Ziggs

Computed from 74,467 ranked Solo/Duo games collected through the Riot API · patch 26.21.
| Role | Win Rate | Pick Rate |
|---|---|---|
| Mid | 50.3% | 0.8% |
| ADC | 51.5% | 1.8% |
| Support | 46.4% | 0.2% |
Ziggs is banned in about 1.0% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.
Ziggs's ADC win rate is 1.5 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.
Ziggs is tracked in 3 roles at this tier scope; the per-tier, threat, and counters reporting below all use its highest-pick-rate role, ADC — its numbers in Mid (0.8% pick rate) and Support (0.2% pick rate) stay visible in the table above but aren't carried into the rest of this page.
Ziggs's ADC Build
In Emerald+ games on patch 26.21 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Ziggs's most common ADC setup runs Flash and Teleport with Arcane Comet, maxes Q first, and builds Blackfire Torch, Shadowflame, and Rabadon's Deathcap — 51.6% win rate over 14,067 games.
- Summoner spells
Flash + Teleport
51.9%13,012 games - Runes
Arcane Comet + Inspiration
52.4%2,116 games - Skill priority Q > E > W 52.0%13,426 games
- Starter

Doran's Ring + Health Potion ×2
51.7%13,468 games - Boots
Sorcerer's Shoes
52.3%12,568 games - First three items


Blackfire Torch → Shadowflame → Rabadon's Deathcap
56.8%557 games
Ziggs's ADC Win Rate By Tier
| Tier | Win Rate | Pick Rate | Games | Edge (noise-widths) | Clears 0.5σ? |
|---|---|---|---|---|---|
| Iron | 50.3% | 2.5% | 5,839 | 0.04σ | No |
| Bronze | 51.3% | 2.1% | 6,350 | 0.21σ | No |
| Silver | 53.0% | 1.8% | 6,765 | 0.52σ | Yes |
| Gold | 51.6% | 1.7% | 7,054 | 0.29σ | No |
| Platinum | 49.8% | 1.6% | 7,302 | 0.04σ | No |
| Emerald | 51.4% | 1.5% | 5,582 | 0.32σ | No |
| Diamond | 52.1% | 1.6% | 5,294 | 0.47σ | No |
| Master | 51.5% | 1.9% | 2,817 | 0.32σ | No |
| Grandmaster | 47.6% | 2.3% | 218 | 0.33σ | No |
Ziggs's ADC win rate ranges from 47.6% at Grandmaster to 53.0% at Silver across the 9 of 10 ranked tiers with at least 200 games in this role — a 5.5-point spread. Measured against each tier's own noise floor, that's 0.52σ at Silver and 0.33σ at Grandmaster, with only the Silver figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 1 tier under 200 games not shown.
- Power curve
- Late game
- Threats
- Poke
Curated reads, not measured: how we judge these
Who Counters Ziggs in ADC?
Champions That Counter Ziggs
| Champion | Win Rate vs Ziggs | Edge (noise-widths) |
|---|---|---|
| 56.2% | 1.29σ | |
| 56.0% | 1.25σ | |
| 55.9% | 1.24σ | |
| 55.3% | 1.12σ | |
| 55.2% | 1.09σ |
Champions Ziggs Counters
| Champion | Win Rate vs Ziggs | Edge (noise-widths) |
|---|---|---|
| 42.5% | 1.56σ | |
| 43.4% | 1.39σ | |
| 44.7% | 1.11σ | |
| 45.0% | 1.04σ | |
| 45.6% | 0.93σ |
At most five champions are listed in each direction for Ziggs: 5 listed as countering it here, 5 it counters back, with a tight, 1-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.