Should I Dodge?

League of Legends Lobby Advisor

Aurelion Sol

  • Mage

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
2 / 10
Defense
3 / 10
Magic
8 / 10
Difficulty
7 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Mid 50.6% 2.0%
ADC 53.2% 0.5%

About 0.8% of games at this tier see Aurelion Sol banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Aurelion Sol's Mid numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Aurelion Sol's Mid win rate is 0.6 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Aurelion Sol is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Mid — its numbers in ADC (0.5% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Aurelion Sol's Mid Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 49.5% 2.0% 0.07σ No
Bronze 51.1% 2.1% 0.17σ No
Silver 50.9% 2.0% 0.15σ No
Gold 51.1% 2.0% 0.20σ No
Platinum 51.0% 2.0% 0.20σ No
Emerald 50.0% 1.9% 0.00σ No
Diamond 50.6% 1.9% 0.12σ No
Master 50.7% 1.7% 0.15σ No
Grandmaster 43.9% 1.5% 0.81σ Yes
Challenger 46.9% 1.1% 0.26σ No

Aurelion Sol's Mid win rate ranges from 43.9% at Grandmaster to 51.1% at Gold across the 10 of 10 ranked tiers with published data for this role — a 7.2-point spread. Measured against each tier's own noise floor, that's 0.20σ at Gold and 0.81σ at Grandmaster, with only the Grandmaster figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Aurelion Sol's power curve as a strong late-game lean — it wants to scale into a long game, a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Aurelion Sol's kit doesn't flag any of the seven threats Should I Dodge tracks for counter-building — healing, hard crowd control, burst, poke, sustained auto-attack damage, shielding, stealth — and that's a real verdict, not a gap in the table.

Should I Dodge maintains Aurelion Sol's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Aurelion Sol?

Matchups below are for Aurelion Sol's Mid role -- its highest-pick-rate lane, played in 2.0% of its recorded games at this tier.

Champions That Counter Aurelion Sol

Champion Win Rate vs Aurelion Sol Edge (noise-widths)
Yone 57.9% 1.65σ
Gwen 56.3% 1.31σ
Naafiri 54.0% 0.83σ
Fizz 53.9% 0.81σ
Zed 53.0% 0.63σ

Champions Aurelion Sol Counters

Champion Win Rate vs Aurelion Sol Edge (noise-widths)
Orianna 40.4% 2.02σ
Mel 41.1% 1.86σ
Malphite 42.0% 1.68σ
Nasus 42.4% 1.59σ
Smolder 42.5% 1.58σ

The stats source lists at most five champions in each direction for Aurelion Sol: the 5 that counter it here lean burst-heavy, with a tight, 5-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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