Should I Dodge?

League of Legends Lobby Advisor

Kindred

  • Marksman

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
8 / 10
Defense
2 / 10
Magic
2 / 10
Difficulty
4 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Jungle 47.9% 2.2%

About 0.9% of games at this tier see Kindred banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Kindred's Jungle numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Kindred's Jungle win rate is 2.1 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Kindred is tracked in exactly one role at this tier scope, Jungle — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Kindred's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 42.3% 2.3% 1.01σ Yes
Bronze 46.9% 2.4% 0.51σ Yes
Silver 47.7% 2.3% 0.40σ No
Gold 47.5% 2.1% 0.45σ No
Platinum 48.3% 2.0% 0.34σ No
Emerald 48.6% 2.0% 0.31σ No
Diamond 49.6% 2.0% 0.09σ No
Master 50.4% 2.7% 0.09σ No
Grandmaster 49.8% 2.1% 0.02σ No
Challenger 53.9% 3.7% 0.32σ No

Kindred's Jungle win rate ranges from 42.3% at Iron to 53.9% at Challenger across the 10 of 10 ranked tiers with published data for this role — a 11.6-point spread. Measured against each tier's own noise floor, that's 0.32σ at Challenger and 1.01σ at Iron, with only the Iron figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Kindred's power curve as a late-game lean — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Should I Dodge's curated read flags Kindred's kit as carrying sustained auto-attack damage — a community-consensus judgment about what the kit threatens, not measured win-rate data, and the same read behind the counter-build suggestions on the analyzer.

Should I Dodge maintains Kindred's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Kindred?

Matchups below are for Kindred's Jungle role -- its highest-pick-rate lane, played in 2.2% of its recorded games at this tier.

Champions That Counter Kindred

Champion Win Rate vs Kindred Edge (noise-widths)
Rammus 57.4% 1.55σ
Aatrox 57.3% 1.53σ
Zyra 57.0% 1.46σ
Gwen 56.7% 1.40σ
Sejuani 56.0% 1.24σ

Champions Kindred Counters

Champion Win Rate vs Kindred Edge (noise-widths)
Locke 45.4% 0.97σ
Jayce 45.5% 0.94σ
Rek'Sai 47.0% 0.63σ
Rengar 47.1% 0.60σ
Quinn 47.2% 0.59σ

The stats source lists at most five champions in each direction for Kindred: the 5 that counter it here lean control-heavy, with a tight, 1-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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