Aatrox

Computed from 136,726 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Top | 49.2% | 4.6% |
| Jungle | 50.2% | 0.6% |
Aatrox is banned in about 4.1% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Aatrox's Top win rate is 0.8 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Aatrox is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Top — its numbers in Jungle (0.6% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Aatrox's Top Build
In Emerald+ games on patch 26.21, Aatrox's most common Top setup runs Flash and Ignite with Conqueror, maxes Q first, and builds Spear of Shojin, Sundered Sky, and Death's Dance — 50.1% win rate over 45,889 games.
- Summoner spells
Flash + Ignite
50.4%30,668 games - Runes
Conqueror + Resolve
52.0%4,009 games - Skill priority Q > E > W 50.2%45,349 games
- Starter

Doran's Shield + Health Potion
50.0%17,292 games - Boots
Mercury's Treads
52.7%12,808 games - First three items


Spear of Shojin → Sundered Sky → Death's Dance
58.5%1,230 games
Aatrox's Top Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 47.0% | 4.1% | 9,159 | 0.40σ | No |
| Bronze | 48.5% | 4.1% | 10,906 | 0.25σ | No |
| Silver | 48.6% | 4.1% | 13,939 | 0.25σ | No |
| Gold | 49.2% | 4.6% | 17,736 | 0.14σ | No |
| Platinum | 49.9% | 5.1% | 21,686 | 0.02σ | No |
| Emerald | 50.3% | 5.4% | 18,685 | 0.06σ | No |
| Diamond | 49.5% | 5.9% | 18,512 | 0.10σ | No |
| Master | 48.6% | 5.4% | 8,172 | 0.30σ | No |
| Grandmaster | 49.8% | 3.6% | 336 | 0.03σ | No |
Aatrox's Top win rate ranges from 47.0% at Iron to 50.3% at Emerald across the 9 of 10 ranked tiers with at least 200 games in this role — a 3.3-point spread. Measured against each tier's own noise floor, that's 0.06σ at Emerald and 0.40σ at Iron, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.
- Power curve
- No strong lean
- Threats
- Healing
Curated reads, not measured: how we judge these
Who Counters Aatrox in Top?
Champions That Counter Aatrox
| Champion | Win Rate vs Aatrox | Edge (noise-widths) |
|---|---|---|
| 60.2% | 2.12σ | |
| 58.3% | 1.74σ | |
| 57.0% | 1.46σ | |
| 56.7% | 1.39σ | |
| 56.4% | 1.33σ |
Champions Aatrox Counters
| Champion | Win Rate vs Aatrox | Edge (noise-widths) |
|---|---|---|
| 41.1% | 1.86σ | |
| 41.2% | 1.84σ | |
| 43.1% | 1.43σ | |
| 43.9% | 1.28σ | |
| 44.0% | 1.26σ |
At most five champions are listed in each direction for Aatrox: the 5 that counter it here lean burst-heavy, with a tight, 4-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.
Our Read on Aatrox
Reading the Numbers
Top lane is Aatrox's usual home, but junglers borrow the same sustained-damage sword swings whenever the meta rewards early skirmishing over pure clearing speed, so he shows up as a genuine flex pick rather than a one-role specialist. Splitting his sample across two positions means neither number tells the full story alone -- a rough patch in one role or a hot streak in the other can pull the combined figure in either direction without saying much about how strong he actually is in the role you're about to face. His identity as a duelist who lives or dies by his blade's sweetspot hasn't changed much across several kit updates, which is worth more in champ select than any single number on the page.
When a Teammate Locks Aatrox
Ask an Aatrox to fight early and you'll get exactly what his kit wants: his healing scales off damage landed on champions, so a passive lane where he never trades won't produce the tanky, self-sustaining bruiser you're hoping for later. Give him priority to land clean sword sweeps rather than farming under tower, and expect his real threat to show once he's grouped for fights rather than split-pushing alone.
When the Enemy Has Aatrox
The edges of Aatrox's blade sweep are what make him dangerous -- catch one of those instead of the middle and you take both the knockup and the chain pull that follows it. Deny him easy trades in lane, and avoid grouping into a straight line where one sweep catches several of you during a fight. His healing dries up fast against a team that punishes him before he's ahead, so the read on an Aatrox pick is less about the champion and more about whether his early lane went his way.
Last reviewed 13 October 2026