Should I Dodge?

League of Legends Lobby Advisor

Rammus

  • Tank

Computed from 62,756 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
4 / 10
Defense
10 / 10
Magic
5 / 10
Difficulty
5 / 10
Role Win Rate Pick Rate
Jungle 52.4% 2.6%

Rammus is banned in about 6.7% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Rammus's Jungle win rate is 2.4 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Rammus is tracked in exactly one role at this tier scope, Jungle — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Rammus's Jungle Build

In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Rammus's most common Jungle setup runs Flash and Smite with Aftershock, maxes Q first, and builds Thornmail, Sunfire Aegis, and Dead Man's Plate — 66.2% win rate over 5 games.

  • Summoner spells Flash + Smite 26.1%12 games
  • Runes Aftershock + Precision 66.2%5 games
  • Skill priority Q > E > W 28.7%9 games
  • Starter Gustwalker Hatchling + Health Potion 33.2%9 games
  • Boots Mercury's Treads 50.2%8 games
  • First three items Thornmail → Sunfire Aegis → Dead Man's Plate 61.4%2,760 games

Rammus's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 54.1% 2.8% 6,904 0.55σ Yes
Bronze 53.2% 3.1% 9,345 0.53σ Yes
Silver 52.4% 3.1% 11,968 0.42σ No
Gold 52.6% 2.6% 11,586 0.48σ No
Platinum 51.2% 2.2% 10,492 0.24σ No
Emerald 52.2% 1.7% 6,573 0.48σ No
Diamond 50.1% 1.3% 4,325 0.02σ No
Master 48.6% 0.9% 1,502 0.30σ No

Rammus's Jungle win rate ranges from 48.6% at Master to 54.1% at Iron across the 8 of 10 ranked tiers with at least 200 games in this role — a 5.6-point spread. Measured against each tier's own noise floor, that's 0.55σ at Iron and 0.30σ at Master, with only the Iron figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 2 tiers under 200 games not shown.

Power curve
No strong lean
Threats
Hard crowd control

Curated reads, not measured: how we judge these

Who Counters Rammus in Jungle?

Champions That Counter Rammus

Champion Win Rate vs Rammus Edge (noise-widths)
Mordekaiser 56.9% 1.44σ
Sion 56.3% 1.32σ
Taliyah 55.1% 1.06σ
Cho'Gath 54.8% 1.00σ
Shen 54.4% 0.91σ

Champions Rammus Counters

Champion Win Rate vs Rammus Edge (noise-widths)
Yone 40.2% 2.05σ
Qiyana 42.1% 1.66σ
Rengar 42.2% 1.64σ
Jayce 43.2% 1.42σ
Talon 43.3% 1.40σ

At most five champions are listed in each direction for Rammus: 5 listed as countering it here, 5 it counters back, with a tight, 3-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

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