Should I Dodge?

League of Legends Lobby Advisor

Annie

  • Mage
  • Support

Computed from 56,238 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
2 / 10
Defense
3 / 10
Magic
10 / 10
Difficulty
6 / 10
Role Win Rate Pick Rate
Mid 50.3% 1.8%
Support 49.8% 0.3%

Annie is banned in about 0.8% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Annie's Mid win rate is 0.3 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Annie is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Mid — its numbers in Support (0.3% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Annie's Mid Build

In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Annie's most common Mid setup runs Flash and Ignite with Electrocute, maxes W first, and builds Malignance, Shadowflame, and Zhonya's Hourglass — 50.5% win rate over 15,821 games.

  • Summoner spells Flash + Ignite 51.0%11,632 games
  • Runes Electrocute + Sorcery 50.2%6,327 games
  • Skill priority W > Q > E 54.0%1,605 games
  • Starter Doran's Ring + Health Potion ×2 50.5%15,047 games
  • Boots Boots of Swiftness 53.4%417 games
  • First three items Malignance → Shadowflame → Zhonya's Hourglass 66.5%370 games

Annie's Mid Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 49.3% 1.4% 3,529 0.09σ No
Bronze 49.1% 1.6% 5,096 0.15σ No
Silver 49.9% 1.7% 6,790 0.02σ No
Gold 51.0% 1.8% 8,103 0.18σ No
Platinum 50.7% 1.8% 8,514 0.14σ No
Emerald 50.2% 1.9% 7,054 0.05σ No
Diamond 51.4% 1.8% 6,036 0.31σ No
Master 51.0% 1.6% 2,403 0.22σ No

Annie's Mid win rate ranges from 49.1% at Bronze to 51.4% at Diamond across the 8 of 10 ranked tiers with at least 200 games in this role — a 2.3-point spread. Measured against each tier's own noise floor, that's 0.31σ at Diamond and 0.15σ at Bronze, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 2 tiers under 200 games not shown.

Power curve
No strong lean
Threats
Hard crowd control and burst

Curated reads, not measured: how we judge these

Who Counters Annie in Mid?

Champions That Counter Annie

Champion Win Rate vs Annie Edge (noise-widths)
Gangplank 57.7% 1.62σ
Gwen 57.3% 1.54σ
Ziggs 56.6% 1.37σ
Seraphine 54.8% 1.00σ
Garen 54.6% 0.97σ

Champions Annie Counters

Champion Win Rate vs Annie Edge (noise-widths)
Tristana 38.3% 2.46σ
Smolder 41.2% 1.84σ
Ezreal 42.9% 1.48σ
Taliyah 43.3% 1.40σ
Varus 44.7% 1.11σ

At most five champions are listed in each direction for Annie: 5 listed as countering it here, 5 it counters back, with a tight, 3-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

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