Yorick

Computed from 102,897 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Top | 50.9% | 4.1% |
Yorick is banned in about 10.1% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Yorick's Top win rate is 0.9 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Yorick is tracked in exactly one role at this tier scope, Top — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.
Yorick's Top Build
In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Yorick's most common Top setup runs Flash and Ignite with Arcane Comet, maxes E first, and builds Trinity Force, Black Cleaver, and Spear of Shojin — 100.0% win rate over 1 games.
- Summoner spells
Flash + Ignite
51.8%27,978 games - Runes
Arcane Comet + Inspiration
50.5%7,521 games - Skill priority E > Q > W 51.2%6,541 games
- Starter

Doran's Helm + Health Potion
51.5%26,492 games - Boots
Boots of Swiftness
53.5%15,281 games - First three items


Trinity Force → Black Cleaver → Spear of Shojin
58.1%3,260 games
Yorick's Top Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 52.9% | 4.7% | 11,644 | 0.39σ | No |
| Bronze | 51.9% | 4.9% | 15,551 | 0.31σ | No |
| Silver | 51.5% | 4.7% | 18,141 | 0.25σ | No |
| Gold | 50.6% | 4.2% | 18,314 | 0.11σ | No |
| Platinum | 49.9% | 3.6% | 16,568 | 0.03σ | No |
| Emerald | 49.5% | 3.0% | 11,077 | 0.10σ | No |
| Diamond | 48.9% | 2.5% | 8,235 | 0.26σ | No |
| Master | 49.3% | 1.9% | 3,114 | 0.14σ | No |
Yorick's Top win rate ranges from 48.9% at Diamond to 52.9% at Iron across the 8 of 10 ranked tiers with at least 200 games in this role — a 4.1-point spread. Measured against each tier's own noise floor, that's 0.39σ at Iron and 0.26σ at Diamond, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 2 tiers under 200 games not shown.
- Power curve
- Late game
- Threats
- None of the seven we track
Curated reads, not measured: how we judge these
Who Counters Yorick in Top?
Champions That Counter Yorick
| Champion | Win Rate vs Yorick | Edge (noise-widths) |
|---|---|---|
| 56.7% | 1.41σ | |
| 55.9% | 1.23σ | |
| 54.6% | 0.97σ | |
| 53.9% | 0.83σ | |
| 53.9% | 0.82σ |
Champions Yorick Counters
| Champion | Win Rate vs Yorick | Edge (noise-widths) |
|---|---|---|
| 38.9% | 2.31σ | |
| 39.5% | 2.20σ | |
| 39.7% | 2.15σ | |
| 39.8% | 2.14σ | |
| 40.7% | 1.94σ |
At most five champions are listed in each direction for Yorick: the 5 that counter it here lean sustain-heavy, with a tight, 3-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.