Lillia

Computed from 150,611 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Jungle | 52.4% | 6.0% |
Lillia is banned in about 5.6% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Lillia's Jungle win rate is 2.4 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Lillia is tracked in exactly one role at this tier scope, Jungle — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.
Lillia's Jungle Build
In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Lillia's most common Jungle setup runs Flash and Smite with Conqueror, maxes Q first, and builds Liandry's Torment, Riftmaker, and Mejai's Soulstealer — 52.2% win rate over 49,381 games.
- Summoner spells
Flash + Smite
52.2%49,297 games - Runes
Conqueror + Inspiration
54.4%2,312 games - Skill priority Q > W > E 52.5%47,495 games
- Starter
Scorchclaw Pup
55.4%4,227 games - Boots
Gluttonous Greaves
56.2%3,819 games - First three items


Liandry's Torment → Riftmaker → Mejai's Soulstealer
82.1%1,799 games
Lillia's Jungle Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 52.7% | 4.6% | 10,816 | 0.36σ | No |
| Bronze | 52.1% | 5.3% | 15,556 | 0.35σ | No |
| Silver | 52.5% | 5.8% | 21,092 | 0.43σ | No |
| Gold | 53.0% | 6.2% | 25,691 | 0.55σ | Yes |
| Platinum | 51.9% | 6.3% | 27,783 | 0.37σ | No |
| Emerald | 52.5% | 6.3% | 22,221 | 0.55σ | Yes |
| Diamond | 51.2% | 5.9% | 18,830 | 0.28σ | No |
| Master | 51.0% | 5.2% | 7,767 | 0.20σ | No |
| Grandmaster | 54.1% | 5.0% | 470 | 0.54σ | Yes |
Lillia's Jungle win rate ranges from 51.0% at Master to 54.1% at Grandmaster across the 9 of 10 ranked tiers with at least 200 games in this role — a 3.1-point spread. Measured against each tier's own noise floor, that's 0.54σ at Grandmaster and 0.20σ at Master, with only the Grandmaster figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.
- Power curve
- No strong lean
- Threats
- Hard crowd control and poke
Curated reads, not measured: how we judge these
Who Counters Lillia in Jungle?
Champions That Counter Lillia
| Champion | Win Rate vs Lillia | Edge (noise-widths) |
|---|---|---|
| 56.9% | 1.44σ | |
| 53.5% | 0.73σ | |
| 53.2% | 0.67σ | |
| 52.6% | 0.55σ | |
| 51.5% | 0.31σ |
Champions Lillia Counters
| Champion | Win Rate vs Lillia | Edge (noise-widths) |
|---|---|---|
| 41.0% | 1.89σ | |
| 41.2% | 1.85σ | |
| 42.2% | 1.63σ | |
| 42.5% | 1.57σ | |
| 42.8% | 1.50σ |
At most five champions are listed in each direction for Lillia: 5 listed as countering it here, 5 it counters back, with a tight, 5-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.