration 25% Critical Strike Chance Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health. 58.4%3.6% pick811 games
  2. Essence ReaverEssence Reaver50 Attack Damage 20 Ability Haste 25% Critical Strike Chance Spellblade After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 57.3%5.0% pick1,035 games
  3. Essence ReaverEssence Reaver50 Attack Damage 20 Ability Haste 25% Critical Strike Chance Spellblade After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike DamageRapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. 56.9%7.9% pick1,742 games
  4. Essence ReaverEssence Reaver50 Attack Damage 20 Ability Haste 25% Critical Strike Chance Spellblade After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Spear of ShojinSpear of Shojin45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. 56.6%6.6% pick1,319 games
  5. Essence ReaverEssence Reaver50 Attack Damage 20 Ability Haste 25% Critical Strike Chance Spellblade After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Spear of ShojinSpear of Shojin45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Infinity EdgeInfinity Edge75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage 56.2%4.0% pick840 games

Fourth

  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 60.4%3.1% pick372 games
  • Endless HungerEndless Hunger65 Attack Damage 5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration. Endless Hunger 59.2%8.1% pick949 games
  • Spear of ShojinSpear of Shojin45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). Spear of Shojin 57.7%10.8% pick1,135 games
  • Mortal ReminderMortal Reminder35 Attack Damage 30% Armor Penetration 25% Critical Strike Chance Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds. Mortal Reminder 56.7%5.4% pick674 games
  • Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. Rapid Firecannon 56.5%24.9% pick2,799 games

Fifth

  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 64.1%24.3% pick1,211 games
  • Endless HungerEndless Hunger65 Attack Damage 5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration. Endless Hunger 58.3%13.3% pick644 games
  • Spear of ShojinSpear of Shojin45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). Spear of Shojin 57.9%8.2% pick392 games
  • Rapid FirecannonRapid Firecannon35% Attack Speed 25% Critical Strike Chance 4% Move Speed Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range. Rapid Firecannon 55.2%11.2% pick578 games
  • BloodthirsterBloodthirster80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield. Bloodthirster 51.2%5.1% pick258 games

Sixth

  • Guardian AngelGuardian Angel55 Attack Damage 45 Armor Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis. Guardian Angel 64.1%33.6% pick567 games
  • BloodthirsterBloodthirster80 Attack Damage 15% Life Steal Ichorshield Convert excess healing from your Lifesteal to a Shield. Bloodthirster 64.4%7.7% pick143 games
  • Spear of ShojinSpear of Shojin45 Attack Damage 450 Health Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). Spear of Shojin 63.9%6.1% pick104 games
  • Endless HungerEndless Hunger65 Attack Damage 5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration. Endless Hunger 61.0%14.7% pick261 games
  • Mercurial ScimitarMercurial Scimitar50 Attack Damage 35 Magic Resist 10% Life Steal ACTIVE Quicksilver Removes all crowd control debuffs (excluding Airborne) and grants Move Speed. Mercurial Scimitar 55.3%3.2% pick59 games

Skills

Skill Priority

  1. Super Scorcher BreathQQ: Super Scorcher BreathSmolder breathes fire on an enemy. As he gains more stacks, this ability becomes more powerful.
  2. Achooo!WW: Achooo!Smolder lets out an adorable flaming sneeze that explodes when hitting enemy champions.
  3. Flap, Flap, FlapEE: Flap, Flap, FlapSmolder takes flight ignoring terrain and bombarding the lowest health enemy.

50.4% WR 24,906 Matches

Skill Path

51.1%19,447 games
Ability123456789101112131415161718
Super Scorcher BreathQQ: Super Scorcher BreathSmolder breathes fire on an enemy. As he gains more stacks, this ability becomes more powerful.QQQQQ
Achooo!WW: Achooo!Smolder lets out an adorable flaming sneeze that explodes when hitting enemy champions.WWW
Flap, Flap, FlapEE: Flap, Flap, FlapSmolder takes flight ignoring terrain and bombarding the lowest health enemy.E
MMOOOMMMM!RR: MMOOOMMMM!Smolder calls his mom to breath fire from above, dealing extra damage and slowing enemies in the center of her fire.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. BarrierBarrierGain a brief Shield. 50.1%22,130 games Mainstream
  • ExhaustExhaustSlows target enemy champion and reduces their damage dealt. FlashFlashTeleports you a short distance toward your cursor. 51.0%1,541 games Situational

Computed from 27,030 ranked Solo/Duo games collected through the Riot API · patch 26.21 · thin sections topped up from wider ranks, regions or the previous patch.

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