Should I Dodge?

League of Legends Lobby Advisor

Vladimir build

47.1% win rate

Runes

Sorcery

Summon AerySummon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies. 50.2%
Arcane CometArcane CometDamaging a champion with an ability hurls a damaging comet at their location. —
Stormraider's SurgeStormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 43.1%
Deathfire TouchDeathfire TouchDamaging a champion with an ability burns them over time. 54.9%
Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 51.1%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. —
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. 44.7%
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 44.7%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 56.9%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. —
ScorchScorchYour first damaging ability hit every 10s burns champions. 51.5%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 43.5%

Precision

Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 51.2%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. —
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 47.5%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. —
Cut DownCut DownDeal more damage to high health enemy champions. 52.1%
Last StandLast StandDeal more damage to champions while you are low on health. 43.6%

Stat shards

Adaptive ForceAdaptive Force50.8%
Attack SpeedAttack Speed—
Ability HasteAbility Haste44.7%
Adaptive ForceAdaptive Force44.0%
Move SpeedMove Speed52.6%
Health ScalingHealth Scaling61.3%
HealthHealth55.4%
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling43.2%

Sorcery

Summon AerySummon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies. 50.2%
Arcane CometArcane CometDamaging a champion with an ability hurls a damaging comet at their location. —
Stormraider's SurgeStormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 43.1%
Deathfire TouchDeathfire TouchDamaging a champion with an ability burns them over time. 54.9%
Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 51.1%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. —
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. 44.7%
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 44.7%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 56.9%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. —
ScorchScorchYour first damaging ability hit every 10s burns champions. 51.5%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 43.5%

Precision

Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 51.2%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. —
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. —
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 47.5%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. —
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. —
Cut DownCut DownDeal more damage to high health enemy champions. 52.1%
Last StandLast StandDeal more damage to champions while you are low on health. 43.6%

Stat shards

Adaptive ForceAdaptive Force50.8%
Attack SpeedAttack Speed—
Ability HasteAbility Haste44.7%
Adaptive ForceAdaptive Force44.0%
Move SpeedMove Speed52.6%
Health ScalingHealth Scaling61.3%
HealthHealth55.4%
Tenacity and Slow ResistTenacity and Slow Resist—
Health ScalingHealth Scaling43.2%

Items

Starter Items

  • Doran's RingDoran's Ring18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.Health Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 44.7%98.4% pick32 games
  • Health Potionร—2Health PotionConsume Restores 120 Health over 15 seconds.Doran's RingDoran's Ring18 Ability Power 90 Health Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions. 100.0%6.0% pick5 games
  • Dark SealDark Seal15 Ability Power 50 Health Glory Takedowns grant Glory, up to 10. 5 Glory is lost on death. Gain 4 Ability Power per Glory.Refillable PotionRefillable PotionActive (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop. 60.8%5.8% pick5 games

Boots

  • Sorcerer's ShoesSorcerer's Shoes12 Magic Penetration 45 Move Speed 54.3%60.3% pick20 games
  • Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste 45 Move Speed Ionian Insight Gain 10 Summoner Spell Haste. 23.2%32.2% pick10 games
  • Boots of SwiftnessBoots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. 60.7%5.2% pick322 games

Core Build

  1. StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.Liandry's TormentLiandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Void StaffVoid Staff95 Ability Power 40% Magic Penetration 57.1%37.3% pick7 games
  2. StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%.Void StaffVoid Staff95 Ability Power 40% Magic Penetration 39.2%20.6% pick9 games
  3. StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.Liandry's TormentLiandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. 70.0%8.5% pick6 games
  4. StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%.RiftmakerRiftmaker70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion Gain 2% of your bonus Health as Ability Power. 54.0%10.9% pick6 games
  5. StormsurgeStormsurge90 Ability Power 15 Magic Penetration 6% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them. Squall After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.Liandry's TormentLiandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Mejai's SoulstealerMejai's Soulstealer20 Ability Power 100 Health Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory. 75.1%3.8% pick193 games

Fourth

  • Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. Rabadon's Deathcap 4.1%28.2% pick7 games
  • Zhonya's HourglassZhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds. Zhonya's Hourglass 58.4%17.0% pick5 games
  • Mejai's SoulstealerMejai's Soulstealer20 Ability Power 100 Health Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory. Mejai's Soulstealer 72.5%12.3% pick369 games
  • ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage. Shadowflame 66.9%6.6% pick146 games
  • RiftmakerRiftmaker70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion Gain 2% of your bonus Health as Ability Power. Riftmaker 61.4%6.4% pick191 games

Fifth

  • Rabadon's DeathcapRabadon's Deathcap130 Ability Power Magical Opus Increases your total Ability Power by 30%. Rabadon's Deathcap 68.8%11.7% pick133 games
  • Mejai's SoulstealerMejai's Soulstealer20 Ability Power 100 Health Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory. Mejai's Soulstealer 68.4%14.1% pick165 games
  • RiftmakerRiftmaker70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion Gain 2% of your bonus Health as Ability Power. Riftmaker 65.3%11.3% pick139 games
  • Zhonya's HourglassZhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds. Zhonya's Hourglass 64.8%17.8% pick211 games
  • ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage. Shadowflame 63.3%6.1% pick64 games

Sixth

  • Zhonya's HourglassZhonya's Hourglass105 Ability Power 50 Armor Time Stop Enter Stasis for 2.5 seconds. Zhonya's Hourglass 68.1%18.1% pick70 games
  • RiftmakerRiftmaker70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. Void Infusion Gain 2% of your bonus Health as Ability Power. Riftmaker 47.7%17.1% pick63 games
  • Mejai's SoulstealerMejai's Soulstealer20 Ability Power 100 Health Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory. Mejai's Soulstealer 56.9%12.6% pick46 games
  • ShadowflameShadowflame110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage. Shadowflame 65.5%10.5% pick41 games
  • Cosmic DriveCosmic Drive70 Ability Power 350 Health 25 Ability Haste 4% Move Speed Spelldance Dealing magic or true damage to champions grants Move Speed for 4 seconds. Cosmic Drive 79.6%2.6% pick11 games

Skills

Skill Priority

  1. TransfusionQQ: TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time.
  2. Tides of BloodEE: Tides of BloodVladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units.
  3. Sanguine PoolWW: Sanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them.

44.7% WR 32 Matches

Skill Path

36.6%19 games
Ability123456789101112131415161718
TransfusionQQ: TransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time.QQQQQ
Sanguine PoolWW: Sanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them.W
Tides of BloodEE: Tides of BloodVladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units.EEE
HemoplagueRR: HemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. After a few seconds, Hemoplague deals magic damage to infected enemies and heals Vladimir for each enemy Champion hit.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. GhostGhostGain Move Speed and ignore unit collision for the duration. 45.7%31 games Mainstream
  • FlashFlashTeleports you a short distance toward your cursor. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 50.8%272 games Situational

Computed from 33 ranked Solo/Duo games collected through the Riot API · patch 26.22 · thin sections topped up from wider ranks, regions or the previous patch.

An unhandled error has occurred. Reload ๐Ÿ—™

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.