Should I Dodge?

League of Legends Lobby Advisor

Maokai

  • Tank
  • Support

Computed from 74,962 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
3 / 10
Defense
8 / 10
Magic
6 / 10
Difficulty
3 / 10
Role Win Rate Pick Rate
Top 49.8% 0.4%
Jungle 50.5% 0.5%
Support 50.9% 2.0%

Maokai is banned in about 0.3% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Maokai's Support win rate is 0.9 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Maokai is tracked in 3 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Support — its numbers in Top (0.4% pick rate) and Jungle (0.5% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Maokai's Support Build

In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Maokai's most common Support setup runs Exhaust and Flash with Aftershock, maxes W first, and builds Locket of the Iron Solari, Bandlepipes, and Thornmail — 51.1% win rate over 14,425 games.

  • Summoner spells Exhaust + Flash 52.0%2,806 games
  • Runes Aftershock + Inspiration 51.2%3,840 games
  • Skill priority W > Q > E 60.2%457 games
  • Starter Health Potion ×2 51.2%13,788 games
  • Boots Mercury's Treads 53.5%1,830 games
  • First three items Locket of the Iron Solari → Bandlepipes → Thornmail 61.2%320 games

Maokai's Support Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 51.6% 1.9% 4,451 0.22σ No
Bronze 51.7% 2.2% 6,464 0.28σ No
Silver 50.9% 2.2% 8,369 0.16σ No
Gold 50.3% 2.1% 8,706 0.05σ No
Platinum 50.8% 1.9% 8,284 0.17σ No
Emerald 51.0% 1.7% 6,169 0.22σ No
Diamond 51.5% 1.7% 5,402 0.33σ No
Master 51.8% 1.7% 2,586 0.37σ No
Grandmaster 49.4% 2.2% 219 0.09σ No

Maokai's Support win rate ranges from 49.4% at Grandmaster to 51.8% at Master across the 9 of 10 ranked tiers with at least 200 games in this role — a 2.4-point spread. Measured against each tier's own noise floor, that's 0.37σ at Master and 0.09σ at Grandmaster, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
No strong lean
Threats
Hard crowd control

Curated reads, not measured: how we judge these

Who Counters Maokai in Support?

Champions That Counter Maokai

Champion Win Rate vs Maokai Edge (noise-widths)
Taric 57.0% 1.47σ
Zac 54.4% 0.92σ
Braum 54.3% 0.90σ
Milio 54.2% 0.88σ
Annie 54.1% 0.87σ

Champions Maokai Counters

Champion Win Rate vs Maokai Edge (noise-widths)
Lee Sin 40.4% 2.00σ
Jarvan IV 40.7% 1.95σ
Vi 41.5% 1.77σ
Ziggs 42.0% 1.67σ
Miss Fortune 42.6% 1.55σ

At most five champions are listed in each direction for Maokai: the 5 that counter it here lean control-heavy, with a tight, 3-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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