Evelynn

Computed from 72,848 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Jungle | 50.3% | 2.8% |
Evelynn is banned in about 1.8% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Evelynn's Jungle win rate is 0.3 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Evelynn is tracked in exactly one role at this tier scope, Jungle — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.
Evelynn's Jungle Build
In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Evelynn's most common Jungle setup runs Flash and Smite with Electrocute, maxes Q first, and builds Lich Bane, Rabadon's Deathcap, and Mejai's Soulstealer — 51.1% win rate over 22,284 games.
- Summoner spells
Flash + Smite
51.2%22,266 games - Runes
Electrocute + Sorcery
55.0%824 games - Skill priority Q > W > E 53.2%2,998 games
- Starter

Mosstomper Seedling + Health Potion
54.8%1,740 games - Boots
Sorcerer's Shoes
50.9%19,961 games - First three items


Lich Bane → Rabadon's Deathcap → Mejai's Soulstealer
71.8%1,141 games
Evelynn's Jungle Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 47.8% | 2.9% | 6,874 | 0.29σ | No |
| Bronze | 48.8% | 2.8% | 8,502 | 0.19σ | No |
| Silver | 49.9% | 2.7% | 10,309 | 0.01σ | No |
| Gold | 50.5% | 2.8% | 12,044 | 0.10σ | No |
| Platinum | 51.4% | 2.7% | 12,756 | 0.27σ | No |
| Emerald | 51.3% | 2.8% | 10,270 | 0.28σ | No |
| Diamond | 50.6% | 2.5% | 8,352 | 0.13σ | No |
| Master | 50.8% | 2.3% | 3,329 | 0.17σ | No |
Evelynn's Jungle win rate ranges from 47.8% at Iron to 51.4% at Platinum across the 8 of 10 ranked tiers with at least 200 games in this role — a 3.5-point spread. Measured against each tier's own noise floor, that's 0.27σ at Platinum and 0.29σ at Iron, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 2 tiers under 200 games not shown.
- Power curve
- Late game
- Threats
- Burst and stealth
Curated reads, not measured: how we judge these
Who Counters Evelynn in Jungle?
Champions That Counter Evelynn
| Champion | Win Rate vs Evelynn | Edge (noise-widths) |
|---|---|---|
| 55.3% | 1.11σ | |
| 55.1% | 1.07σ | |
| 54.7% | 0.98σ | |
| 54.6% | 0.96σ | |
| 54.1% | 0.85σ |
Champions Evelynn Counters
| Champion | Win Rate vs Evelynn | Edge (noise-widths) |
|---|---|---|
| 41.3% | 1.81σ | |
| 41.8% | 1.72σ | |
| 43.3% | 1.41σ | |
| 43.4% | 1.39σ | |
| 43.9% | 1.27σ |
At most five champions are listed in each direction for Evelynn: 5 listed as countering it here, 5 it counters back, with a tight, 1-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.