Should I Dodge?

League of Legends Lobby Advisor

Kalista

  • Marksman

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
8 / 10
Defense
2 / 10
Magic
4 / 10
Difficulty
7 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
ADC 48.5% 2.6%

About 0.7% of games at this tier see Kalista banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Kalista's ADC numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Kalista's ADC win rate is 1.5 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Kalista is tracked in exactly one role at this tier scope, ADC — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Kalista's ADC Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 45.9% 1.8% 0.54σ Yes
Bronze 48.3% 2.1% 0.28σ No
Silver 48.4% 2.2% 0.28σ No
Gold 49.0% 2.4% 0.18σ No
Platinum 47.8% 2.6% 0.44σ No
Emerald 48.4% 3.0% 0.36σ No
Diamond 48.9% 3.6% 0.26σ No
Master 49.3% 4.7% 0.16σ No
Grandmaster 50.0% 5.9% 0.01σ No
Challenger 51.6% 10.5% 0.13σ No

Kalista's ADC win rate ranges from 45.9% at Iron to 51.6% at Challenger across the 10 of 10 ranked tiers with published data for this role — a 5.7-point spread. Measured against each tier's own noise floor, that's 0.13σ at Challenger and 0.54σ at Iron, with only the Iron figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Kalista's power curve as a strong early-game lean — it wants to end the game before it scales away, a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Should I Dodge's curated read flags Kalista's kit as carrying sustained auto-attack damage — a community-consensus judgment about what the kit threatens, not measured win-rate data, and the same read behind the counter-build suggestions on the analyzer.

Should I Dodge maintains Kalista's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Kalista?

Matchups below are for Kalista's ADC role -- its highest-pick-rate lane, played in 2.6% of its recorded games at this tier.

Champions That Counter Kalista

Champion Win Rate vs Kalista Edge (noise-widths)
Kog'Maw 57.4% 1.55σ
Veigar 55.8% 1.21σ
Aurelion Sol 55.5% 1.15σ
Jinx 55.1% 1.07σ
Seraphine 54.9% 1.03σ

Champions Kalista Counters

Champion Win Rate vs Kalista Edge (noise-widths)
Mel 45.5% 0.95σ
Ezreal 46.1% 0.81σ
Yasuo 46.6% 0.71σ
Xerath 48.1% 0.39σ
Varus 48.9% 0.23σ

The stats source lists at most five champions in each direction for Kalista: 5 listed as countering it here, 5 it counters back, with a tight, 2-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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