Rengar

Computed from 83,468 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Top | 48.1% | 0.2% |
| Jungle | 46.4% | 2.5% |
Rengar is banned in about 2.5% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Rengar's Jungle win rate is 3.6 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Rengar is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Jungle — its numbers in Top (0.2% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Rengar's Jungle Build
In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Rengar's most common Jungle setup runs Flash and Smite with Fleet Footwork, maxes Q first, and builds Umbral Glaive, Profane Hydra, and Voltaic Cyclosword — 48.8% win rate over 33,715 games.
- Summoner spells
Flash + Smite
48.8%33,622 games - Runes
Fleet Footwork + Domination
51.6%2,123 games - Skill priority Q > E > W 49.2%32,075 games
- Starter
Gustwalker Hatchling
49.4%19,263 games - Boots
Boots of Swiftness
56.1%2,324 games - First three items


Umbral Glaive → Profane Hydra → Voltaic Cyclosword
58.0%850 games
Rengar's Jungle Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 43.3% | 1.7% | 4,013 | 0.88σ | Yes |
| Bronze | 44.4% | 1.8% | 5,770 | 0.92σ | Yes |
| Silver | 44.6% | 2.1% | 8,378 | 0.92σ | Yes |
| Gold | 45.8% | 2.6% | 11,258 | 0.76σ | Yes |
| Platinum | 47.1% | 2.9% | 13,996 | 0.58σ | Yes |
| Emerald | 48.2% | 3.3% | 12,977 | 0.40σ | No |
| Diamond | 50.4% | 3.8% | 12,957 | 0.09σ | No |
| Master | 50.8% | 4.8% | 7,214 | 0.16σ | No |
| Grandmaster | 50.3% | 4.9% | 458 | 0.04σ | No |
Rengar's Jungle win rate ranges from 43.3% at Iron to 50.8% at Master across the 9 of 10 ranked tiers with at least 200 games in this role — a 7.5-point spread. Measured against each tier's own noise floor, that's 0.16σ at Master and 0.88σ at Iron, with only the Iron figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.
- Power curve
- Early game
- Threats
- Burst and stealth
Curated reads, not measured: how we judge these
Who Counters Rengar in Jungle?
Champions That Counter Rengar
| Champion | Win Rate vs Rengar | Edge (noise-widths) |
|---|---|---|
| 64.2% | 2.97σ | |
| 60.2% | 2.14σ | |
| 58.5% | 1.77σ | |
| 58.1% | 1.70σ | |
| 57.5% | 1.56σ |
Champions Rengar Counters
| Champion | Win Rate vs Rengar | Edge (noise-widths) |
|---|---|---|
| 42.7% | 1.53σ | |
| 44.2% | 1.21σ | |
| 44.8% | 1.08σ | |
| 46.8% | 0.67σ | |
| 46.9% | 0.66σ |
At most five champions are listed in each direction for Rengar: 5 listed as countering it here, 5 it counters back, with a tight, 7-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.