Twitch

Computed from 151,605 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Jungle | 41.9% | 0.3% |
| ADC | 51.8% | 4.9% |
| Support | 43.2% | 0.4% |
Twitch is banned in about 10.3% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Twitch's ADC win rate is 1.8 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Twitch is tracked in 3 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, ADC — its numbers in Jungle (0.3% pick rate) and Support (0.4% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Twitch's ADC Build
In Emerald+ games on patch 26.21, Twitch's most common ADC setup runs Cleanse and Flash with Press the Attack, maxes E first, and builds The Collector, Infinity Edge, and Runaan's Hurricane — 51.0% win rate over 41,805 games.
- Summoner spells
Cleanse + Flash
51.7%2,126 games - Runes
Press the Attack + Sorcery
51.9%3,151 games - Skill priority E > W > Q 51.9%2,156 games
- Starter

Doran's Ring + Health Potion ×2
51.6%2,955 games - Boots
Gluttonous Greaves
54.9%1,719 games - First three items


The Collector → Infinity Edge → Runaan's Hurricane
60.9%1,085 games
Twitch's ADC Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 50.7% | 4.7% | 11,700 | 0.10σ | No |
| Bronze | 51.4% | 4.9% | 15,843 | 0.22σ | No |
| Silver | 52.0% | 4.8% | 19,657 | 0.34σ | No |
| Gold | 52.3% | 5.1% | 23,304 | 0.42σ | No |
| Platinum | 52.0% | 5.0% | 24,727 | 0.40σ | No |
| Emerald | 50.9% | 4.9% | 19,312 | 0.19σ | No |
| Diamond | 51.3% | 4.6% | 16,242 | 0.29σ | No |
| Master | 51.9% | 3.7% | 5,717 | 0.40σ | No |
| Grandmaster | 47.2% | 2.5% | 238 | 0.37σ | No |
Twitch's ADC win rate ranges from 47.2% at Grandmaster to 52.3% at Gold across the 9 of 10 ranked tiers with at least 200 games in this role — a 5.0-point spread. Measured against each tier's own noise floor, that's 0.42σ at Gold and 0.37σ at Grandmaster, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.
- Power curve
- Strong late game
- Threats
- Sustained auto-attack damage and stealth
Curated reads, not measured: how we judge these
Who Counters Twitch in ADC?
Champions That Counter Twitch
| Champion | Win Rate vs Twitch | Edge (noise-widths) |
|---|---|---|
| 56.6% | 1.37σ | |
| 56.1% | 1.28σ | |
| 56.1% | 1.28σ | |
| 55.5% | 1.15σ | |
| 55.2% | 1.09σ |
Champions Twitch Counters
| Champion | Win Rate vs Twitch | Edge (noise-widths) |
|---|---|---|
| 41.6% | 1.76σ | |
| 42.1% | 1.66σ | |
| 45.4% | 0.96σ | |
| 45.9% | 0.86σ | |
| 45.9% | 0.86σ |
At most five champions are listed in each direction for Twitch: 5 listed as countering it here, 5 it counters back, with a tight, 1-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.