Miss Fortune

Computed from 415,133 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| ADC | 52.0% | 16.2% |
| Support | 44.7% | 1.0% |
Miss Fortune is banned in about 6.3% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Miss Fortune's ADC win rate is 2.0 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Miss Fortune is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, ADC — its numbers in Support (1.0% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Miss Fortune's ADC Build
In Emerald+ games on patch 26.21, Miss Fortune's most common ADC setup runs Flash and Barrier with Press the Attack, maxes Q first, and builds Bloodthirster, The Collector, and Infinity Edge — 50.9% win rate over 69,508 games.
- Summoner spells
Flash + Barrier
50.9%57,057 games - Runes
Press the Attack + Inspiration
53.0%3,165 games - Skill priority Q > W > E 51.5%65,871 games
- Starter

Doran's Bow + Health Potion ×2
51.2%30,829 games - Boots
Gluttonous Greaves
55.8%6,442 games - First three items


Bloodthirster → The Collector → Infinity Edge
56.5%17,162 games
Miss Fortune's ADC Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 52.5% | 26.5% | 62,193 | 0.33σ | No |
| Bronze | 52.2% | 23.3% | 69,507 | 0.37σ | No |
| Silver | 52.2% | 19.4% | 72,741 | 0.38σ | No |
| Gold | 52.1% | 15.5% | 65,847 | 0.39σ | No |
| Platinum | 51.7% | 12.0% | 54,605 | 0.34σ | No |
| Emerald | 51.1% | 9.6% | 34,387 | 0.24σ | No |
| Diamond | 50.2% | 7.7% | 24,468 | 0.05σ | No |
| Master | 49.4% | 6.6% | 9,999 | 0.13σ | No |
| Grandmaster | 47.8% | 5.9% | 555 | 0.30σ | No |
Miss Fortune's ADC win rate ranges from 47.8% at Grandmaster to 52.5% at Iron across the 9 of 10 ranked tiers with at least 200 games in this role — a 4.7-point spread. Measured against each tier's own noise floor, that's 0.33σ at Iron and 0.30σ at Grandmaster, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.
- Power curve
- No strong lean
- Threats
- Burst
Curated reads, not measured: how we judge these
Who Counters Miss Fortune in ADC?
Champions That Counter Miss Fortune
| Champion | Win Rate vs Miss Fortune | Edge (noise-widths) |
|---|---|---|
| 57.0% | 1.46σ | |
| 56.6% | 1.38σ | |
| 54.5% | 0.95σ | |
| 54.2% | 0.88σ | |
| 54.2% | 0.87σ |
Champions Miss Fortune Counters
| Champion | Win Rate vs Miss Fortune | Edge (noise-widths) |
|---|---|---|
| 37.2% | 2.68σ | |
| 41.2% | 1.85σ | |
| 41.8% | 1.71σ | |
| 42.3% | 1.60σ | |
| 42.4% | 1.60σ |
At most five champions are listed in each direction for Miss Fortune: the 5 that counter it here lean sustain-heavy, with a tight, 3-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.
Our Read on Miss Fortune
Reading the Numbers
Every part of Miss Fortune's kit is easy to pick up: her main damage tool fires at one target and bounces to a second one standing behind it, her zone ability covers a wide area without needing precise aim, and her ultimate is a wide cone that rewards rough positioning over pixel-perfect accuracy. That forgiving design makes her a common recommendation for players still learning the marksman role, and a kit that's hard to misplay tends to produce solid results even from a less experienced pool.
When a Teammate Locks Miss Fortune
Help a Miss Fortune teammate find an early kill or two before anything else -- that's what unlocks the aggression her burst damage threatens, so pair her with a support who's willing to force an early engage rather than one built purely around slow, safe scaling. Her ultimate can end a fight on its own if the enemy team groups up while it's channeling, so ask her to hold it for exactly that moment instead of firing it the first time she sees a target.
When the Enemy Has Miss Fortune
Break line of sight the moment an enemy Miss Fortune starts her ultimate channel, and don't stand behind a low-health ally in lane, where her bounced shot can catch you both -- a straight line or her ultimate's cone is exactly where she does the most damage. Away from that setup, she has limited mobility and struggles to punish a team that plays around her cooldowns rather than her raw damage.
Last reviewed 13 October 2026