Should I Dodge?

League of Legends Lobby Advisor

Lee Sin

  • Fighter
  • Assassin

Computed from 243,777 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
8 / 10
Defense
5 / 10
Magic
3 / 10
Difficulty
6 / 10
Role Win Rate Pick Rate
Jungle 47.4% 10.2%

Lee Sin is banned in about 16.9% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Lee Sin's Jungle win rate is 2.6 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Lee Sin is tracked in exactly one role at this tier scope, Jungle — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Lee Sin's Jungle Build

In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Lee Sin's most common Jungle setup runs Flash and Smite with Conqueror, maxes Q first, and builds Eclipse, Black Cleaver, and Guardian Angel — 48.6% win rate over 101,352 games.

  • Summoner spells Flash + Smite 48.6%101,326 games
  • Runes Conqueror + Inspiration 50.1%10,461 games
  • Skill priority Q > W > E 49.0%85,858 games
  • Starter Scorchclaw Pup + Health Potion 48.6%47,648 games
  • Boots Ionian Boots of Lucidity 51.1%4,342 games
  • First three items Eclipse → Black Cleaver → Guardian Angel 60.6%3,807 games

Our Read on Lee Sin

Reading the Numbers

Lee Sin is a jungler whose game is decided by how often his first skillshot lands. Sonic Wave marks the enemy it hits, and the follow-up, Resonating Strike, dashes him onto that mark, so a single clean hit gives him damage, reveal and a gap closer in one motion. A miss costs him the tempo he was counting on. He needs a lot of practice to use well, and he is a diver, so the data here includes everyone from experienced mains to casual players picking him because the kit looks flashy. Read his figures as a measure of execution more than strength.

When a Teammate Locks Lee Sin

Expect an active early game once Lee Sin is locked in, since your jungler plans to be hunting for ganks with the Q-then-dash combination and not just farming. Safeguard lets him dash to an allied champion and shield them both, so he can leap to help a teammate who is in trouble. His ultimate, Dragon's Rage, roots a target and kicks them backward, and any enemy the target collides with takes damage and is knocked up, so ask him to look for a kick that sends one enemy into the rest of their team. Early lane pressure helps him snowball.

When the Enemy Has Lee Sin

Stand behind a minion when you suspect Sonic Wave is coming, because it is a line skillshot that stops on the first enemy it meets, and a missed Q takes much of the threat out of his next move. Being marked also reveals you for a short while, so do not count on hiding in a bush afterward. The ultimate roots you during its short cast and then sends you flying, with the direction set at the moment of impact. Keep valuable allies from standing behind a likely kick target, since collisions damage and launch them as well.

Last reviewed 14 October 2026

Lee Sin's Jungle Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 45.3% 6.6% 14,223 0.61σ Yes
Bronze 46.0% 7.6% 19,299 0.67σ Yes
Silver 46.8% 8.9% 27,704 0.55σ Yes
Gold 47.1% 10.4% 36,948 0.53σ Yes
Platinum 48.0% 11.9% 44,915 0.40σ No
Emerald 48.8% 13.0% 39,469 0.27σ No
Diamond 48.0% 13.6% 38,883 0.45σ No
Master 48.5% 13.4% 20,371 0.31σ No
Grandmaster 50.9% 15.1% 1,456 0.13σ No
Challenger 54.5% 18.2% 364 0.37σ No

Lee Sin's Jungle win rate ranges from 45.3% at Iron to 54.5% at Challenger across the 10 of 10 ranked tiers with at least 200 games in this role — a 9.2-point spread. Measured against each tier's own noise floor, that's 0.37σ at Challenger and 0.61σ at Iron, with only the Iron figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral.

Power curve
Strong early game
Threats
None of the seven we track

Curated reads, not measured: how we judge these

Who Counters Lee Sin in Jungle?

Champions That Counter Lee Sin

Champion Win Rate vs Lee Sin Edge (noise-widths)
Sion 59.3% 1.95σ
Kog'Maw 57.9% 1.66σ
Zaahen 57.7% 1.60σ
Yone 57.1% 1.50σ
Dr. Mundo 56.7% 1.41σ

Champions Lee Sin Counters

Champion Win Rate vs Lee Sin Edge (noise-widths)
Yasuo 40.1% 2.07σ
Jhin 43.0% 1.46σ
Garen 43.2% 1.43σ
Vayne 43.8% 1.30σ
Twitch 44.0% 1.25σ

At most five champions are listed in each direction for Lee Sin: 5 listed as countering it here, 5 it counters back, with a tight, 3-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

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