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Taric build

Runes

Inspiration

Glacial AugmentGlacial AugmentImmobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies. 52.9%
Unsealed SpellbookUnsealed SpellbookSwap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps. —
First StrikeFirst StrikeWhen you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. —
Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. 54.4%
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. 52.7%
Cash BackCash BackGet some gold back when you purchase Legendary Items. 52.3%
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. 55.3%
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. 52.8%
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste 52.9%
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. 48.9%
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. —

Resolve

DemolishDemolishYour third attack against turrets deals bonus damage. —
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. 52.7%
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. 49.5%
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 53.0%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 51.7%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 52.7%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 47.7%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. 52.9%
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 54.8%

Stat shards

Adaptive ForceAdaptive Force50.7%
Attack SpeedAttack Speed52.7%
Ability HasteAbility Haste52.4%
Adaptive ForceAdaptive Force50.3%
Move SpeedMove Speed52.6%
Health ScalingHealth Scaling52.7%
HealthHealth53.1%
Tenacity and Slow ResistTenacity and Slow Resist50.9%
Health ScalingHealth Scaling52.6%

Resolve

Grasp of the UndyingGrasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. —
AftershockAftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 52.5%
GuardianGuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. 52.3%
DemolishDemolishYour third attack against turrets deals bonus damage. —
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. 52.7%
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. 49.5%
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 53.0%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 51.7%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 52.7%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 47.7%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. 52.9%
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 54.8%

Precision

Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. —
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 52.2%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. 50.1%
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 52.2%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. —
Cut DownCut DownDeal more damage to high health enemy champions. —
Last StandLast StandDeal more damage to champions while you are low on health. —

Stat shards

Adaptive ForceAdaptive Force50.7%
Attack SpeedAttack Speed52.7%
Ability HasteAbility Haste52.4%
Adaptive ForceAdaptive Force50.3%
Move SpeedMove Speed52.6%
Health ScalingHealth Scaling52.7%
HealthHealth53.1%
Tenacity and Slow ResistTenacity and Slow Resist50.9%
Health ScalingHealth Scaling52.6%

Items

Starter Items

  • Health Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 64.6%74.0% pick5 games
  • Control WardControl WardConsume Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies. 50.4%2.5% pick772 games
  • Health PotionHealth PotionConsume Restores 120 Health over 15 seconds. 52.3%2.2% pick696 games

Boots

  • Boots of SwiftnessBoots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. 55.6%11.4% pick3,833 games
  • Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste. 53.7%13.8% pick4,879 games
  • Mercury's TreadsMercury's Treads20 Magic Resist 45 Move Speed 30% Tenacity 53.3%18.7% pick5,976 games

Core Build

  1. Locket of the Iron SolariLocket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Knight's VowKnight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy.Winter's ApproachWinter's Approach550 Health 500 Mana 15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana. 62.7%4.2% pick654 games
  2. Locket of the Iron SolariLocket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Winter's ApproachWinter's Approach550 Health 500 Mana 15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.Knight's VowKnight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy. 62.5%17.4% pick2,132 games
  3. Locket of the Iron SolariLocket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Frozen HeartFrozen Heart75 Armor 400 Mana 20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.Winter's ApproachWinter's Approach550 Health 500 Mana 15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana. 61.5%4.5% pick506 games
  4. Locket of the Iron SolariLocket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Frozen HeartFrozen Heart75 Armor 400 Mana 20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%.Knight's VowKnight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy. 59.7%3.1% pick341 games
  5. Locket of the Iron SolariLocket of the Iron Solari200 Health 30 Armor 30 Magic Resist 10 Ability Haste Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Winter's ApproachWinter's Approach550 Health 500 Mana 15 Ability Haste Awe Gain Health. Manaflow (8s, max 4 charges) Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions). Transforms into Fimbulwinter at 360 max Mana.Frozen HeartFrozen Heart75 Armor 400 Mana 20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%. 59.0%10.3% pick1,198 games

Fourth

  • Frozen HeartFrozen Heart75 Armor 400 Mana 20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%. Frozen Heart 61.8%13.8% pick349 games
  • BandlepipesBandlepipes200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed. Bandlepipes 61.5%14.1% pick384 games
  • Spirit VisageSpirit Visage400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen Boundless Vitality Heals and Shields on you are increased by 25%. Spirit Visage 61.0%8.7% pick240 games
  • ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. Thornmail 54.7%15.4% pick377 games
  • Zeke's ConvergenceZeke's Convergence300 Health 25 Armor 25 Magic Resist 10 Ability Haste Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%. Zeke's Convergence 49.7%3.4% pick102 games

Fifth

  • ThornmailThornmail150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. Thornmail 45.4%8.4% pick13 games
  • BandlepipesBandlepipes200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed. Bandlepipes 16.6%2.9% pick5 games

Skills

Skill Priority

  1. DazzleEE: DazzleTaric readies a beam of starlight that, after a brief delay, deals magic damage and stuns enemies.
  2. BastionWW: BastionPassively increase the Armor of Taric and any allied champion with Bastion. Actively shields an ally and grants them Bastion for as long as they remain near Taric. Taric's spells also cast off the ally with Bastion.
  3. Starlight's TouchQQ: Starlight's TouchHeals nearby allied champions based on charges stored. Bravado-empowered attacks grant a charge of Starlight's Touch.

57.2% WR 3,521 Matches

Skill Path

58.7%1,075 games
Ability123456789101112131415161718
Starlight's TouchQQ: Starlight's TouchHeals nearby allied champions based on charges stored. Bravado-empowered attacks grant a charge of Starlight's Touch.QQ
BastionWW: BastionPassively increase the Armor of Taric and any allied champion with Bastion. Actively shields an ally and grants them Bastion for as long as they remain near Taric. Taric's spells also cast off the ally with Bastion.WW
DazzleEE: DazzleTaric readies a beam of starlight that, after a brief delay, deals magic damage and stuns enemies.EEEEE
Cosmic RadianceRR: Cosmic RadiancePulses cosmic energy onto nearby allied champions after a delay, making them invulnerable for a short duration.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 52.6%13,691 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. HealHealRestores Health and grants Move Speed to you and target allied champion. 53.7%7,708 games Situational

Computed from 6 ranked Solo/Duo games collected through the Riot API · patch 26.22 · thin sections topped up from wider ranks, regions or the previous patch.

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