Should I Dodge?

League of Legends Lobby Advisor

Alistar

  • Tank
  • Support

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
6 / 10
Defense
9 / 10
Magic
5 / 10
Difficulty
7 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Support 50.9% 3.6%

About 1.3% of games at this tier see Alistar banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Alistar's Support numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Alistar's Support win rate is 0.9 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Alistar is tracked in exactly one role at this tier scope, Support — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Alistar's Support Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 48.3% 1.5% 0.22σ No
Bronze 51.2% 2.1% 0.20σ No
Silver 50.7% 2.8% 0.12σ No
Gold 51.0% 3.4% 0.18σ No
Platinum 50.9% 3.9% 0.19σ No
Emerald 50.9% 4.5% 0.21σ No
Diamond 51.2% 5.3% 0.28σ No
Master 51.8% 7.0% 0.37σ No
Grandmaster 50.3% 8.2% 0.03σ No
Challenger 54.1% 13.2% 0.33σ No

Alistar's Support win rate ranges from 48.3% at Iron to 54.1% at Challenger across the 10 of 10 ranked tiers with published data for this role — a 5.8-point spread. Measured against each tier's own noise floor, that's 0.33σ at Challenger and 0.22σ at Iron, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Alistar's power curve as an early-game lean — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Should I Dodge's curated read flags Alistar's kit as carrying hard crowd control — a community-consensus judgment about what the kit threatens, not measured win-rate data, and the same read behind the counter-build suggestions on the analyzer.

Should I Dodge maintains Alistar's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Alistar?

Matchups below are for Alistar's Support role -- its highest-pick-rate lane, played in 3.6% of its recorded games at this tier.

Champions That Counter Alistar

Champion Win Rate vs Alistar Edge (noise-widths)
Hwei 53.3% 0.68σ
Vel'Koz 53.0% 0.63σ
Renata Glasc 52.8% 0.59σ
Taric 52.7% 0.57σ
Morgana 52.3% 0.47σ

Champions Alistar Counters

Champion Win Rate vs Alistar Edge (noise-widths)
Camille 41.4% 1.79σ
Mel 42.7% 1.53σ
Yuumi 43.5% 1.35σ
LeBlanc 44.1% 1.23σ
Zoe 45.1% 1.02σ

The stats source lists at most five champions in each direction for Alistar: the 5 that counter it here lean control-heavy, with a tight, 1-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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