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Yorick build

Showing patch 26.21: not enough games on 26.22 yet.

Runes

Resolve

Grasp of the UndyingGrasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 47.8%
AftershockAftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. —
GuardianGuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. 43.8%
DemolishDemolishYour third attack against turrets deals bonus damage. 43.5%
Font of LifeFont of LifeImpairing the movement of an enemy champion heals nearby allied champions. 49.1%
Shield BashShield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. —
ConditioningConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. 47.9%
Second WindSecond WindAfter taking damage from an enemy champion heal back some missing health over time. 43.0%
Bone PlatingBone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s 42.8%
OvergrowthOvergrowthGain permanent max health when minions or monsters die near you. 47.8%
RevitalizeRevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. 42.8%
UnflinchingUnflinchingGain Armor and Magic Resist when receiving crowd control. 38.4%

Precision

Absorb LifeAbsorb LifeKilling a target heals you. —
TriumphTriumphTakedowns restore 5% of your missing health and grant an additional 20 gold. 38.3%
Presence of MindPresence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. 47.2%
Legend: AlacrityLegend: AlacrityTakedowns on enemies grant permanent Attack Speed. —
Legend: HasteLegend: HasteTakedowns on enemies grant permanent Basic Ability Haste. 45.9%
Legend: BloodlineLegend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. 42.6%
Coup de GraceCoup de GraceDeal more damage to low health enemy champions. 59.9%
Cut DownCut DownDeal more damage to high health enemy champions. 47.2%
Last StandLast StandDeal more damage to champions while you are low on health. 32.2%

Stat shards

Adaptive ForceAdaptive Force47.4%
Attack SpeedAttack Speed43.2%
Ability HasteAbility Haste48.4%
Adaptive ForceAdaptive Force44.6%
Move SpeedMove Speed45.4%
Health ScalingHealth Scaling48.5%
HealthHealth46.3%
Tenacity and Slow ResistTenacity and Slow Resist48.9%
Health ScalingHealth Scaling44.7%

Sorcery

Summon AerySummon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies. —
Arcane CometArcane CometDamaging a champion with an ability hurls a damaging comet at their location. 42.3%
Stormraider's SurgeStormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. —
Deathfire TouchDeathfire TouchDamaging a champion with an ability burns them over time. 50.2%
Axiom ArcanistAxiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. 47.6%
Manaflow BandManaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. 43.9%
Nimbus CloakNimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. —
TranscendenceTranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. 43.3%
CelerityCelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. 50.6%
Absolute FocusAbsolute FocusWhile above 70% health, gain extra adaptive damage. 53.6%
ScorchScorchYour first damaging ability hit every 10s burns champions. 45.3%
WaterwalkingWaterwalkingGain MS and AP or AD, adaptive in the river. —
Gathering StormGathering StormGain increasing amounts of AD or AP, adaptive over the course of the game. 45.3%

Inspiration

Hextech FlashtraptionHextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. —
Magical FootwearMagical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. 43.3%
Cash BackCash BackGet some gold back when you purchase Legendary Items. 48.0%
Triple TonicTriple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. —
Time Warp TonicTime Warp TonicPotions grant some restoration immediately. —
Biscuit DeliveryBiscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. 42.2%
Cosmic InsightCosmic Insight+18 Summoner Spell Haste +10 Item Haste 43.6%
Approach VelocityApproach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. 46.8%
Jack Of All TradesJack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. —

Stat shards

Adaptive ForceAdaptive Force47.4%
Attack SpeedAttack Speed43.2%
Ability HasteAbility Haste48.4%
Adaptive ForceAdaptive Force44.6%
Move SpeedMove Speed45.4%
Health ScalingHealth Scaling48.5%
HealthHealth46.3%
Tenacity and Slow ResistTenacity and Slow Resist48.9%
Health ScalingHealth Scaling44.7%

Items

Starter Items

  • Health Potionร—2Health PotionConsume Restores 120 Health over 15 seconds. 45.1%90.1% pick981 games
  • Control WardControl WardConsume Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies. 38.7%5.9% pick68 games

Boots

  • Plated SteelcapsPlated Steelcaps25 Armor 45 Move Speed Plating Reduces incoming damage from Attacks by 10%. 47.7%38.3% pick409 games
  • Mercury's TreadsMercury's Treads20 Magic Resist 45 Move Speed 30% Tenacity 47.7%15.9% pick172 games
  • Boots of SwiftnessBoots of Swiftness55 Move Speed Fleetfooted Reduce the effectiveness of Slows by 25%. 47.2%16.0% pick181 games

Core Build

  1. Liandry's TormentLiandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Rylai's Crystal ScepterRylai's Crystal Scepter65 Ability Power 400 Health Rimefrost Damaging Abilities Slow enemies by 30% for 1 second.Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power. 40.6%4.0% pick22 games
  2. Liandry's TormentLiandry's Torment60 Ability Power 300 Health Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Blackfire TorchBlackfire Torch80 Ability Power 600 Mana 20 Ability Haste Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.Rylai's Crystal ScepterRylai's Crystal Scepter65 Ability Power 400 Health Rimefrost Damaging Abilities Slow enemies by 30% for 1 second. 45.3%1.6% pick8 games

Skills

Skill Priority

  1. Mourning MistEE: Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.
  2. Last RitesQQ: Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.
  3. Dark ProcessionWW: Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement.

48.0% WR 377 Matches

Skill Path

39.6%96 games
Ability123456789101112131415161718
Last RitesQQ: Last RitesYorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.QQQ
Dark ProcessionWW: Dark ProcessionYorick summons a destructible wall at target location that will block enemy movement.W
Mourning MistEE: Mourning MistYorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.EEEEE
Eulogy of the IslesRR: Eulogy of the IslesYorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.RR

From games Recommended: levels 12-18 follow the priority order

Summoner Spells

  • FlashFlashTeleports you a short distance toward your cursor. IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. 46.6%427 games Mainstream
  • ExhaustExhaustSlows target enemy champion and reduces their damage dealt. FlashFlashTeleports you a short distance toward your cursor. 46.5%246 games Mainstream

Computed from 1,218 ranked Solo/Duo games collected through the Riot API · patch 26.21 (the previous patch: not enough games on 26.22 yet).

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