Malzahar

Computed from 179,202 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Top | 49.4% | 0.7% |
| Mid | 51.3% | 6.5% |
Malzahar is banned in about 14.2% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Malzahar's Mid win rate is 1.3 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Malzahar is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Mid — its numbers in Top (0.7% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Malzahar's Mid Build
In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Malzahar's most common Mid setup runs Flash and Teleport with Deathfire Touch, maxes E first, and builds Blackfire Torch, Rylai's Crystal Scepter, and Liandry's Torment — 100.0% win rate over 2 games.
- Summoner spells
Flash + Teleport
51.4%132,309 games - Runes
Deathfire Touch + Inspiration
52.0%53,244 games - Skill priority E > Q > W 51.7%137,928 games
- Starter

Sapphire Crystal + Refillable Potion
52.4%7,179 games - Boots
Sorcerer's Shoes
52.1%130,347 games - First three items


Blackfire Torch → Rylai's Crystal Scepter → Liandry's Torment
56.4%21,812 games
Malzahar's Mid Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 53.2% | 6.0% | 14,842 | 0.42σ | No |
| Bronze | 52.7% | 6.7% | 21,225 | 0.45σ | No |
| Silver | 51.8% | 7.4% | 29,061 | 0.30σ | No |
| Gold | 51.2% | 7.1% | 31,699 | 0.22σ | No |
| Platinum | 50.2% | 6.2% | 29,811 | 0.05σ | No |
| Emerald | 49.6% | 5.0% | 19,220 | 0.09σ | No |
| Diamond | 49.8% | 3.8% | 12,903 | 0.04σ | No |
| Master | 48.3% | 2.4% | 3,848 | 0.36σ | No |
Malzahar's Mid win rate ranges from 48.3% at Master to 53.2% at Iron across the 8 of 10 ranked tiers with at least 200 games in this role — a 4.9-point spread. Measured against each tier's own noise floor, that's 0.42σ at Iron and 0.36σ at Master, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 2 tiers under 200 games not shown.
- Power curve
- No strong lean
- Threats
- Hard crowd control
Curated reads, not measured: how we judge these
Who Counters Malzahar in Mid?
Champions That Counter Malzahar
| Champion | Win Rate vs Malzahar | Edge (noise-widths) |
|---|---|---|
| 60.0% | 2.08σ | |
| 57.6% | 1.60σ | |
| 57.6% | 1.59σ | |
| 57.3% | 1.52σ | |
| 56.9% | 1.44σ |
Champions Malzahar Counters
| Champion | Win Rate vs Malzahar | Edge (noise-widths) |
|---|---|---|
| 37.8% | 2.55σ | |
| 38.4% | 2.43σ | |
| 40.7% | 1.95σ | |
| 40.9% | 1.90σ | |
| 41.8% | 1.71σ |
At most five champions are listed in each direction for Malzahar: 5 listed as countering it here, 5 it counters back, with a tight, 3-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.