Should I Dodge?

League of Legends Lobby Advisor

Ahri

  • Mage
  • Assassin

Computed from 285,541 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
3 / 10
Defense
4 / 10
Magic
8 / 10
Difficulty
5 / 10
Role Win Rate Pick Rate
Mid 50.9% 10.9%

Ahri is banned in about 4.0% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Ahri's Mid win rate is 0.9 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Ahri is tracked in exactly one role at this tier scope, Mid — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Ahri's Mid Build

In Emerald+ games on patch 26.21, Ahri's most common Mid setup runs Flash and Ignite with Electrocute, maxes Q first, and builds Malignance, Lich Bane, and Rabadon's Deathcap — 51.6% win rate over 88,260 games.

  • Summoner spells Flash + Ignite 52.1%59,370 games
  • Runes Electrocute + Sorcery 52.1%9,373 games
  • Skill priority Q > W > E 51.7%81,914 games
  • Starter Doran's Ring + Health Potion ×2 51.6%86,346 games
  • Boots Ionian Boots of Lucidity 52.6%27,951 games
  • First three items Malignance → Lich Bane → Rabadon's Deathcap 58.2%4,069 games

Our Read on Ahri

Reading the Numbers

Whether the charm lands is the question that defines an Ahri game. Charm is a skillshot that knocks its target down, charms them and slows them, and the rest of her kit leans on it, since the Fox-Fire flames go after charmed enemies first. That makes her results a measure of aim and timing more than of any single build choice. A player who connects consistently turns mid lane into a string of free trades, while one who keeps missing finds that Orb of Deception alone will not carry a lane. Treat the figures on this page with that spread in mind: they blend comfortable one-trick players with people trying her for the first time.

When a Teammate Locks Ahri

An Ahri lock-in tells you the mid laner wants to play for picks and movement rather than for sieging towers or scaling behind a frontline. Her ultimate, Spirit Rush, dashes her forward and fires bolts at nearby enemies, and it can be recast, with a champion takedown adding to the recasts she has stored. She therefore shines in fights that are already rolling. Let her farm safely early, expect her to look for roams once she has a lead, and when a charm connects, follow up at once, because that stretch of helplessness is the window your whole team can collapse on.

When the Enemy Has Ahri

Respect the charm before you respect anything else on her bar. It travels in a straight line and stops at the first enemy it touches, so keeping a minion between you and her in lane, or an ally in front of you in a fight, makes the cast far less reliable. She repositions well after a trade, yet Spirit Rush has a weakness: a knockdown interrupts the dash, so a knockdown timed on her mid-flight is a real way to punish an overextended Ahri. Her kit gives her little staying power, so a team that can reach her usually ends up ahead in the exchange.

Last reviewed 14 October 2026

Ahri's Mid Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 49.6% 11.9% 28,010 0.05σ No
Bronze 49.6% 11.2% 33,382 0.07σ No
Silver 50.7% 11.0% 41,453 0.11σ No
Gold 51.1% 10.7% 46,066 0.21σ No
Platinum 51.4% 10.7% 48,772 0.29σ No
Emerald 51.6% 10.8% 39,168 0.35σ No
Diamond 51.5% 10.4% 34,349 0.34σ No
Master 51.3% 8.6% 13,438 0.27σ No
Grandmaster 49.4% 6.5% 605 0.08σ No

Ahri's Mid win rate ranges from 49.4% at Grandmaster to 51.6% at Emerald across the 9 of 10 ranked tiers with at least 200 games in this role — a 2.2-point spread. Measured against each tier's own noise floor, that's 0.35σ at Emerald and 0.08σ at Grandmaster, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
No strong lean
Threats
Burst

Curated reads, not measured: how we judge these

Who Counters Ahri in Mid?

Champions That Counter Ahri

Champion Win Rate vs Ahri Edge (noise-widths)
Fiddlesticks 54.8% 1.01σ
Lillia 53.8% 0.79σ
Sett 53.5% 0.74σ
Veigar 52.9% 0.61σ
Samira 52.1% 0.44σ

Champions Ahri Counters

Champion Win Rate vs Ahri Edge (noise-widths)
Renekton 37.4% 2.65σ
Poppy 38.0% 2.50σ
Nocturne 40.2% 2.06σ
Blitzcrank 41.3% 1.82σ
Thresh 41.5% 1.79σ

At most five champions are listed in each direction for Ahri: the 5 that counter it here lean control-heavy, with a tight, 3-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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