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Tahm Kench build

49.8% win rate 2 tier

Showing patch 26.21: not enough games on 26.22 yet.

Runes

Resolve

Grasp of the UndyingGrasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 50.2%
AftershockAftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. —
GuardianGuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. —
DemolishDemolishYour third attack against turrets deals bonus damage. 50.0%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. 50.2%
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 47.9%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 50.3%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 48.1%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 51.6%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. 49.2%
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 50.1%

Inspiration

Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. 50.7%
Cash BackCash BackGet some gold back when you purchase Legendary Items. —
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. —
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. 51.7%
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste —
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. 51.7%
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. —

Stat shards

Adaptive ForceAdaptive Force50.1%
Attack SpeedAttack Speed50.1%
Ability HasteAbility Haste44.4%
Adaptive ForceAdaptive Force44.9%
Move SpeedMove Speed49.4%
Health ScalingHealth Scaling50.2%
HealthHealth49.5%
Tenacity and Slow ResistTenacity and Slow Resist46.7%
Health ScalingHealth Scaling50.1%

Resolve

Grasp of the UndyingGrasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 50.2%
AftershockAftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. —
GuardianGuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. —
DemolishDemolishYour third attack against turrets deals bonus damage. 50.0%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. —
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. 50.2%
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 47.9%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 50.3%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 48.1%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 51.6%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. 49.2%
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 50.1%

Precision

Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 50.1%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 50.1%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. —
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. —
Cut DownCut DownDeal more damage to high health enemy champions. —
Last StandLast StandDeal more damage to champions while you are low on health. 51.3%

Stat shards

Adaptive ForceAdaptive Force50.1%
Attack SpeedAttack Speed50.1%
Ability HasteAbility Haste44.4%
Adaptive ForceAdaptive Force44.9%
Move SpeedMove Speed49.4%
Health ScalingHealth Scaling50.2%
HealthHealth49.5%
Tenacity and Slow ResistTenacity and Slow Resist46.7%
Health ScalingHealth Scaling50.1%

Items

Starter Items

  • Doran's HelmDoran's Helm150 Health 8 Armor 8 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 50.2%13.9% pick8,243 games
  • Doran's ShieldDoran's Shield110 Health Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 50.1%72.9% pick42,003 games
  • Doran's RingDoran's Ring18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.Health Potion×2Health PotionConsume Restores 120 Health over 15 seconds. 48.9%9.7% pick5,527 games

Boots

  • Boots of SwiftnessBoots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. 54.4%16.0% pick9,740 games
  • Mercury's TreadsMercury's Treads20 Magic Resist 45 Move Speed 30% Tenacity 50.7%26.7% pick14,182 games
  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 49.6%56.2% pick29,718 games

Core Build

  1. HeartsteelHeartsteel900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.Dusk and DawnDusk and Dawn300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.RiftmakerRiftmaker70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion Gain 2% of your bonus Health as Ability Power. 62.1%11.8% pick3,632 games
  2. HeartsteelHeartsteel900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.Dusk and DawnDusk and Dawn300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Spirit VisageSpirit Visage400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%. 60.5%9.2% pick2,832 games
  3. HeartsteelHeartsteel900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.Dusk and DawnDusk and Dawn300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Unending DespairUnending Despair400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. 59.8%4.0% pick1,246 games
  4. HeartsteelHeartsteel900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.Dusk and DawnDusk and Dawn300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. 54.9%15.6% pick4,440 games
  5. HeartsteelHeartsteel900 Health 100% Base Health Regen Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Spirit VisageSpirit Visage400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%. 53.7%3.9% pick1,054 games

Fourth

  • Warmog's ArmorWarmog's Armor1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0). Warmog's Armor 61.4%3.9% pick486 games
  • Spirit VisageSpirit Visage400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%. Spirit Visage 59.3%27.3% pick3,242 games
  • ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. Thornmail 58.9%18.6% pick2,242 games
  • Kaenic RookernKaenic Rookern400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield. Kaenic Rookern 58.7%3.2% pick404 games
  • Unending DespairUnending Despair400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. Unending Despair 57.8%13.8% pick1,668 games

Fifth

  • Kaenic RookernKaenic Rookern400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield. Kaenic Rookern 64.7%4.2% pick144 games
  • Sunfire AegisSunfire Aegis350 Health 50 Armor 10 Ability Haste Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Sunfire Aegis 63.5%3.7% pick124 games
  • Protoplasm HarnessProtoplasm Harness600 Health 20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity. Protoplasm Harness 62.5%3.2% pick106 games
  • Unending DespairUnending Despair400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. Unending Despair 60.8%14.8% pick493 games
  • Spirit VisageSpirit Visage400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%. Spirit Visage 60.2%14.6% pick504 games

Sixth

  • Unending DespairUnending Despair400 Health 50 Armor 15 Ability Haste Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. Unending Despair 66.7%13.0% pick54 games
  • Randuin's OmenRanduin's Omen350 Health 75 Armor Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds. Randuin's Omen 44.2%11.9% pick53 games
  • Warmog's ArmorWarmog's Armor1000 Health 100% Base Health Regen Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second. Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0). Warmog's Armor 61.1%7.9% pick38 games
  • Jak'Sho, The ProteanJak'Sho, The Protean350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat. Jak'Sho, The Protean 45.4%6.4% pick26 games
  • Spirit VisageSpirit Visage400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%. Spirit Visage 63.8%6.1% pick25 games

Skills

Skill Priority

  1. Tongue LashQQ: Tongue LashTahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion. Applies a stack of An Acquired Taste to enemy champions. If the champion already has 3 stacks of An Acquired Taste, they are stunned and the stacks are consumed.
  2. Abyssal DiveWW: Abyssal DiveDive down and then re-appear at target location, damaging and knocking up all enemies in an area.
  3. Thick SkinEE: Thick SkinPassive: Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat. Active: Convert all stored damage into a temporary shield.

50.5% WR 44,827 Matches

Skill Path

52.6%7,043 games
Ability123456789101112131415161718
Tongue LashQQ: Tongue LashTahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion. Applies a stack of An Acquired Taste to enemy champions. If the champion already has 3 stacks of An Acquired Taste, they are stunned and the stacks are consumed.QQQQQ
Abyssal DiveWW: Abyssal DiveDive down and then re-appear at target location, damaging and knocking up all enemies in an area.WWW
Thick SkinEE: Thick SkinPassive: Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat. Active: Convert all stored damage into a temporary shield.E
DevourRR: DevourTahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • ExhaustExhaustSlows target enemy champion and reduces their damage dealt. GhostGhostGain Move Speed and ignore unit collision for the duration. 52.0%2,229 games Situational
  • GhostGhostGain Move Speed and ignore unit collision for the duration. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 51.7%2,371 games Situational

Computed from 57,859 ranked Solo/Duo games collected through the Riot API · patch 26.21 (the previous patch: not enough games on 26.22 yet).

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