Should I Dodge?

League of Legends Lobby Advisor

Zoe

  • Mage

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
1 / 10
Defense
7 / 10
Magic
8 / 10
Difficulty
5 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Mid 48.9% 2.3%
Support 48.0% 0.7%

About 2.2% of games at this tier see Zoe banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Zoe's Mid numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Zoe's Mid win rate is 1.1 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Zoe is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Mid — its numbers in Support (0.7% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Zoe's Mid Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 46.1% 2.2% 0.51σ Yes
Bronze 47.3% 2.1% 0.44σ No
Silver 48.0% 2.0% 0.35σ No
Gold 48.3% 2.2% 0.30σ No
Platinum 48.9% 2.2% 0.23σ No
Emerald 50.1% 2.6% 0.03σ No
Diamond 51.1% 3.0% 0.25σ No
Master 51.6% 3.6% 0.32σ No
Grandmaster 51.4% 4.4% 0.18σ No
Challenger 55.3% 5.8% 0.43σ No

Zoe's Mid win rate ranges from 46.1% at Iron to 55.3% at Challenger across the 10 of 10 ranked tiers with published data for this role — a 9.2-point spread. Measured against each tier's own noise floor, that's 0.43σ at Challenger and 0.51σ at Iron, with only the Iron figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Zoe's power curve as no strong lean either way — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Should I Dodge's curated read flags Zoe's kit as carrying hard crowd control, burst, and poke — a community-consensus judgment about what the kit threatens, not measured win-rate data, and the same read behind the counter-build suggestions on the analyzer.

Should I Dodge maintains Zoe's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Zoe?

Matchups below are for Zoe's Mid role -- its highest-pick-rate lane, played in 2.3% of its recorded games at this tier.

Champions That Counter Zoe

Champion Win Rate vs Zoe Edge (noise-widths)
Malzahar 56.0% 1.25σ
Naafiri 55.9% 1.23σ
Fizz 55.3% 1.12σ
Heimerdinger 55.1% 1.06σ
Morgana 54.7% 0.98σ

Champions Zoe Counters

Champion Win Rate vs Zoe Edge (noise-widths)
Smolder 35.3% 3.07σ
Jayce 44.9% 1.06σ
Azir 45.2% 1.00σ
Cassiopeia 45.7% 0.90σ
Orianna 46.1% 0.82σ

The stats source lists at most five champions in each direction for Zoe: 5 listed as countering it here, 5 it counters back, with a tight, 1-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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