Should I Dodge?

League of Legends Lobby Advisor

Gangplank

  • Fighter

Computed from 110,113 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
7 / 10
Defense
6 / 10
Magic
4 / 10
Difficulty
9 / 10
Role Win Rate Pick Rate
Top 49.9% 3.8%
Mid 49.3% 0.3%

Gangplank is banned in about 6.8% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Gangplank's Top win rate is 0.1 percentage points below an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Gangplank is tracked in 2 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, Top — its numbers in Mid (0.3% pick rate) stay visible in the table above but aren't carried into the rest of this page.

Gangplank's Top Build

In Emerald+ games on patch 26.21, Gangplank's most common Top setup runs Flash and Ignite with Deathfire Touch, maxes Q first, and builds Essence Reaver, The Collector, and Voltaic Cyclosword — 50.8% win rate over 42,527 games.

  • Summoner spells Flash + Ignite 51.1%36,483 games
  • Runes Deathfire Touch + Precision 53.1%3,177 games
  • Skill priority Q > E > W 51.0%41,347 games
  • Starter Doran's Blade + Health Potion 51.0%31,141 games
  • Boots Gluttonous Greaves 56.0%7,342 games
  • First three items Essence Reaver → The Collector → Voltaic Cyclosword 61.4%1,254 games

Gangplank's Top Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 47.2% 1.6% 3,862 0.37σ No
Bronze 48.5% 2.1% 6,265 0.25σ No
Silver 49.1% 3.0% 10,854 0.16σ No
Gold 49.8% 4.0% 16,261 0.04σ No
Platinum 50.3% 4.8% 20,858 0.06σ No
Emerald 50.8% 5.2% 17,748 0.17σ No
Diamond 51.0% 5.3% 16,204 0.23σ No
Master 51.0% 4.9% 7,564 0.20σ No
Grandmaster 49.7% 4.2% 396 0.04σ No

Gangplank's Top win rate ranges from 47.2% at Iron to 51.0% at Diamond across the 9 of 10 ranked tiers with at least 200 games in this role — a 3.8-point spread. Measured against each tier's own noise floor, that's 0.23σ at Diamond and 0.37σ at Iron, with neither clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.

Power curve
Late game
Threats
None of the seven we track

Curated reads, not measured: how we judge these

Who Counters Gangplank in Top?

Champions That Counter Gangplank

Champion Win Rate vs Gangplank Edge (noise-widths)
Rengar 55.8% 1.22σ
Hwei 55.7% 1.20σ
Jhin 55.7% 1.19σ
Kayle 55.6% 1.18σ
Zeri 55.6% 1.18σ

Champions Gangplank Counters

Champion Win Rate vs Gangplank Edge (noise-widths)
Corki 38.9% 2.32σ
Lulu 41.3% 1.81σ
Locke 43.0% 1.47σ
Poppy 43.5% 1.36σ
Tristana 43.6% 1.34σ

At most five champions are listed in each direction for Gangplank: 5 listed as countering it here, 5 it counters back, with a tight, 0-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

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