Vladimir

Computed from 110,149 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Top | 48.8% | 0.9% |
| Mid | 51.4% | 2.7% |
| ADC | 53.2% | 0.2% |
Vladimir is banned in about 2.5% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Vladimir's Mid win rate is 1.4 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Vladimir is tracked in 3 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Mid — its numbers in Top (0.9% pick rate) and ADC (0.2% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Vladimir's Mid Build
In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Vladimir's most common Mid setup runs Flash and Ghost with Deathfire Touch, maxes Q first, and builds Stormsurge, Rabadon's Deathcap, and Mejai's Soulstealer — 0.0% win rate over 2 games.
- Summoner spells
Flash + Ghost
51.3%59,563 games - Runes
Deathfire Touch + Precision
51.9%9,163 games - Skill priority Q > E > W 69.9%5 games
- Starter

Doran's Ring + Health Potion ×2
69.9%5 games - Boots
Sorcerer's Shoes
53.6%44,193 games - First three items


Stormsurge → Rabadon's Deathcap → Mejai's Soulstealer
78.8%2,493 games
Vladimir's Mid Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 50.4% | 1.5% | 3,558 | 0.05σ | No |
| Bronze | 51.0% | 1.9% | 5,567 | 0.16σ | No |
| Silver | 51.3% | 2.4% | 8,982 | 0.22σ | No |
| Gold | 52.0% | 2.9% | 12,618 | 0.37σ | No |
| Platinum | 51.7% | 3.1% | 14,765 | 0.33σ | No |
| Emerald | 50.9% | 3.3% | 12,807 | 0.20σ | No |
| Diamond | 51.3% | 3.5% | 12,395 | 0.31σ | No |
| Master | 50.1% | 3.4% | 5,353 | 0.01σ | No |
| Grandmaster | 48.4% | 3.9% | 423 | 0.21σ | No |
Vladimir's Mid win rate ranges from 48.4% at Grandmaster to 52.0% at Gold across the 9 of 10 ranked tiers with at least 200 games in this role — a 3.6-point spread. Measured against each tier's own noise floor, that's 0.37σ at Gold and 0.21σ at Grandmaster, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.
- Power curve
- Strong late game
- Threats
- Healing
Curated reads, not measured: how we judge these
Who Counters Vladimir in Mid?
Champions That Counter Vladimir
| Champion | Win Rate vs Vladimir | Edge (noise-widths) |
|---|---|---|
| 56.6% | 1.39σ | |
| 55.4% | 1.13σ | |
| 55.3% | 1.11σ | |
| 55.1% | 1.07σ | |
| 54.5% | 0.95σ |
Champions Vladimir Counters
| Champion | Win Rate vs Vladimir | Edge (noise-widths) |
|---|---|---|
| 39.6% | 2.17σ | |
| 41.1% | 1.86σ | |
| 41.9% | 1.69σ | |
| 42.6% | 1.55σ | |
| 42.7% | 1.54σ |
At most five champions are listed in each direction for Vladimir: the 5 that counter it here lean control-heavy, with a tight, 2-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.