Should I Dodge?

League of Legends Lobby Advisor

Illaoi

  • Fighter
  • Tank

Computed from 99,785 ranked Solo/Duo games collected through the Riot API · patch 26.21.

Riot designer ratings (0-10)

Attack
8 / 10
Defense
6 / 10
Magic
3 / 10
Difficulty
4 / 10
Role Win Rate Pick Rate
Top 52.0% 3.8%

Illaoi is banned in about 11.0% of games at this tier, one figure for the whole champion since bans happen before roles are picked. What ban rate measures.

Illaoi's Top win rate is 2.0 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Illaoi is tracked in exactly one role at this tier scope, Top — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Illaoi's Top Build

In Emerald+ games on patch 26.22 (including games from other ranks or the previous patch, as Emerald+ on this patch alone had too few), Illaoi's most common Top setup runs Exhaust and Flash with Grasp of the Undying, maxes E first, and builds Black Cleaver, Sterak's Gage, and Death's Dance — 84.9% win rate over 3 games.

  • Summoner spells Exhaust + Flash 52.8%18,338 games
  • Runes Grasp of the Undying + Precision 52.6%54,046 games
  • Skill priority E > Q > W 49.2%8 games
  • Starter Doran's Shield + Health Potion 59.0%7 games
  • Boots Mercury's Treads 65.3%5 games
  • First three items Black Cleaver → Sterak's Gage → Death's Dance 60.7%3,460 games

Illaoi's Top Win Rate By Tier

Tier Win Rate Pick Rate Games Edge (noise-widths) Clears 0.5σ?
Iron 53.8% 5.7% 13,883 0.50σ Yes
Bronze 52.3% 5.1% 15,838 0.37σ No
Silver 51.9% 4.4% 17,372 0.32σ No
Gold 52.2% 3.7% 16,955 0.40σ No
Platinum 51.5% 3.1% 15,236 0.30σ No
Emerald 50.7% 2.6% 10,121 0.16σ No
Diamond 51.3% 2.2% 7,459 0.29σ No
Master 49.9% 1.8% 2,890 0.02σ No

Illaoi's Top win rate ranges from 49.9% at Master to 53.8% at Iron across the 8 of 10 ranked tiers with at least 200 games in this role — a 3.9-point spread. Measured against each tier's own noise floor, that's 0.50σ at Iron and 0.02σ at Master, with only the Iron figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. 2 tiers under 200 games not shown.

Power curve
No strong lean
Threats
None of the seven we track

Curated reads, not measured: how we judge these

Who Counters Illaoi in Top?

Champions That Counter Illaoi

Champion Win Rate vs Illaoi Edge (noise-widths)
Ahri 57.4% 1.54σ
Anivia 56.9% 1.45σ
Vel'Koz 56.6% 1.39σ
Teemo 54.7% 0.99σ
Mordekaiser 54.6% 0.95σ

Champions Illaoi Counters

Champion Win Rate vs Illaoi Edge (noise-widths)
Kassadin 39.4% 2.23σ
Lee Sin 41.1% 1.85σ
Nidalee 41.2% 1.84σ
Riven 41.5% 1.78σ
Tahm Kench 41.5% 1.78σ

At most five champions are listed in each direction for Illaoi: the 5 that counter it here lean poke-heavy, with a tight, 3-point spread — none of them stand out much from the others among them, while 5 favourable matchups round out the picture — most matchups you could actually face simply aren't covered.

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