Should I Dodge?

League of Legends Lobby Advisor

Illaoi

  • Fighter
  • Tank

Figures on this page are from League of Legends patch 16.18.1.

The win, pick, and ban rate figures here are a third-party League of Legends statistics provider's aggregation of match data that originates with Riot Games — Riot doesn't itself publish win-rate statistics. See how it works for the method, including the per-tier noise-width (σ) calibration Should I Dodge publishes on top of that raw data — how far a rate actually sits from meaningless, not something the provider itself measures.

Attack
8 / 10
Defense
6 / 10
Magic
3 / 10
Difficulty
4 / 10

Riot's own handcrafted 1-10 designer ratings, not measured gameplay stats.

Role Win Rate Pick Rate
Top 51.5% 4.0%

About 10.3% of games at this tier see Illaoi banned before anyone even picks a role — one number for the whole champion, not something that genuinely differs lane to lane. It's shown here alongside Illaoi's Top numbers, the highest-pick-rate role, purely because that's the row this page leads with. Why isn't this broken down by role?

Illaoi's Top win rate is 1.5 percentage points above an even 50% — Should I Dodge's win-probability model varies by about 4.8 percentage points of standard deviation from lobby to lobby across all ranks, purely from which champions get drawn, so this gap is smaller than that noise, not solid evidence the champion is unusually strong or weak right now.

Illaoi is tracked in exactly one role at this tier scope, Top — so there's no ambiguity below about which lane the rest of this page's per-tier, threat, and counters reporting describes.

Illaoi's Top Win Rate By Tier

Tier Win Rate Pick Rate Edge (noise-widths) Clears 0.5σ?
Iron 52.2% 6.9% 0.29σ No
Bronze 52.7% 5.9% 0.45σ No
Silver 52.0% 4.8% 0.34σ No
Gold 51.9% 4.0% 0.34σ No
Platinum 51.3% 3.4% 0.27σ No
Emerald 50.4% 2.9% 0.08σ No
Diamond 49.3% 2.4% 0.16σ No
Master 50.2% 2.0% 0.05σ No
Grandmaster 44.5% 1.4% 0.73σ Yes

Illaoi's Top win rate ranges from 44.5% at Grandmaster to 52.7% at Bronze across the 9 of 10 ranked tiers with published data for this role — a 8.2-point spread. Measured against each tier's own noise floor, that's 0.45σ at Bronze and 0.73σ at Grandmaster, with only the Grandmaster figure clearing the 0.5σ bar Should I Dodge itself requires before calling a reading anything but Neutral. See how noise-widths are calculated and what they mean for each rank.

Should I Dodge's curated read has Illaoi's power curve as no strong lean either way — a community-consensus judgment about where the champion's power peaks, not measured win-rate-by-duration data (the stats source doesn't publish that).

Illaoi's kit doesn't flag any of the seven threats Should I Dodge tracks for counter-building — healing, hard crowd control, burst, poke, sustained auto-attack damage, shielding, stealth — and that's a real verdict, not a gap in the table.

Should I Dodge maintains Illaoi's scaling lean and kit-threat reads above by hand, one champion at a time, across the whole roster — not generated from the win-rate numbers on this page, and not refreshed automatically when those numbers move.

Who Counters Illaoi?

Matchups below are for Illaoi's Top role -- its highest-pick-rate lane, played in 4.0% of its recorded games at this tier.

Champions That Counter Illaoi

Champion Win Rate vs Illaoi Edge (noise-widths)
Malzahar 58.9% 1.86σ
Heimerdinger 55.6% 1.17σ
Teemo 55.5% 1.15σ
Mordekaiser 54.9% 1.02σ
Kayle 54.5% 0.95σ

Champions Illaoi Counters

Champion Win Rate vs Illaoi Edge (noise-widths)
K'Sante 41.4% 1.81σ
Jax 43.3% 1.41σ
Riven 43.3% 1.40σ
Renekton 44.0% 1.25σ
Olaf 44.4% 1.17σ

The stats source lists at most five champions in each direction for Illaoi: 5 listed as countering it here, 5 it counters back, with a tight, 4-point spread — none of them stand out much from the others among them — most matchups you could actually face in a real game simply aren't covered.

Want a live read for your own lobby? Try the analyzer.

Learn more: what a champion win rate actually means and why the same win rate means different things at different tiers.

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