Should I Dodge?

League of Legends Lobby Advisor

Riven

  • Fighter
  • Assassin

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
8 / 10
Defense
5 / 10
Magic
1 / 10
Difficulty
8 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Top 47.3% 1.8%

About 0.8% of games at this tier see Riven banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Riven's Top numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Riven's Top win rate is 2.7 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Riven is tracked in exactly one role at this tier scope, Top — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Riven's Top Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 42.4% 1.3% 1.00σ Yes
Bronze 44.4% 1.3% 0.93σ Yes
Silver 45.1% 1.5% 0.84σ Yes
Gold 46.6% 1.7% 0.62σ Yes
Platinum 47.8% 1.9% 0.45σ No
Emerald 49.1% 2.1% 0.19σ No
Diamond 49.4% 2.4% 0.15σ No
Master 50.1% 2.5% 0.02σ No
Grandmaster 48.5% 2.4% 0.20σ No
Challenger 52.8% 4.0% 0.23σ No

Riven's Top win rate ranges from 42.4% at Iron to 52.8% at Challenger across the 10 of 10 ranked tiers with published data for this role — a 10.4-point spread. Measured against each tier's own noise floor, that's 0.23σ at Challenger and 1.00σ at Iron, with only the Iron figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Riven's power curve as an early-game lean — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Riven's kit doesn't flag any of the seven threats Should I Dodge tracks for counter-building — healing, hard crowd control, burst, poke, sustained auto-attack damage, shielding, stealth — and that's a real verdict, not a gap in the table.

Should I Dodge maintains Riven's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Riven?

Matchups below are for Riven's Top role -- its highest-pick-rate lane, played in 1.8% of its recorded games at this tier.

Champions That Counter Riven

Champion Win Rate vs Riven Edge (noise-widths)
Garen 57.8% 1.64σ
Malphite 57.6% 1.60σ
Poppy 57.1% 1.49σ
Urgot 57.0% 1.47σ
Illaoi 57.0% 1.46σ

Champions Riven Counters

Champion Win Rate vs Riven Edge (noise-widths)
Yasuo 45.3% 0.99σ
Swain 45.7% 0.89σ
K'Sante 46.1% 0.82σ
Gwen 47.2% 0.58σ
Sion 47.8% 0.46σ

The stats source lists at most five champions in each direction for Riven: the 5 that counter it here lean control-heavy, with a tight, 1-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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