Renekton

Computed from 148,487 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Top | 50.4% | 5.0% |
| Mid | 51.5% | 0.3% |
Renekton is banned in about 4.4% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Renekton's Top win rate is 0.4 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Renekton is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Top — its numbers in Mid (0.3% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Renekton's Top Build
In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Renekton's most common Top setup runs Flash and Ignite with Conqueror, maxes Q first, and builds Eclipse, Black Cleaver, and Death's Dance — 4.8% win rate over 73 games.
- Summoner spells
Flash + Ignite
3.4%45 games - Runes
Conqueror + Resolve
2.4%22 games - Skill priority Q > E > W 4.8%69 games
- Starter

Doran's Shield + Health Potion
1.6%34 games - Boots
Plated Steelcaps
3.9%53 games - First three items


Eclipse → Black Cleaver → Death's Dance
48.5%6 games
Renekton's Top Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 50.7% | 4.4% | 10,756 | 0.09σ | No |
| Bronze | 51.2% | 4.5% | 13,355 | 0.20σ | No |
| Silver | 50.3% | 4.6% | 17,442 | 0.05σ | No |
| Gold | 50.4% | 5.0% | 21,650 | 0.07σ | No |
| Platinum | 50.4% | 5.4% | 25,149 | 0.07σ | No |
| Emerald | 49.8% | 5.7% | 21,312 | 0.04σ | No |
| Diamond | 49.7% | 6.0% | 20,146 | 0.07σ | No |
| Master | 49.9% | 5.8% | 9,579 | 0.02σ | No |
| Grandmaster | 52.0% | 5.5% | 598 | 0.27σ | No |
Renekton's Top win rate ranges from 49.7% at Diamond to 52.0% at Grandmaster across the 9 of 10 ranked tiers with at least 200 games in this role — a 2.3-point spread. Measured against each tier's own noise floor, that's 0.27σ at Grandmaster and 0.07σ at Diamond, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.
- Power curve
- Strong early game
- Threats
- None of the seven we track
Curated reads, not measured: how we judge these
Who Counters Renekton in Top?
Champions That Counter Renekton
| Champion | Win Rate vs Renekton | Edge (noise-widths) |
|---|---|---|
| 59.7% | 2.02σ | |
| 57.6% | 1.60σ | |
| 56.8% | 1.43σ | |
| 56.5% | 1.35σ | |
| 56.3% | 1.32σ |
Champions Renekton Counters
| Champion | Win Rate vs Renekton | Edge (noise-widths) |
|---|---|---|
| 37.9% | 2.54σ | |
| 40.9% | 1.90σ | |
| 41.0% | 1.89σ | |
| 41.6% | 1.75σ | |
| 42.3% | 1.62σ |
At most five champions are listed in each direction for Renekton: the 5 that counter it here lean burst-heavy, with a tight, 3-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.