Should I Dodge?

League of Legends Lobby Advisor

Graves

  • Marksman

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
8 / 10
Defense
5 / 10
Magic
3 / 10
Difficulty
3 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Jungle 49.4% 7.2%

About 7.9% of games at this tier see Graves banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Graves's Jungle numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Graves's Jungle win rate is 0.6 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Graves is tracked in exactly one role at this tier scope, Jungle — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Graves's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 47.5% 2.7% 0.33σ No
Bronze 50.4% 4.2% 0.07σ No
Silver 49.5% 5.9% 0.08σ No
Gold 49.6% 7.3% 0.08σ No
Platinum 49.4% 8.2% 0.13σ No
Emerald 49.1% 8.7% 0.20σ No
Diamond 48.9% 9.1% 0.26σ No
Master 49.0% 9.5% 0.20σ No
Grandmaster 45.5% 9.7% 0.59σ Yes
Challenger 49.3% 10.4% 0.06σ No

Graves's Jungle win rate ranges from 45.5% at Grandmaster to 50.4% at Bronze across the 10 of 10 ranked tiers with published data for this role — a 4.9-point spread. Measured against each tier's own noise floor, that's 0.07σ at Bronze and 0.59σ at Grandmaster, with only the Grandmaster figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Graves's power curve as an early-game lean — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Graves's kit doesn't flag any of the seven threats Should I Dodge tracks for counter-building — healing, hard crowd control, burst, poke, sustained auto-attack damage, shielding, stealth — and that's a real verdict, not a gap in the table.

Should I Dodge maintains Graves's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Graves?

Matchups below are for Graves's Jungle role -- its highest-pick-rate lane, played in 7.2% of its recorded games at this tier.

Champions That Counter Graves

Champion Win Rate vs Graves Edge (noise-widths)
Zyra 54.9% 1.03σ
Rammus 54.6% 0.96σ
Dr. Mundo 54.4% 0.93σ
Fiddlesticks 54.3% 0.91σ
Darius 54.0% 0.83σ

Champions Graves Counters

Champion Win Rate vs Graves Edge (noise-widths)
Locke 45.6% 0.91σ
Rengar 46.0% 0.84σ
Volibear 47.2% 0.59σ
Shaco 47.9% 0.44σ
Qiyana 48.0% 0.42σ

The stats source lists at most five champions in each direction for Graves: the 5 that counter it here lean control-heavy, with a tight, 1-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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