Lee Sin

Figures on this page are from League of Legends patch 16.18.1.
The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Jungle | 48.1% | 10.6% |
About 13.2% of games at this tier see Lee Sin banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Lee Sin's Jungle numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?
Lee Sin's Jungle win rate is 1.9 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Lee Sin is tracked in exactly one role at this tier scope, Jungle — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.
Lee Sin's Jungle Win Rate By Tier
| Tier | Win Rate | Pick Rate | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|
| Iron | 43.8% | 5.9% | 0.81σ | Yes |
| Bronze | 46.8% | 6.9% | 0.52σ | Yes |
| Silver | 47.4% | 8.5% | 0.45σ | No |
| Gold | 47.9% | 10.2% | 0.38σ | No |
| Platinum | 48.2% | 11.5% | 0.35σ | No |
| Emerald | 48.5% | 12.8% | 0.32σ | No |
| Diamond | 49.2% | 13.7% | 0.19σ | No |
| Master | 49.5% | 16.9% | 0.10σ | No |
| Grandmaster | 51.3% | 16.6% | 0.17σ | No |
| Challenger | 49.7% | 19.4% | 0.03σ | No |
Lee Sin's Jungle win rate ranges from 43.8% at Iron to 51.3% at Grandmaster across the 10 of 10 ranked tiers with published data for this role — a 7.5-point spread. Measured against each tier's own noise floor, that's 0.17σ at Grandmaster and 0.81σ at Iron, with only the Iron figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.
Should I Dodge's curated read has Lee Sin's power curve as a strong early-game lean — it wants to end the game before it scales away, a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).
Lee Sin's kit doesn't flag any of the seven threats Should I Dodge tracks for counter-building — healing, hard crowd control, burst, poke, sustained auto-attack damage, shielding, stealth — and that's a real verdict, not a gap in the table.
Should I Dodge maintains Lee Sin's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.
Who Counters Lee Sin?
Matchups below are for Lee Sin's Jungle role -- its highest-pick-rate lane, played in 10.6% of its recorded games at this tier.
Champions That Counter Lee Sin
| Champion | Win Rate vs Lee Sin | Edge (noise-widths) |
|---|---|---|
| 55.2% | 1.08σ | |
| 55.1% | 1.08σ | |
| 54.8% | 1.01σ | |
| 54.7% | 0.99σ | |
| 54.7% | 0.98σ |
Champions Lee Sin Counters
| Champion | Win Rate vs Lee Sin | Edge (noise-widths) |
|---|---|---|
| 46.9% | 0.65σ | |
| 47.1% | 0.60σ | |
| 48.5% | 0.32σ | |
| 48.7% | 0.26σ | |
| 49.5% | 0.11σ |
The stats source lists at most five champions in each direction for Lee Sin: the 5 that counter it here lean control-heavy, with a tight, 0-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.
Want a live read for your own lobby? Try the analyzer.
Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.